itachi1706/CheesecakeUtilities

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Showing 517 of 532 total issues

Make the enclosing method "static" or remove this set.
Open

            sharedPreferences = new AppPreferences(getApplicationContext());

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Use try-with-resources or close this "RandomAccessFile" in a "finally" clause.
Open

            RandomAccessFile reader = new RandomAccessFile("/proc/cpuinfo", "r");

Connections, streams, files, and other classes that implement the Closeable interface or its super-interface, AutoCloseable, needs to be closed after use. Further, that close call must be made in a finally block otherwise an exception could keep the call from being made. Preferably, when class implements AutoCloseable, resource should be created using "try-with-resources" pattern and will be closed automatically.

Failure to properly close resources will result in a resource leak which could bring first the application and then perhaps the box the application is on to their knees.

Noncompliant Code Example

private void readTheFile() throws IOException {
  Path path = Paths.get(this.fileName);
  BufferedReader reader = Files.newBufferedReader(path, this.charset);
  // ...
  reader.close();  // Noncompliant
  // ...
  Files.lines("input.txt").forEach(System.out::println); // Noncompliant: The stream needs to be closed
}

private void doSomething() {
  OutputStream stream = null;
  try {
    for (String property : propertyList) {
      stream = new FileOutputStream("myfile.txt");  // Noncompliant
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();  // Multiple streams were opened. Only the last is closed.
  }
}

Compliant Solution

private void readTheFile(String fileName) throws IOException {
    Path path = Paths.get(fileName);
    try (BufferedReader reader = Files.newBufferedReader(path, StandardCharsets.UTF_8)) {
      reader.readLine();
      // ...
    }
    // ..
    try (Stream<String> input = Files.lines("input.txt"))  {
      input.forEach(System.out::println);
    }
}

private void doSomething() {
  OutputStream stream = null;
  try {
    stream = new FileOutputStream("myfile.txt");
    for (String property : propertyList) {
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();
  }
}

Exceptions

Instances of the following classes are ignored by this rule because close has no effect:

  • java.io.ByteArrayOutputStream
  • java.io.ByteArrayInputStream
  • java.io.CharArrayReader
  • java.io.CharArrayWriter
  • java.io.StringReader
  • java.io.StringWriter

Java 7 introduced the try-with-resources statement, which implicitly closes Closeables. All resources opened in a try-with-resources statement are ignored by this rule.

try (BufferedReader br = new BufferedReader(new FileReader(fileName))) {
  //...
}
catch ( ... ) {
  //...
}

See

Merge this if statement with the enclosing one.
Open

            if (isValidMove(gameBoard, 4))

Merging collapsible if statements increases the code's readability.

Noncompliant Code Example

if (file != null) {
  if (file.isFile() || file.isDirectory()) {
    /* ... */
  }
}

Compliant Solution

if (file != null && isFileOrDirectory(file)) {
  /* ... */
}

private static boolean isFileOrDirectory(File file) {
  return file.isFile() || file.isDirectory();
}

Make the enclosing method "static" or remove this set.
Open

                currentPlayer = TicTacToeValues.X;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Use try-with-resources or close this "RandomAccessFile" in a "finally" clause.
Open

            load = new RandomAccessFile("/proc/meminfo", "r").readLine();

Connections, streams, files, and other classes that implement the Closeable interface or its super-interface, AutoCloseable, needs to be closed after use. Further, that close call must be made in a finally block otherwise an exception could keep the call from being made. Preferably, when class implements AutoCloseable, resource should be created using "try-with-resources" pattern and will be closed automatically.

Failure to properly close resources will result in a resource leak which could bring first the application and then perhaps the box the application is on to their knees.

Noncompliant Code Example

private void readTheFile() throws IOException {
  Path path = Paths.get(this.fileName);
  BufferedReader reader = Files.newBufferedReader(path, this.charset);
  // ...
  reader.close();  // Noncompliant
  // ...
  Files.lines("input.txt").forEach(System.out::println); // Noncompliant: The stream needs to be closed
}

private void doSomething() {
  OutputStream stream = null;
  try {
    for (String property : propertyList) {
      stream = new FileOutputStream("myfile.txt");  // Noncompliant
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();  // Multiple streams were opened. Only the last is closed.
  }
}

