ianpaschal/aurora

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src/core/Engine.ts

Summary

Maintainability
A
2 hrs
Test Coverage

Engine has 23 functions (exceeds 20 allowed). Consider refactoring.
Open

export default class Engine {

    private _assemblies:     Entity[];
    private _entities:       Entity[];
    private _lastTickTime:   number;
Severity: Minor
Found in src/core/Engine.ts - About 2 hrs to fix

Similar blocks of code found in 3 locations. Consider refactoring.
Wontfix

    getAssembly( type: string ): Entity {
        if ( !this.hasAssembly( type ) ) {
            throw Error( "No assembly of that type found!" );
        }
        return getItem( type, this._assemblies, "type" );
Severity: Major
Found in src/core/Engine.ts and 2 other locations - About 1 hr to fix
src/core/Engine.ts on lines 221..226
src/core/Engine.ts on lines 234..239

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Wontfix

    getSystem( name: string ): System {
        if ( !this.hasSystem( name ) ) {
            throw Error( "No system with that name found!" );
        }
        return getItem( name, this._systems, "name" );
Severity: Major
Found in src/core/Engine.ts and 2 other locations - About 1 hr to fix
src/core/Engine.ts on lines 208..213
src/core/Engine.ts on lines 221..226

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Wontfix

    getEntity( uuid: string ): Entity {
        if ( !this.hasEntity( uuid ) ) {
            throw Error( "No enitity with that UUID found!" );
        }
        return getItem( uuid, this._entities, "uuid" );
Severity: Major
Found in src/core/Engine.ts and 2 other locations - About 1 hr to fix
src/core/Engine.ts on lines 208..213
src/core/Engine.ts on lines 234..239

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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