Showing 244 of 244 total issues
Avoid too many return
statements within this function. Open
return true
Avoid too many return
statements within this function. Open
return properties.count
Avoid too many return
statements within this function. Open
return false
Avoid too many return
statements within this function. Open
return cell
Avoid too many return
statements within this function. Open
return cell
Avoid too many return
statements within this function. Open
return cell
Similar blocks of code found in 2 locations. Consider refactoring. Open
for allowedClasse in IQKeyboardManager.shared.toolbarPreviousNextAllowedClasses {
superConsideredView = view.iq.superviewOf(type: allowedClasse)
if superConsideredView != nil {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function textFieldViewCachedInfo
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
internal func textFieldViewCachedInfo(_ textField: UIView) -> IQTextFieldViewInfoModel? {
for model in textFieldInfoCache {
if let view: UIView = model.textFieldView {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canBecomeFirstResponder
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private func canBecomeFirstResponder() -> Bool {
var canBecomeFirstResponder: Bool = false
if base.conforms(to: UITextInput.self) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textFieldShouldEndEditing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textFieldShouldEndEditing(_ textField: UITextField) -> Bool {
if delegate == nil {
if let unwrapDelegate: UITextFieldDelegate = textFieldViewCachedInfo(textField)?.textFieldDelegate {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textField
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textField(_ textField: UITextField,
shouldChangeCharactersIn range: NSRange,
replacementString string: String) -> Bool {
if delegate == nil {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textFieldShouldClear
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textFieldShouldClear(_ textField: UITextField) -> Bool {
if delegate == nil {
if let unwrapDelegate: UITextFieldDelegate = textFieldViewCachedInfo(textField)?.textFieldDelegate {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textFieldShouldBeginEditing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
if delegate == nil {
if let unwrapDelegate: UITextFieldDelegate = textFieldViewCachedInfo(textField)?.textFieldDelegate {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public func textView(_ aTextView: UITextView,
menuConfigurationFor textItem: UITextItem,
defaultMenu: UIMenu) -> UITextItem.MenuConfiguration? {
if delegate == nil {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textView(_ aTextView: UITextView,
shouldInteractWith URL: URL,
in characterRange: NSRange,
interaction: UITextItemInteraction) -> Bool {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textViewShouldBeginEditing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textViewShouldBeginEditing(_ textView: UITextView) -> Bool {
if delegate == nil {
if let unwrapDelegate: UITextViewDelegate = textFieldViewCachedInfo(textView)?.textViewDelegate {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@available(iOS, deprecated: 10.0)
@objc public func textView(_ aTextView: UITextView,
shouldInteractWith textAttachment: NSTextAttachment,
in characterRange: NSRange) -> Bool {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public func textView(_ aTextView: UITextView,
primaryActionFor textItem: UITextItem,
defaultAction: UIAction) -> UIAction? {
if delegate == nil {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateUI
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
func updateUI() {
textField6.placeholder = (textField6.isEnabled ? "enabled" : "" ) + "," +
(textField6.isUserInteractionEnabled ? "userInteractionEnabled" : "" )
textField7.placeholder = (textField7.isEnabled ? "enabled" : "" ) + "," +
(textField7.isUserInteractionEnabled ? "userInteractionEnabled" : "" )
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc public func textView(_ aTextView: UITextView,
shouldInteractWith textAttachment: NSTextAttachment,
in characterRange: NSRange,
interaction: UITextItemInteraction) -> Bool {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"