Compliant Solution

private void readTheFile(String fileName) throws IOException {
    Path path = Paths.get(fileName);
    try (BufferedReader reader = Files.newBufferedReader(path, StandardCharsets.UTF_8)) {
      reader.readLine();
      // ...
    }
    // ..
    try (Stream<String> input = Files.lines("input.txt"))  {
      input.forEach(System.out::println);
    }
}

private void doSomething() {
  OutputStream stream = null;
  try {
    stream = new FileOutputStream("myfile.txt");
    for (String property : propertyList) {
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();
  }
}

Exceptions

Instances of the following classes are ignored by this rule because close has no effect:

  • java.io.ByteArrayOutputStream
  • java.io.ByteArrayInputStream
  • java.io.CharArrayReader
  • java.io.CharArrayWriter
  • java.io.StringReader
  • java.io.StringWriter

Java 7 introduced the try-with-resources statement, which implicitly closes Closeables. All resources opened in a try-with-resources statement are ignored by this rule.

try (BufferedReader br = new BufferedReader(new FileReader(fileName))) {
  //...
}
catch ( ... ) {
  //...
}

See

Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed.
Open

    private static void firstMove(String[][] gameBoard, int lastRow, int lastCol, Context context)

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed.
Open

    public boolean onContextItemSelected(@NonNull MenuItem item) {

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Add a default case to this switch.
Open

            switch (moveMade){

The requirement for a final default clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken.

Noncompliant Code Example

switch (param) {  //missing default clause
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

switch (param) {
  default: // default clause should be the last one
    error();
    break;
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

Compliant Solution

switch (param) {
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
  default:
    error();
    break;
}

Exceptions

If the switch parameter is an Enum and if all the constants of this enum are used in the case statements, then no default clause is expected.

Example:

public enum Day {
    SUNDAY, MONDAY
}
...
switch(day) {
  case SUNDAY:
    doSomething();
    break;
  case MONDAY:
    doSomethingElse();
    break;
}

See

A "NullPointerException" could be thrown; "providerInfos" is nullable here.
Open

        if (!providerList.isEmpty()) creator.addView(generateSingleColumn("Providers (" + providerInfos.length + ")", providerList));

A reference to null should never be dereferenced/accessed. Doing so will cause a NullPointerException to be thrown. At best, such an exception will cause abrupt program termination. At worst, it could expose debugging information that would be useful to an attacker, or it could allow an attacker to bypass security measures.

Note that when they are present, this rule takes advantage of @CheckForNull and @Nonnull annotations defined in JSR-305 to understand which values are and are not nullable except when @Nonnull is used on the parameter to equals, which by contract should always work with null.

Noncompliant Code Example

@CheckForNull
String getName(){...}

public boolean isNameEmpty() {
  return getName().length() == 0; // Noncompliant; the result of getName() could be null, but isn't null-checked
}
Connection conn = null;
Statement stmt = null;
try{
  conn = DriverManager.getConnection(DB_URL,USER,PASS);
  stmt = conn.createStatement();
  // ...

}catch(Exception e){
  e.printStackTrace();
}finally{
  stmt.close();   // Noncompliant; stmt could be null if an exception was thrown in the try{} block
  conn.close();  // Noncompliant; conn could be null if an exception was thrown
}
private void merge(@Nonnull Color firstColor, @Nonnull Color secondColor){...}

public  void append(@CheckForNull Color color) {
    merge(currentColor, color);  // Noncompliant; color should be null-checked because merge(...) doesn't accept nullable parameters
}
void paint(Color color) {
  if(color == null) {
    System.out.println("Unable to apply color " + color.toString());  // Noncompliant; NullPointerException will be thrown
    return;
  }
  ...
}

See

Define a constant instead of duplicating this literal "[^\d.]" 4 times.
Open

        return String.valueOf((long) Math.round((float) (Integer.parseInt(freq.replaceAll("[^\\d.]", "")) / 1000000))) + getString(R.string.sys_info_gpu_mhz);

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Add a private constructor to hide the implicit public one.
Open

public class JsonHelper {

Utility classes, which are collections of static members, are not meant to be instantiated. Even abstract utility classes, which can be extended, should not have public constructors.

Java adds an implicit public constructor to every class which does not define at least one explicitly. Hence, at least one non-public constructor should be defined.

