glitch-soc/mastodon

View on GitHub

Showing 4,938 of 4,938 total issues

Function render has 48 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  render () {
    let closedRegistrationsMessage;

    if (this.props.message) {
      closedRegistrationsMessage = (

    Function mapDispatchToProps has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

    const mapDispatchToProps = (dispatch, { contextType }) => ({
    
      onReply (status) {
        dispatch((_, getState) => {
          let state = getState();
    Severity: Minor
    Found in app/javascript/flavours/glitch/containers/status_container.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function _calculateOptions has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      _calculateOptions (value) {
        const { signedIn } = this.props.identity;
        const trimmedValue = value.trim();
        const options = [];
    
    

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function mapDispatchToProps has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

    const mapDispatchToProps = (dispatch, { contextType }) => ({
    
      onReply (status) {
        dispatch((_, getState) => {
          let state = getState();
    Severity: Minor
    Found in app/javascript/mastodon/containers/status_container.jsx - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function _calculateOptions has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      _calculateOptions (value) {
        const { signedIn } = this.props.identity;
        const trimmedValue = value.trim();
        const options = [];
    
    
    Severity: Minor
    Found in app/javascript/mastodon/features/compose/components/search.jsx - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method calculate_scores has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def calculate_scores(preview_cards, at_time)
        items = preview_cards.map do |preview_card|
          expected  = preview_card.history.get(at_time - 1.day).accounts.to_f
          expected  = 1.0 if expected.zero?
          observed  = preview_card.history.get(at_time).accounts.to_f
    Severity: Minor
    Found in app/models/trends/links.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method safe_for_forwarding? has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def safe_for_forwarding?(original, compacted)
        original.without('@context', 'signature').all? do |key, value|
          compacted_value = compacted[key]
          return false unless value.instance_of?(compacted_value.class)
    
    
    Severity: Minor
    Found in app/helpers/jsonld_helper.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method cc has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def cc(status)
        cc = []
    
        cc << uri_for(status.reblog.account) if status.reblog?
    
    
    Severity: Minor
    Found in app/lib/activitypub/tag_manager.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method process_attachments has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def process_attachments
        return [] if @object['attachment'].nil?
    
        media_attachments = []
    
    
    Severity: Minor
    Found in app/lib/activitypub/activity/create.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function Dropdown has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

    const Dropdown: React.FC<DropdownProps> = ({
      value,
      options,
      disabled,
      onChange,

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method add has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        def add(*addresses)
          fail_with_message 'No IP(s) given' if addresses.empty?
    
          skipped   = 0
          processed = 0
    Severity: Minor
    Found in lib/mastodon/cli/ip_blocks.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method pluck_each has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        def pluck_each(*column_names)
          relation = self
    
          options = column_names.extract_options!
    
    
    Severity: Minor
    Found in lib/active_record/batches.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function Dropdown has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

    const Dropdown: React.FC<DropdownProps> = ({
      value,
      options,
      disabled,
      onChange,

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

    const filterDeadListColumns = (state, listId) => state.update('columns', columns => columns.filterNot(column => column.get('id') === 'LIST' && column.get('params').get('id') === listId));
    Severity: Major
    Found in app/javascript/flavours/glitch/reducers/settings.js and 1 other location - About 1 hr to fix
    app/javascript/mastodon/reducers/settings.js on lines 153..153

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

    const filterDeadListColumns = (state, listId) => state.update('columns', columns => columns.filterNot(column => column.get('id') === 'LIST' && column.get('params').get('id') === listId));
    Severity: Major
    Found in app/javascript/mastodon/reducers/settings.js and 1 other location - About 1 hr to fix
    app/javascript/flavours/glitch/reducers/settings.js on lines 160..160

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

    export const categoriesFromEmojis = customEmojis => customEmojis.reduce((set, emoji) => set.add(emoji.get('category') ? `custom-${emoji.get('category')}` : 'custom'), new Set(['custom']));
    Severity: Major
    Found in app/javascript/mastodon/features/emoji/emoji.js and 1 other location - About 1 hr to fix
    app/javascript/flavours/glitch/features/emoji/emoji.js on lines 189..189

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

    export const categoriesFromEmojis = customEmojis => customEmojis.reduce((set, emoji) => set.add(emoji.get('category') ? `custom-${emoji.get('category')}` : 'custom'), new Set(['custom']));
    Severity: Major
    Found in app/javascript/flavours/glitch/features/emoji/emoji.js and 1 other location - About 1 hr to fix
    app/javascript/mastodon/features/emoji/emoji.js on lines 189..189

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      } else {
        return (
          <NavLink to={to} className={className} title={text} exact {...other}>
            {active ? activeIconElement : iconElement}
            <span>{text}</span>
    app/javascript/flavours/glitch/features/ui/components/column_link.jsx on lines 24..32

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    const mapDispatchToProps = (dispatch, { pollId }) => ({
      refresh: debounce(
        () => {
          dispatch(fetchPoll(pollId));
        },
    Severity: Major
    Found in app/javascript/flavours/glitch/containers/poll_container.js and 1 other location - About 1 hr to fix
    app/javascript/mastodon/containers/poll_container.js on lines 8..20

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      } else if (to) {
        return (
          <NavLink to={to} className={className} title={text} exact {...other}>
            {active ? activeIconElement : iconElement}
            <span>{text}</span>
    app/javascript/mastodon/features/ui/components/column_link.jsx on lines 24..32

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 73.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Severity
    Category
    Status
    Source
    Language