ilyalehchylin/educats-xamarin

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Similar blocks of code found in 3 locations. Consider refactoring.
Open

            {
                practiceVisitingList = stat as LabsVisitingList;
                _takedLabs = new TakedLabs();
                WebRequest request = WebRequest.Create(Links.GetPracticialsTest + "subjectId=" + subjectId + "&groupId=" + groupId);
                request.Headers.Add("Authorization", _services.Preferences.AccessToken);
source/EduCATS/Pages/SaveLabsAndPracticeMarks/Views/SavePracticeAndLabsPageViewModel.cs on lines 60..80
source/EduCATS/Pages/SaveMarks/ViewModels/SaveMarksPageViewModel.cs on lines 60..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 209.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            {
                labsVisitingList = stat as LabsVisitingList;
                _takedLabs = new TakedLabs();
                WebRequest request = WebRequest.Create(Links.GetLabsTest + "subjectId=" + subjectId + "&groupId=" + groupId);
                request.Headers.Add("Authorization", _services.Preferences.AccessToken);
source/EduCATS/Pages/SaveLabsAndPracticeMarks/Views/SavePracticeAndLabsPageViewModel.cs on lines 38..58
source/EduCATS/Pages/SaveMarks/ViewModels/SaveMarksPageViewModel.cs on lines 60..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 209.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            {
                labsVisitingList = stat as LabsVisitingList;
                _takedLabs = new TakedLabs();
                WebRequest request = WebRequest.Create(Links.GetLabsTest + "subjectId=" + _subjectId + "&groupId=" + groupId);
                request.Headers.Add("Authorization", _services.Preferences.AccessToken);
source/EduCATS/Pages/SaveLabsAndPracticeMarks/Views/SavePracticeAndLabsPageViewModel.cs on lines 38..58
source/EduCATS/Pages/SaveLabsAndPracticeMarks/Views/SavePracticeAndLabsPageViewModel.cs on lines 60..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 209.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method startResetPassword has 73 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        protected async Task<object> startResetPassword()
        { 
            try
            {
                if (checkCredentials())

    Method loginRequest has 73 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            async Task<UserModel> loginRequest()
            {
                var userLogin = await DataAccess.Login(Username, Password);
    
                if(!AppDemo.Instance.IsDemoAccount && _services.Preferences.Server == Servers.EduCatsAddress)
    Severity: Major
    Found in source/EduCATS/Pages/Login/ViewModels/LoginPageViewModel.cs - About 2 hrs to fix

      Method saveMarks has a Cognitive Complexity of 36 (exceeds 20 allowed). Consider refactoring.
      Open

              private async Task<KeyValuePair<string, HttpStatusCode>> saveMarks()
              {
                  string link = "";
                  string body = "";
                  if (_titleOfPage == CrossLocalization.Translate("stats_page_lectures_visiting"))
      Severity: Minor
      Found in source/EduCATS/Pages/SaveMarks/ViewModels/SaveMarksPageViewModel.cs - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              private async Task<object> requestDataAsync(string link, HttpContent _postContent)
              {
                  var client = new HttpClient();
                  client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue(services.Preferences.AccessToken);
                  if (_title == CrossLocalization.Translate("practice_mark"))
      source/EduCATS/Pages/SaveMarks/Views/SaveMarksPageView.cs on lines 74..90

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 186.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              private async Task<object> requestDataAsync(string link, HttpContent _postContent)
              {
                  var client = new HttpClient();
                  client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue(services.Preferences.AccessToken);
                  if (_title == CrossLocalization.Translate("practiсe_visiting"))
      Severity: Major
      Found in source/EduCATS/Pages/SaveMarks/Views/SaveMarksPageView.cs and 1 other location - About 2 hrs to fix
      source/EduCATS/Pages/SaveLabsAndPracticeMarks/ViewModels/SavePracticeAndLabsPageView.cs on lines 117..133