Noncompliant Code Example

class StringUtils { // Noncompliant

  public static String concatenate(String s1, String s2) {
    return s1 + s2;
  }

}

Compliant Solution

class StringUtils { // Compliant

  private StringUtils() {
    throw new IllegalStateException("Utility class");
  }

  public static String concatenate(String s1, String s2) {
    return s1 + s2;
  }

}

Exceptions

When class contains public static void main(String[] args) method it is not considered as utility class and will be ignored by this rule.

Provide the parametrized type for this generic.
Open

                Class classObj = Class.forName(className);

Generic types shouldn't be used raw (without type parameters) in variable declarations or return values. Doing so bypasses generic type checking, and defers the catch of unsafe code to runtime.

Noncompliant Code Example

List myList; // Noncompliant
Set mySet; // Noncompliant

Compliant Solution

List<String> myList;
Set<? extends Number> mySet;

Make the enclosing method "static" or remove this set.
Open

        currentPlayer = TicTacToeValues.X;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Define a constant instead of duplicating this literal "Error reading file: " 4 times.
Open

                LogHelper.e("GPU-READ", "Error reading file: " + ex.getLocalizedMessage());

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Refactor this method to reduce its Cognitive Complexity from 16 to the 15 allowed.
Open

    protected void onCreate(Bundle savedInstanceState) {

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Make the enclosing method "static" or remove this set.
Open

        gameStart = 0;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Make the enclosing method "static" or remove this set.
Open

            currentPlayer = TicTacToeValues.X;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Make the enclosing method "static" or remove this set.
Open

                    timerDuration = (int) (System.currentTimeMillis()-start)/1000;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Either re-interrupt this method or rethrow the "InterruptedException" that can be caught here.
Open

                } catch (InterruptedException e) {

InterruptedExceptions should never be ignored in the code, and simply logging the exception counts in this case as "ignoring". The throwing of the InterruptedException clears the interrupted state of the Thread, so if the exception is not handled properly the fact that the thread was interrupted will be lost. Instead, InterruptedExceptions should either be rethrown - immediately or after cleaning up the method's state - or the thread should be re-interrupted by calling Thread.interrupt() even if this is supposed to be a single-threaded application. Any other course of action risks delaying thread shutdown and loses the information that the thread was interrupted - probably without finishing its task.

Similarly, the ThreadDeath exception should also be propagated. According to its JavaDoc:

If ThreadDeath is caught by a method, it is important that it be rethrown so that the thread actually dies.

Noncompliant Code Example

public void run () {
  try {
    while (true) {
      // do stuff
    }
  }catch (InterruptedException e) { // Noncompliant; logging is not enough
    LOGGER.log(Level.WARN, "Interrupted!", e);
  }
}

Compliant Solution

public void run () {
  try {
    while (true) {
      // do stuff
    }
  }catch (InterruptedException e) {
    LOGGER.log(Level.WARN, "Interrupted!", e);
    // Restore interrupted state...
    Thread.currentThread().interrupt();
  }
}

See

Remove this unused private "isJsonValid" method.
Open

    private static boolean isJsonValid(final JsonReader jsonReader)

private methods that are never executed are dead code: unnecessary, inoperative code that should be removed. Cleaning out dead code decreases the size of the maintained codebase, making it easier to understand the program and preventing bugs from being introduced.

Note that this rule does not take reflection into account, which means that issues will be raised on private methods that are only accessed using the reflection API.

Noncompliant Code Example

public class Foo implements Serializable
{
  private Foo(){}     //Compliant, private empty constructor intentionally used to prevent any direct instantiation of a class.
  public static void doSomething(){
    Foo foo = new Foo();
    ...
  }
  private void unusedPrivateMethod(){...}
  private void writeObject(ObjectOutputStream s){...}  //Compliant, relates to the java serialization mechanism
  private void readObject(ObjectInputStream in){...}  //Compliant, relates to the java serialization mechanism
}

Compliant Solution

public class Foo implements Serializable
{
  private Foo(){}     //Compliant, private empty constructor intentionally used to prevent any direct instantiation of a class.
  public static void doSomething(){
    Foo foo = new Foo();
    ...
  }

  private void writeObject(ObjectOutputStream s){...}  //Compliant, relates to the java serialization mechanism

  private void readObject(ObjectInputStream in){...}  //Compliant, relates to the java serialization mechanism
}

Exceptions

This rule doesn't raise any issue on annotated methods.

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