src/org/un/cava/birdeye/ravis/components/renderers/nodes/RotatedRectNodeRenderer.as
/*
* The MIT License
*
* Copyright (c) 2008
* United Nations Office at Geneva
* Center for Advanced Visual Analytics
* http://cava.unog.ch
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.un.cava.birdeye.ravis.components.renderers.nodes {
import flash.events.Event;
import mx.containers.Box;
import mx.core.UIComponent;
import org.un.cava.birdeye.ravis.graphLayout.visual.IVisualNode;
import org.un.cava.birdeye.ravis.utils.events.VGraphEvent;
import org.un.cava.birdeye.ravis.utils.LogUtil;
/**
* This is a simple renderer, similar to the filtered circle
* but renders a rectangle which is rotated according to the
* angle of the corresponding visualNode
* */
public class RotatedRectNodeRenderer extends EffectBaseNodeRenderer {
private static const _LOG:String = "components.renderers.nodes.RotatedRectNodeRenderer";
private var _rc:UIComponent;
public var boxWidth:Number = 20;
/**
* Default constructor
* */
public function RotatedRectNodeRenderer() {
super();
this.addEventListener(VGraphEvent.VNODE_UPDATED,updateRotation);
}
/**
* @inheritDoc
* */
override protected function initComponent(e:Event):void {
/* initialize the upper part of the renderer */
initTopPart();
/* add a primitive rectangle
* as well the XML should be checked before */
/*
rc = RendererIconFactory.createIcon("primitive::rectangle",
this.data.data.@nodeSize,
this.data.data.@nodeColor);
*/
_rc = new Box;
_rc.width = this.data.data.@nodeSize;
_rc.height = boxWidth;
_rc.setStyle("backgroundColor",this.data.data.@nodeColor);
_rc.setStyle("borderStyle","solid");
_rc.toolTip = this.data.data.@name; // needs check
/* rotate. Note that this will only rotate on init
* i.e. all will be triggered only on creation complete
* this was the same in the original vgExplorer
* maybe it was not intended */
if(this.data is IVisualNode) {
_rc.rotation = (this.data as IVisualNode).orientAngle;
}
this.addChild(_rc);
/* now add the filters to the circle */
reffects.addDSFilters(_rc);
/* now the link button */
initLinkButton();
}
/**
* Event handler to turn the box if the orientation
* in a node changes *
* */
public function updateRotation(e:Event):void {
if(_rc != null) {
//LogUtil.info(_LOG, "updating rotation...");
if(this.data is IVisualNode) {
_rc.rotation = (this.data as IVisualNode).orientAngle;
}
}
}
}
}