src/include/ppcinline/codesets.h
/***************************************************************************
codesets.library - Amiga shared library for handling different codesets
Copyright (C) 2001-2005 by Alfonso [alfie] Ranieri <alforan@tin.it>.
Copyright (C) 2005-2006 by codesets.library Open Source Team
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
codesets.library project: http://sourceforge.net/projects/codesetslib/
$Id: codesets.h 2169 2006-05-29 21:57:54Z damato $
***************************************************************************/
/* Automatically generated header! Do not edit! */
#ifndef _PPCINLINE_CODESETS_H
#define _PPCINLINE_CODESETS_H
#ifndef __PPCINLINE_MACROS_H
#include <ppcinline/macros.h>
#endif /* !__PPCINLINE_MACROS_H */
#ifndef CODESETS_BASE_NAME
#define CODESETS_BASE_NAME CodesetsBase
#endif /* !CODESETS_BASE_NAME */
#define CodesetsSupportedA(__p0) \
LP1(96, STRPTR *, CodesetsSupportedA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsIsLegalUTF8(__p0, __p1) \
LP2(54, BOOL , CodesetsIsLegalUTF8, \
const UTF8 *, __p0, a0, \
ULONG , __p1, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsListRemoveA(__p0) \
LP1(186, BOOL , CodesetsListRemoveA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsFindBestA(__p0) \
LP1(108, struct codeset *, CodesetsFindBestA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsListCreateA(__p0) \
LP1(168, struct codesetList *, CodesetsListCreateA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsDecodeB64A(__p0) \
LP1(138, ULONG , CodesetsDecodeB64A, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsIsValidUTF8(__p0) \
LP1(150, BOOL , CodesetsIsValidUTF8, \
STRPTR , __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsStrLenA(__p0, __p1) \
LP2(144, ULONG , CodesetsStrLenA, \
STRPTR , __p0, a0, \
struct TagItem *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertStrA(__p0) \
LP1(162, STRPTR , CodesetsConvertStrA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsFindA(__p0, __p1) \
LP2(102, struct codeset *, CodesetsFindA, \
STRPTR , __p0, a0, \
struct TagItem *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsFreeA(__p0, __p1) \
LP2NR(90, CodesetsFreeA, \
APTR , __p0, a0, \
struct TagItem *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsUTF8ToStrA(__p0) \
LP1(120, STRPTR , CodesetsUTF8ToStrA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsFreeVecPooledA(__p0, __p1, __p2) \
LP3NR(156, CodesetsFreeVecPooledA, \
APTR , __p0, a0, \
APTR , __p1, a1, \
struct TagItem *, __p2, a2, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsUTF8Len(__p0) \
LP1(114, ULONG , CodesetsUTF8Len, \
const UTF8 *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsListAddA(__p0, __p1) \
LP2(180, BOOL , CodesetsListAddA, \
struct codesetList *, __p0, a0, \
struct TagItem *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF32toUTF16(__p0, __p1, __p2, __p3, __p4) \
LP5(36, ULONG , CodesetsConvertUTF32toUTF16, \
const UTF32 **, __p0, a0, \
const UTF32 *, __p1, a1, \
UTF16 **, __p2, a2, \
UTF16 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF16toUTF32(__p0, __p1, __p2, __p3, __p4) \
LP5(42, ULONG , CodesetsConvertUTF16toUTF32, \
const UTF16 **, __p0, a0, \
const UTF16 *, __p1, a1, \
UTF32 **, __p2, a2, \
UTF32 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsListDeleteA(__p0) \
LP1(174, BOOL , CodesetsListDeleteA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsSetDefaultA(__p0, __p1) \
LP2(84, struct codeset *, CodesetsSetDefaultA, \
STRPTR , __p0, a0, \
struct TagItem *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsEncodeB64A(__p0) \
LP1(132, ULONG , CodesetsEncodeB64A, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsUTF8CreateA(__p0) \
LP1(126, UTF8 *, CodesetsUTF8CreateA, \
struct TagItem *, __p0, a0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF32toUTF8(__p0, __p1, __p2, __p3, __p4) \
LP5(72, ULONG , CodesetsConvertUTF32toUTF8, \
const UTF32 **, __p0, a0, \
const UTF32 *, __p1, a1, \
UTF8 **, __p2, a2, \
UTF8 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF8toUTF32(__p0, __p1, __p2, __p3, __p4) \
LP5(78, ULONG , CodesetsConvertUTF8toUTF32, \
const UTF8 **, __p0, a0, \
const UTF8 *, __p1, a1, \
UTF32 **, __p2, a2, \
UTF32 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF16toUTF8(__p0, __p1, __p2, __p3, __p4) \
LP5(48, ULONG , CodesetsConvertUTF16toUTF8, \
const UTF16 **, __p0, a0, \
const UTF16 *, __p1, a1, \
UTF8 **, __p2, a2, \
UTF8 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsIsLegalUTF8Sequence(__p0, __p1) \
LP2(60, BOOL , CodesetsIsLegalUTF8Sequence, \
const UTF8 *, __p0, a0, \
const UTF8 *, __p1, a1, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#define CodesetsConvertUTF8toUTF16(__p0, __p1, __p2, __p3, __p4) \
LP5(66, ULONG , CodesetsConvertUTF8toUTF16, \
const UTF8 **, __p0, a0, \
const UTF8 *, __p1, a1, \
UTF16 **, __p2, a2, \
UTF16 *, __p3, a3, \
ULONG , __p4, d0, \
, CODESETS_BASE_NAME, 0, 0, 0, 0, 0, 0)
#if defined(USE_INLINE_STDARG) && !defined(__STRICT_ANSI__)
#include <stdarg.h>
#define CodesetsSupported(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsSupportedA((struct TagItem *)_tags);})
#define CodesetsListRemove(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsListRemoveA((struct TagItem *)_tags);})
#define CodesetsListDelete(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsListDeleteA((struct TagItem *)_tags);})
#define CodesetsDecodeB64(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsDecodeB64A((struct TagItem *)_tags);})
#define CodesetsListCreate(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsListCreateA((struct TagItem *)_tags);})
#define CodesetsSetDefault(__p0, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsSetDefaultA(__p0, (struct TagItem *)_tags);})
#define CodesetsStrLen(__p0, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsStrLenA(__p0, (struct TagItem *)_tags);})
#define CodesetsConvertStr(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsConvertStrA((struct TagItem *)_tags);})
#define CodesetsUTF8Create(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsUTF8CreateA((struct TagItem *)_tags);})
#define CodesetsFree(__p0, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsFreeA(__p0, (struct TagItem *)_tags);})
#define CodesetsFindBest(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsFindBestA((struct TagItem *)_tags);})
#define CodesetsEncodeB64(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsEncodeB64A((struct TagItem *)_tags);})
#define CodesetsFind(__p0, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsFindA(__p0, (struct TagItem *)_tags);})
#define CodesetsFreeVecPooled(__p0, __p1, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsFreeVecPooledA(__p0, __p1, (struct TagItem *)_tags);})
#define CodesetsUTF8ToStr(...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsUTF8ToStrA((struct TagItem *)_tags);})
#define CodesetsListAdd(__p0, ...) \
({ULONG _tags[] = { __VA_ARGS__ }; \
CodesetsListAddA(__p0, (struct TagItem *)_tags);})
#endif
#endif /* !_PPCINLINE_CODESETS_H */