glitch-soc/mastodon

View on GitHub

Showing 4,633 of 4,633 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    def needs_different_geometry?
      (options[:geometry] && @current_geometry.width != @target_geometry.width && @current_geometry.height != @target_geometry.height) ||
        (options[:pixels] && @current_geometry.width * @current_geometry.height > options[:pixels])
    end
Severity: Minor
Found in lib/paperclip/lazy_thumbnail.rb and 1 other location - About 25 mins to fix
lib/paperclip/vips_lazy_thumbnail.rb on lines 128..131

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    def needs_different_geometry?
      (options[:geometry] && @current_geometry.width != @target_geometry.width && @current_geometry.height != @target_geometry.height) ||
        (options[:pixels] && @current_geometry.width * @current_geometry.height > options[:pixels])
    end
Severity: Minor
Found in lib/paperclip/vips_lazy_thumbnail.rb and 1 other location - About 25 mins to fix
lib/paperclip/lazy_thumbnail.rb on lines 26..29

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          when :filesystem
            begin
              FileUtils.chmod(0o600 & ~File.umask, attachment.path(style)) unless attachment.path(style).nil?
            rescue Errno::ENOENT
              Rails.logger.warn "Tried to change permission on non-existent file #{attachment.path(style)}"
Severity: Minor
Found in app/services/suspend_account_service.rb and 1 other location - About 25 mins to fix
app/services/unsuspend_account_service.rb on lines 86..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          when :filesystem
            begin
              FileUtils.chmod(0o666 & ~File.umask, attachment.path(style)) unless attachment.path(style).nil?
            rescue Errno::ENOENT
              Rails.logger.warn "Tried to change permission on non-existent file #{attachment.path(style)}"
Severity: Minor
Found in app/services/unsuspend_account_service.rb and 1 other location - About 25 mins to fix
app/services/suspend_account_service.rb on lines 90..94

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 31.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function textAtCursorMatchesToken has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const textAtCursorMatchesToken = (str, caretPosition, searchTokens) => {
  let word;

  let left  = str.slice(0, caretPosition).search(/\S+$/);
  let right = str.slice(caretPosition).search(/\s/);
Severity: Minor
Found in app/javascript/flavours/glitch/components/autosuggest_input.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function shouldComponentUpdate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  shouldComponentUpdate (nextProps, nextState) {
    const isUnrendered = !this.state.isIntersecting && (this.state.isHidden || this.props.cachedHeight);
    const willBeUnrendered = !nextState.isIntersecting && (nextState.isHidden || nextProps.cachedHeight);
    if (!!isUnrendered !== !!willBeUnrendered) {
      // If we're going from rendered to unrendered (or vice versa) then update

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Card has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const Card = ({ id, source }) => {
  const intl = useIntl();
  const account = useSelector(state => state.getIn(['accounts', id]));
  const relationship = useSelector(state => state.getIn(['relationships', id]));
  const dispatch = useDispatch();
Severity: Minor
Found in app/javascript/flavours/glitch/features/explore/components/card.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getSnapshotBeforeUpdate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  getSnapshotBeforeUpdate (prevProps) {
    const someItemInserted = Children.count(prevProps.children) > 0 &&
      Children.count(prevProps.children) < Children.count(this.props.children) &&
      this.getFirstChildKey(prevProps) !== this.getFirstChildKey(this.props);
    const pendingChanged = (prevProps.numPending > 0) !== (this.props.numPending > 0);
Severity: Minor
Found in app/javascript/flavours/glitch/components/scrollable_list.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _selectChild has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  _selectChild (index, align_top) {
    const container = this.node.node;
    const element = container.querySelector(`article:nth-of-type(${index + 1}) .focusable`);

    if (element) {
Severity: Minor
Found in app/javascript/flavours/glitch/components/status_list.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { status, width, height, visible } = this.props;
    const mediaAttachments = status.get('media_attachments');
    const language = status.getIn(['language', 'translation']) || status.get('language') || this.props.lang;

Severity: Minor
Found in app/javascript/flavours/glitch/components/media_attachments.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function textForScreenReader has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const textForScreenReader = (intl, status, rebloggedByText = false, expanded = false) => {
  const displayName = status.getIn(['account', 'display_name']);

  const spoilerText = status.getIn(['translation', 'spoiler_text']) || status.get('spoiler_text');
  const contentHtml = status.getIn(['translation', 'contentHtml']) || status.get('contentHtml');
Severity: Minor
Found in app/javascript/flavours/glitch/components/status.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function submitReport has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const submitReport = (params, onSuccess, onFail) => (dispatch) => {
  dispatch(submitReportRequest());

  api().post('/api/v1/reports', params).then(response => {
    dispatch(submitReportSuccess(response.data));
Severity: Minor
Found in app/javascript/flavours/glitch/actions/reports.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function createFilter has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const createFilter = (params, onSuccess, onFail) => (dispatch) => {
  dispatch(createFilterRequest());

  api().post('/api/v2/filters', params).then(response => {
    dispatch(createFilterSuccess(response.data));
Severity: Minor
Found in app/javascript/flavours/glitch/actions/filters.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function createFilterStatus has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const createFilterStatus = (params, onSuccess, onFail) => (dispatch) => {
  dispatch(createFilterStatusRequest());

  api().post(`/api/v2/filters/${params.filter_id}/statuses`, params).then(response => {
    dispatch(createFilterStatusSuccess(response.data));
Severity: Minor
Found in app/javascript/flavours/glitch/actions/filters.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function textAtCursorMatchesToken has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const textAtCursorMatchesToken = (str, caretPosition) => {
  let word;

  let left  = str.slice(0, caretPosition).search(/\S+$/);
  let right = str.slice(caretPosition).search(/\s/);
Severity: Minor
Found in app/javascript/flavours/glitch/components/autosuggest_textarea.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getImageUrl has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const getImageUrl = inputFile => new Promise((resolve, reject) => {
  if (window.URL && URL.createObjectURL) {
    try {
      resolve(URL.createObjectURL(inputFile));
    } catch (error) {
Severity: Minor
Found in app/javascript/flavours/glitch/utils/resize_image.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function resizeFile has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const resizeFile = (inputFile) => new Promise((resolve) => {
  if (!inputFile.type.match(/image.*/) || inputFile.type === 'image/gif') {
    resolve(inputFile);
    return;
  }
Severity: Minor
Found in app/javascript/flavours/glitch/utils/resize_image.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { expanded, url, title, lang, publisher, author, publishedAt, sharedTimes, thumbnail, thumbnailDescription, blurhash } = this.props;

    const { thumbnailLoaded } = this.state;

Severity: Minor
Found in app/javascript/flavours/glitch/features/explore/components/story.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getOrientation has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

const getOrientation = (img, type = 'image/png') => new Promise(resolve => {
  if (!['image/jpeg', 'image/webp'].includes(type)) {
    resolve(1);
    return;
  }
Severity: Minor
Found in app/javascript/flavours/glitch/utils/resize_image.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  render () {
    const { emoji } = this.props;
    let url;

    if (emoji.custom) {
Severity: Minor
Found in app/javascript/flavours/glitch/components/autosuggest_emoji.jsx - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Severity
Category
Status
Source
Language