tests/Tables/Armaments/Weapons/Melee/MorningstarsAndMorgensternsTableTest.php
<?php declare(strict_types = 1);
namespace DrdPlus\Tests\Tables\Armaments\Weapons\Melee;
use DrdPlus\Codes\Armaments\MeleeWeaponCode;
use DrdPlus\Codes\Body\PhysicalWoundTypeCode;
use DrdPlus\Tables\Armaments\Weapons\Melee\MorningstarsAndMorgensternsTable;
use DrdPlus\Tables\Armaments\Weapons\Melee\Partials\MeleeWeaponsTable;
use DrdPlus\Tests\Tables\Armaments\Weapons\Melee\Partials\MeleeWeaponsTableTest;
class MorningstarsAndMorgensternsTableTest extends MeleeWeaponsTableTest
{
public function provideArmamentAndNameWithValue(): array
{
return [
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::REQUIRED_STRENGTH, 3],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::LENGTH, 2],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::OFFENSIVENESS, 2],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::WOUNDS, 3],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::COVER, 2],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::WEIGHT, 2.0],
[MeleeWeaponCode::LIGHT_MORGENSTERN, MeleeWeaponsTable::TWO_HANDED_ONLY, false],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::REQUIRED_STRENGTH, 7],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::LENGTH, 3],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::OFFENSIVENESS, 2],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::WOUNDS, 6],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::COVER, 3],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::WEIGHT, 2.5],
[MeleeWeaponCode::MORGENSTERN, MeleeWeaponsTable::TWO_HANDED_ONLY, false],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::REQUIRED_STRENGTH, 11],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::LENGTH, 3],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::OFFENSIVENESS, 3],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::WOUNDS, 9],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::COVER, 3],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::WEIGHT, 3.0],
[MeleeWeaponCode::HEAVY_MORGENSTERN, MeleeWeaponsTable::TWO_HANDED_ONLY, false],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::REQUIRED_STRENGTH, 2],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::LENGTH, 4],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::OFFENSIVENESS, 2],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::WOUNDS, 4],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::COVER, 2],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::WEIGHT, 2.0],
[MeleeWeaponCode::FLAIL, MeleeWeaponsTable::TWO_HANDED_ONLY, true],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::REQUIRED_STRENGTH, 6],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::LENGTH, 4],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::OFFENSIVENESS, 3],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::WOUNDS, 8],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::COVER, 2],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::WEIGHT, 3.0],
[MeleeWeaponCode::MORNINGSTAR, MeleeWeaponsTable::TWO_HANDED_ONLY, true],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::REQUIRED_STRENGTH, 7],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::LENGTH, 4],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::OFFENSIVENESS, 2],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::WOUNDS, 10],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::COVER, 2],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::WEIGHT, 4.0],
[MeleeWeaponCode::HOBNAILED_FLAIL, MeleeWeaponsTable::TWO_HANDED_ONLY, true],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::REQUIRED_STRENGTH, 11],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::LENGTH, 4],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::OFFENSIVENESS, 3],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::WOUNDS, 13],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::WOUNDS_TYPE, PhysicalWoundTypeCode::CRUSH],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::COVER, 2],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::WEIGHT, 5.0],
[MeleeWeaponCode::HEAVY_MORNINGSTAR, MeleeWeaponsTable::TWO_HANDED_ONLY, true],
];
}
/**
* @test
*/
public function I_can_get_every_weapon_by_weapon_codes_library()
{
$morningstarsAndMorgensternsTable = new MorningstarsAndMorgensternsTable();
foreach (MeleeWeaponCode::getMorningstarsAndMorgensternsValues(false /* without custom ones */) as $morningstarAndMorgensternValue) {
$row = $morningstarsAndMorgensternsTable->getRow([$morningstarAndMorgensternValue]);
self::assertNotEmpty($row);
}
}
}