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 186.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      File DataAccess.cs has 271 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      using System.Collections.Generic;
      using System.Net;
      using System.Threading.Tasks;
      using EduCATS.Constants;
      using EduCATS.Data.Models;
      Severity: Minor
      Found in source/EduCATS/Data/DataAccess.cs - About 2 hrs to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                public bool LatinPassword()
                {
                    bool latin_password = true;
                    try
                    {
        source/EduCATS/Pages/Registration/ViewModels/RegistrationPageViewModel.cs on lines 91..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 177.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                public bool LatinPassword()
                {
                    bool latin_password = true;
                    try
                    {
        source/EduCATS/Pages/ForgotPassword/ViewModels/ForgotPasswordPageViewModel.cs on lines 88..108

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 177.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Method calculateChartData has 59 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                List<double> calculateChartData(StatsStudentModel stats, LabsVisitingList studentsPractStatistics, LabsVisitingList studentTestStatistics, LaboratoryWorksModel currentPractStudentStatistics, LaboratoryWorksModel worksModel)
                {
                    double avgLabs = 0;
                    double avgTests = 0;
                    double avgPract = 0;
        Severity: Major
        Found in source/EduCATS/Pages/Statistics/Base/ViewModels/StatsPageViewModel.cs - About 2 hrs to fix

          Class TodayPageViewModel has 22 methods (exceeds 20 allowed). Consider refactoring.
          Open

              public class TodayPageViewModel : ViewModel
              {
                  readonly IPlatformServices _services;
          
                  readonly double _subjectHeight;
          Severity: Minor
          Found in source/EduCATS/Pages/Today/Base/ViewModels/TodayPageViewModel.cs - About 2 hrs to fix

            Method setLabsVisiting has 57 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                    void setLabsVisiting(StatsStudentModel student, LaboratoryWorksModel labs)
                    {
                        if (_statisticsPage == StatsPageEnum.LabsVisiting)
                        {
                            if (Servers.Current == Servers.EduCatsAddress)

              Method getFiles has 53 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      async Task getFiles()
                      {
                          IEnumerable<FilesPageModel> files = null;
              
                          var appDataDirectory = PlatformServices.Device.GetAppDataDirectory();
              Severity: Major
              Found in source/EduCATS/Pages/Files/ViewModels/FilesPageViewModel.cs - About 2 hrs to fix

                File ForgotPasswordPageView.cs has 254 lines of code (exceeds 250 allowed). Consider refactoring.
                Open

                using EduCATS.Helpers.Forms;
                using EduCATS.Helpers.Forms.Styles;
                using EduCATS.Pages.ForgotPassword.ViewModels;
                using EduCATS.Themes;
                using FFImageLoading.Forms;
                Severity: Minor
                Found in source/EduCATS/Pages/ForgotPassword/Views/ForgotPasswordPageView.cs - About 2 hrs to fix

                  Method setChartData has a Cognitive Complexity of 31 (exceeds 20 allowed). Consider refactoring.
                  Open

                          void setChartData(StatsStudentModel stats, LabsVisitingList studentsPractStatistics, LabsVisitingList studentTestStatistics, List<double> averages = null)
                          {
                              try {
                                  double rating = 0;
                  
                  
                  Severity: Minor
                  Found in source/EduCATS/Pages/Statistics/Base/ViewModels/StatsPageViewModel.cs - About 2 hrs to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method saveMarks has 52 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                          private async Task saveMarks()
                          {
                              string body = ""; 
                              string link = "";
                              if (_title == CrossLocalization.Translate("practice_mark"))

                    File ForgotPasswordPageViewModel.cs has 252 lines of code (exceeds 250 allowed). Consider refactoring.
                    Open

                    using EduCATS.Helpers.Forms;
                    using EduCATS.Helpers.Json;
                    using EduCATS.Helpers.Logs;
                    using EduCATS.Networking;
                    using EduCATS.Networking.AppServices;

                      Identical blocks of code found in 2 locations. Consider refactoring.
                      Open

                              SearchBar createSearchBar()
                              {
                                  var searchBar = new SearchBar
                                  {
                                      Margin = _searchBarMargin,
                      source/EduCATS/Pages/Statistics/Students/Views/StudentsPageView.cs on lines 97..112

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 152.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

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