glitch-soc/mastodon

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const apiGetDirectory = (
  params: {
    order: string;
    local: boolean;
    offset?: number;
Severity: Major
Found in app/javascript/mastodon/api/directory.ts and 1 other location - About 1 hr to fix
app/javascript/flavours/glitch/api/directory.ts on lines 4..15

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 67.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const apiGetDirectory = (
  params: {
    order: string;
    local: boolean;
    offset?: number;
Severity: Major
Found in app/javascript/flavours/glitch/api/directory.ts and 1 other location - About 1 hr to fix
app/javascript/mastodon/api/directory.ts on lines 4..15

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 67.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      {description ? (
        <span>{description}</span>
      ) : typeof people !== 'undefined' ? (
        <ShortNumber value={people} renderer={accountsCountRenderer} />
      ) : (
Severity: Major
Found in app/javascript/mastodon/components/hashtag.tsx and 1 other location - About 1 hr to fix
app/javascript/flavours/glitch/components/hashtag.tsx on lines 120..126

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 67.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

}> = ({
  status,
  onOpenMedia,
  onOpenVideo,
  onTranslate,
app/javascript/mastodon/components/icon_button.tsx on lines 94..108

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 67.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function render has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { attachment, displayWidth } = this.props;
    const { visible, loaded } = this.state;

    const width  = `${Math.floor((displayWidth - 4) / 3) - 4}px`;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function ColumnLink has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

const ColumnLink = ({ icon, activeIcon, iconComponent, activeIconComponent, text, to, onClick, href, method, badge, transparent, ...other }) => {
  const match = useRouteMatch(to);
  const className = classNames('column-link', { 'column-link--transparent': transparent });
  const badgeElement = typeof badge !== 'undefined' ? <span className='column-link__badge'>{badge}</span> : null;
  const iconElement = (typeof icon === 'string' || iconComponent) ? <Icon id={icon} icon={iconComponent} className='column-link__icon' /> : icon;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _updateLinks has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  _updateLinks () {
    const node = this.node;

    if (!node) {
      return;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function expandNormalizedTimeline has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

const expandNormalizedTimeline = (state, timeline, statuses, next, isPartial, isLoadingRecent, usePendingItems) => {
  // This method is pretty tricky because:
  // - existing items in the timeline might be out of order
  // - the existing timeline may have gaps, most often explicitly noted with a `null` item
  // - ideally, we don't want it to reorder existing items of the timeline
Severity: Minor
Found in app/javascript/flavours/glitch/reducers/timelines.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { attachment, displayWidth } = this.props;
    const { visible, loaded } = this.state;

    const width  = `${Math.floor((displayWidth - 4) / 3) - 4}px`;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _updateLinks has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  _updateLinks () {
    const node = this.node;

    if (!node) {
      return;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function expandNormalizedTimeline has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

const expandNormalizedTimeline = (state, timeline, statuses, next, isPartial, isLoadingRecent, usePendingItems) => {
  // This method is pretty tricky because:
  // - existing items in the timeline might be out of order
  // - the existing timeline may have gaps, most often explicitly noted with a `null` item
  // - ideally, we don't want it to reorder existing items of the timeline
Severity: Minor
Found in app/javascript/mastodon/reducers/timelines.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method index has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def index
    respond_to do |format|
      format.html do
        expires_in(15.seconds, public: true, stale_while_revalidate: 30.seconds, stale_if_error: 1.hour) unless user_signed_in?
      end
Severity: Minor
Found in app/controllers/following_accounts_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update_emojis! has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def update_emojis!
    return if skip_download?

    @raw_emojis.each do |raw_emoji|
      custom_emoji_parser = ActivityPub::Parser::CustomEmojiParser.new(raw_emoji)
Severity: Minor
Found in app/services/activitypub/process_status_update_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method import_bookmarks! has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def import_bookmarks!
    parse_import_data!(['#uri'])
    items = @data.take(ROWS_PROCESSING_LIMIT).map { |row| row['#uri'].strip }

    if @import.overwrite?
Severity: Minor
Found in app/services/import_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update_poll! has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def update_poll!(allow_significant_changes: true)
    previous_poll        = @status.preloadable_poll
    @previous_expires_at = previous_poll&.expires_at
    poll_parser          = ActivityPub::Parser::PollParser.new(@json)

Severity: Minor
Found in app/services/activitypub/process_status_update_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method call has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def call(account, params, raise_error: false)
    was_locked    = account.locked
    update_method = raise_error ? :update! : :update

    account.send(update_method, params).tap do |ret|
Severity: Minor
Found in app/services/update_account_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method provides_callback_for has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def self.provides_callback_for(provider)
    define_method provider do
      @provider = provider
      @user = User.find_for_omniauth(request.env['omniauth.auth'], current_user)

Severity: Minor
Found in app/controllers/auth/omniauth_callbacks_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method collection_items has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def collection_items(collection)
    all_items = []

    collection = fetch_collection(collection['first']) if collection['first'].present?

Severity: Minor
Found in app/services/activitypub/fetch_featured_tags_collection_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method add_to_feed has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def add_to_feed(timeline_type, account_id, status, aggregate_reblogs: true)
    timeline_key = key(timeline_type, account_id)
    reblog_key   = key(timeline_type, account_id, 'reblogs')

    if status.reblog? && (aggregate_reblogs.nil? || aggregate_reblogs)
Severity: Minor
Found in app/lib/feed_manager.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method verify_actor! has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def verify_actor!
    return unless @json['signature'].is_a?(Hash)

    type        = @json['signature']['type']
    creator_uri = @json['signature']['creator']
Severity: Minor
Found in app/lib/activitypub/linked_data_signature.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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