IQKeyboardManagerSwift/Configuration/IQBarButtonItemConfiguration.swift
//
// IQBarButtonItemConfiguration.swift
// https://github.com/hackiftekhar/IQKeyboardManager
// Copyright (c) 2013-24 Iftekhar Qurashi.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
/**
IQBarButtonItemConfiguration for creating toolbar with bar button items
*/
@available(iOSApplicationExtension, unavailable)
@MainActor
@objc public final class IQBarButtonItemConfiguration: NSObject {
@objc public init(systemItem: UIBarButtonItem.SystemItem, action: Selector? = nil) {
self.systemItem = systemItem
self.image = nil
self.title = nil
self.action = action
super.init()
}
@objc public init(image: UIImage, action: Selector? = nil) {
self.systemItem = nil
self.image = image
self.title = nil
self.action = action
super.init()
}
@objc public init(title: String, action: Selector? = nil) {
self.systemItem = nil
self.image = nil
self.title = title
self.action = action
super.init()
}
public let systemItem: UIBarButtonItem.SystemItem? // System Item to be used to instantiate bar button.
@objc public let image: UIImage? // Image to show on bar button item if it's not a system item.
@objc public let title: String? // Title to show on bar button item if it's not a system item.
@objc public var action: Selector? // action for bar button item. Usually 'doneAction:(IQBarButtonItem*)item'.
public override var accessibilityLabel: String? { didSet { } } // Accessibility related labels
func apply(on oldBarButtonItem: IQBarButtonItem, target: AnyObject?) -> IQBarButtonItem {
var newBarButtonItem: IQBarButtonItem = oldBarButtonItem
if systemItem == nil, !oldBarButtonItem.isSystemItem {
newBarButtonItem.title = title
newBarButtonItem.accessibilityLabel = accessibilityLabel
newBarButtonItem.accessibilityIdentifier = newBarButtonItem.accessibilityLabel
newBarButtonItem.image = image
newBarButtonItem.target = target
newBarButtonItem.action = action
} else {
if let systemItem: UIBarButtonItem.SystemItem = systemItem {
newBarButtonItem = IQBarButtonItem(barButtonSystemItem: systemItem, target: target, action: action)
newBarButtonItem.isSystemItem = true
} else if let image: UIImage = image {
newBarButtonItem = IQBarButtonItem(image: image, style: .plain, target: target, action: action)
} else {
newBarButtonItem = IQBarButtonItem(title: title, style: .plain, target: target, action: action)
}
newBarButtonItem.invocation = oldBarButtonItem.invocation
newBarButtonItem.accessibilityLabel = accessibilityLabel
newBarButtonItem.accessibilityIdentifier = oldBarButtonItem.accessibilityLabel
newBarButtonItem.isEnabled = oldBarButtonItem.isEnabled
newBarButtonItem.tag = oldBarButtonItem.tag
}
return newBarButtonItem
}
}