Showing 185 of 198 total issues
Method HumanSliderInputOptimization
has 9 arguments (exceeds 4 allowed). Consider refactoring. Open
private void HumanSliderInputOptimization(int nBatch, double timeout, string[] directions, dynamic sampler, dynamic storage, dynamic artifactBackend, out Parameter[] parameter, out TrialGrasshopperItems result, out StudyWrapper study)
Method GetStudyDirections
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public StudyDirection[] GetStudyDirections(int studyId)
{
if (_studies.TryGetValue(studyId, out Study.Study value))
{
return value.Directions;
Method AddVariablesToFishEgg
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void AddVariablesToFishEgg(Dictionary<string, double[]> variableRange, IEnumerable<Dictionary<string, string>> csvData)
{
foreach (Dictionary<string, string> data in csvData)
{
Method SetTrialUserAttr
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void SetTrialUserAttr(TrialGrasshopperItems result, TrialWrapper trial, OptimizationHandlingInfo optSet)
{
TLog.MethodStart();
if (result.GeometryJson.Length != 0)
{
Function truncate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def truncate(fig, study: Study) -> go.Figure:
user_attr = study.trials[0].user_attrs
has_geometry = "Geometry" in user_attr
if has_geometry == False:
return fig
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
fig.update_layout(
plot_bgcolor="white",
xaxis=dict(
title="x+y",
showline=True,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method SetObjectives
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private bool SetObjectives()
{
TLog.MethodStart();
if (_component.Params.Input[1].SourceCount == 0)
{
Method TTDesignExplorerToolStripMenuItem_Click
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void TTDesignExplorerToolStripMenuItem_Click(object sender, EventArgs e)
{
TLog.MethodStart();
string settingsPath = TEnvVariables.OptimizeSettingsPath;
string storagePath = string.Empty;
Method InstallPackages
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void InstallPackages(string[] packageList)
{
TLog.MethodStart();
int num = packageList.Length;
for (int i = 0; i < num; i++)
Method InitializeObjectivesAndVariables
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void InitializeObjectivesAndVariables()
{
Util.GrasshopperInOut ghIO = SharedItems.Component.GhInOut;
ObjectiveSettingItems = new ObservableCollection<ObjectiveSettingItem>();
foreach (string item in ghIO.Objectives.GetNickNames())
Method ProgressStatePropertiesTest
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
[Fact]
public void ProgressStatePropertiesTest()
{
var param = new List<Input.Parameter>();
double[][] bests = new double[1][];
Method FilterInputVariables
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
private bool FilterInputVariables()
{
TLog.MethodStart();
var errorInputGuids = new List<Guid>();
foreach ((IGH_DocumentObject docObject, int _) in _inputGuids.Select((guid, i) => (_document.FindObject(guid, false), i)))
Consider simplifying this complex logical expression. Open
if (
(samplerType == SamplerType.GP || samplerType == SamplerType.CmaEs || samplerType == SamplerType.QMC || samplerType == SamplerType.Random || samplerType == SamplerType.AUTO || samplerType == SamplerType.BruteForce)
&& hasConstraints
)
{
Identical blocks of code found in 3 locations. Consider refactoring. Open
private bool CheckIsNicknameDuplicated()
{
var nicknames = Params.Input.Select(x => x.NickName).ToList();
var hashSet = new HashSet<string>();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
private bool CheckIsNicknameDuplicated()
{
var nicknames = Params.Input.Select(x => x.NickName).ToList();
var hashSet = new HashSet<string>();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
protected override void Render(GH_Canvas canvas, Graphics graphics, GH_CanvasChannel channel)
{
switch (channel)
{
case GH_CanvasChannel.First:
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
private bool CheckIsNicknameDuplicated()
{
var nicknames = Params.Input.Select(x => x.NickName).ToList();
var hashSet = new HashSet<string>();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
protected override void Render(GH_Canvas canvas, Graphics graphics, GH_CanvasChannel channel)
{
switch (channel)
{
case GH_CanvasChannel.First:
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static bool IsPositiveInt(string input, bool includeZero)
{
if (string.IsNullOrWhiteSpace(input))
{
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 87.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static bool IsPositiveDouble(string input, bool includeZero)
{
if (string.IsNullOrWhiteSpace(input))
{
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 87.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76