hackiftekhar/IQKeyboardManager

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IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+Internal.swift

Summary

Maintainability
D
2 days
Test Coverage

Function privateResignOnTouchOutside has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

    func privateResignOnTouchOutside() -> Bool {

        var isEnabled: Bool = resignOnTouchOutside

        guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function privateIsEnabled has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

    func privateIsEnabled() -> Bool {

        var isEnabled: Bool = enable

        guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function responderViews has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    func responderViews() -> [UIView]? {

        guard let textFieldView: UIView = activeConfiguration.textFieldViewInfo?.textFieldView else {
            return nil
        }

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function responderViews has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    func responderViews() -> [UIView]? {

        guard let textFieldView: UIView = activeConfiguration.textFieldViewInfo?.textFieldView else {
            return nil
        }

    Function privateResignOnTouchOutside has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        func privateResignOnTouchOutside() -> Bool {
    
            var isEnabled: Bool = resignOnTouchOutside
    
            guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

      Function privateIsEnabled has 32 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          func privateIsEnabled() -> Bool {
      
              var isEnabled: Bool = enable
      
              guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

        Function privateIsEnableAutoToolbar has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
        Open

            func privateIsEnableAutoToolbar() -> Bool {
        
                var isEnabled: Bool = enableAutoToolbar
        
                guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo,

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            func privateIsEnabled() -> Bool {
        
                var isEnabled: Bool = enable
        
                guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
        IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+Internal.swift on lines 187..238

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 305.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            func privateResignOnTouchOutside() -> Bool {
        
                var isEnabled: Bool = resignOnTouchOutside
        
                guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
        IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+Internal.swift on lines 93..143

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 305.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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