glitch-soc/mastodon

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app/javascript/flavours/glitch/features/getting_started/components/announcements.jsx

Summary

Maintainability
F
1 mo
Test Coverage

File announcements.jsx has 369 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import PropTypes from 'prop-types';
import { PureComponent } from 'react';

import { defineMessages, injectIntl, FormattedMessage, FormattedDate } from 'react-intl';

    Function _updateLinks has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
    Open

      _updateLinks () {
        const node = this.node;
    
        if (!node) {
          return;

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function render has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      render () {
        const { announcements, intl } = this.props;
        const { index } = this.state;
    
        if (announcements.isEmpty()) {

      Function render has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        render () {
          const { emoji, emojiMap, hovered } = this.props;
      
          if (unicodeMapping[emoji]) {
            const { filename, shortCode } = unicodeMapping[this.props.emoji];

        Function _updateLinks has 28 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          _updateLinks () {
            const node = this.node;
        
            if (!node) {
              return;

          Function render has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
          Open

            render () {
              const { announcement } = this.props;
              const { unread } = this.state;
              const startsAt = announcement.get('starts_at') && new Date(announcement.get('starts_at'));
              const endsAt = announcement.get('ends_at') && new Date(announcement.get('ends_at'));

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function render has 27 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            render () {
              const { reactions } = this.props;
              const visibleReactions = reactions.filter(x => x.get('count') > 0);
          
              const styles = visibleReactions.map(reaction => ({

            Function render has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              render () {
                const { announcement } = this.props;
                const { unread } = this.state;
                const startsAt = announcement.get('starts_at') && new Date(announcement.get('starts_at'));
                const endsAt = announcement.get('ends_at') && new Date(announcement.get('ends_at'));

              Function render has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
              Open

                render () {
                  const { emoji, emojiMap, hovered } = this.props;
              
                  if (unicodeMapping[emoji]) {
                    const { filename, shortCode } = unicodeMapping[this.props.emoji];

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class ContentWithRouter extends ImmutablePureComponent {
                static propTypes = {
                  announcement: ImmutablePropTypes.map.isRequired,
                  ...WithRouterPropTypes,
                };
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 35..155

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 1177.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class Announcements extends ImmutablePureComponent {
              
                static propTypes = {
                  announcements: ImmutablePropTypes.list,
                  emojiMap: ImmutablePropTypes.map.isRequired,
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 366..456

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 988.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class Announcement extends ImmutablePureComponent {
              
                static propTypes = {
                  announcement: ImmutablePropTypes.map.isRequired,
                  emojiMap: ImmutablePropTypes.map.isRequired,
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 309..364

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 851.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class ReactionsBar extends ImmutablePureComponent {
              
                static propTypes = {
                  announcementId: PropTypes.string.isRequired,
                  reactions: ImmutablePropTypes.list.isRequired,
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 251..307

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 631.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class Reaction extends ImmutablePureComponent {
              
                static propTypes = {
                  announcementId: PropTypes.string.isRequired,
                  reaction: ImmutablePropTypes.map.isRequired,
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 203..249

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 514.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

              class Emoji extends PureComponent {
              
                static propTypes = {
                  emoji: PropTypes.string.isRequired,
                  emojiMap: ImmutablePropTypes.map.isRequired,
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 159..201

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 322.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 21 locations. Consider refactoring.
              Open

              const messages = defineMessages({
                close: { id: 'lightbox.close', defaultMessage: 'Close' },
                previous: { id: 'lightbox.previous', defaultMessage: 'Previous' },
                next: { id: 'lightbox.next', defaultMessage: 'Next' },
              });
              app/javascript/flavours/glitch/components/poll.jsx on lines 20..33
              app/javascript/flavours/glitch/features/account_timeline/containers/header_container.jsx on lines 25..29
              app/javascript/flavours/glitch/features/compose/components/language_dropdown.jsx on lines 18..22
              app/javascript/flavours/glitch/features/compose/containers/compose_form_container.js on lines 23..36
              app/javascript/flavours/glitch/features/home_timeline/index.jsx on lines 28..32
              app/javascript/flavours/glitch/features/notifications/containers/column_settings_container.js on lines 12..16
              app/javascript/flavours/glitch/features/notifications/index.jsx on lines 46..50
              app/javascript/flavours/glitch/features/notifications/request.jsx on lines 22..26
              app/javascript/flavours/glitch/features/ui/components/bundle_modal_error.jsx on lines 10..14
              app/javascript/flavours/glitch/features/ui/components/deprecated_settings_modal.jsx on lines 16..20
              app/javascript/flavours/glitch/features/ui/components/media_modal.jsx on lines 25..29
              app/javascript/mastodon/components/poll.jsx on lines 20..33
              app/javascript/mastodon/features/account_timeline/containers/header_container.jsx on lines 27..31
              app/javascript/mastodon/features/compose/components/language_dropdown.jsx on lines 18..22
              app/javascript/mastodon/features/getting_started/components/announcements.jsx on lines 29..33
              app/javascript/mastodon/features/home_timeline/index.jsx on lines 28..32
              app/javascript/mastodon/features/notifications/containers/column_settings_container.js on lines 12..16
              app/javascript/mastodon/features/notifications/request.jsx on lines 22..26
              app/javascript/mastodon/features/ui/components/bundle_modal_error.jsx on lines 10..14
              app/javascript/mastodon/features/ui/components/media_modal.jsx on lines 25..29

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 60.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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