src/mui/GenericRequestWindow.c
/***************************************************************************
YAM - Yet Another Mailer
Copyright (C) 1995-2000 Marcel Beck
Copyright (C) 2000-2022 YAM Open Source Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
YAM Official Support Site : http://www.yam.ch
YAM OpenSource project : http://sourceforge.net/projects/yamos/
$Id$
Superclass: MUIC_Window
Description:
***************************************************************************/
#include "GenericRequestWindow_cl.h"
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <mui/NFloattext_mcc.h>
#include <proto/muimaster.h>
#include "YAM.h"
#include "Locale.h"
#include "MUIObjects.h"
#include "Debug.h"
/* CLASSDATA
struct Data
{
LONG result;
char *titleText;
char *buttons;
char screenTitle[SIZE_DEFAULT];
};
*/
/* Overloaded Methods */
/// OVERLOAD(OM_NEW)
OVERLOAD(OM_NEW)
{
struct TagItem *tags = inittags(msg), *tag;
char *titleText = NULL;
char *bodyText = NULL;
char *buttons = NULL;
BOOL floattext = FALSE;
BOOL sizeGadget = FALSE;
ULONG windowWidth;
ULONG windowHeight;
Object *buttonGroup = NULL;
Object *bodyGroup = NULL;
ENTER();
while((tag = NextTagItem((APTR)&tags)) != NULL)
{
switch(tag->ti_Tag)
{
case MUIA_Window_Title:
{
titleText = strdup((char *)tag->ti_Data);
tag->ti_Tag = TAG_IGNORE;
}
break;
case ATTR(Body):
{
bodyText = (char *)tag->ti_Data;
tag->ti_Tag = TAG_IGNORE;
}
break;
case ATTR(Buttons):
{
buttons = strdup((char *)tag->ti_Data);
tag->ti_Tag = TAG_IGNORE;
}
break;
case ATTR(Floattext):
{
floattext = tag->ti_Data;
tag->ti_Tag = TAG_IGNORE;
}
break;
}
}
// if the user wants to have a floattext we have to create
// the object accordingly
if(floattext == TRUE)
{
windowHeight = MUIV_Window_Width_MinMax(30);
windowWidth = MUIV_Window_Width_MinMax(25);
sizeGadget = TRUE;
bodyGroup = HGroup,
GroupFrame,
MUIA_Background, MUII_GroupBack,
Child, NListviewObject,
MUIA_Listview_Input, FALSE,
MUIA_NListview_NList, NFloattextObject,
NoFrame,
MUIA_Background, MUII_GroupBack,
MUIA_NFloattext_Text, bodyText,
End,
End,
End;
}
else
{
windowHeight = MUIV_Window_Width_MinMax(0);
windowWidth = MUIV_Window_Width_MinMax(0);
sizeGadget = FALSE;
bodyGroup = HGroup,
GroupFrame,
MUIA_Background, MUII_GroupBack,
Child, HSpace(0),
Child, TextObject,
InnerSpacing(4, 4),
MUIA_Text_Contents, bodyText,
MUIA_Text_SetMax, TRUE,
End,
Child, HSpace(0),
End;
}
if((obj = DoSuperNew(cl, obj,
MUIA_Window_LeftEdge, MUIV_Window_LeftEdge_Centered,
MUIA_Window_TopEdge, MUIV_Window_TopEdge_Centered,
MUIA_Window_Width, windowWidth,
MUIA_Window_Height, windowHeight,
MUIA_Window_CloseGadget, FALSE,
MUIA_Window_SizeGadget, sizeGadget,
MUIA_Window_Activate, TRUE,
MUIA_Window_NoMenus, TRUE,
WindowContents, VGroup,
MUIA_Background, MUII_RequesterBack,
InnerSpacing(4, 4),
Child, bodyGroup,
Child, buttonGroup = HGroup,
GroupSpacing(0),
End,
End,
TAG_MORE, inittags(msg))) != NULL)
{
GETDATA;
data->titleText = titleText;
data->buttons = buttons;
xset(obj, MUIA_Window_Title, data->titleText != NULL ? data->titleText : "YAM",
MUIA_Window_ScreenTitle, CreateScreenTitle(data->screenTitle, sizeof(data->screenTitle), titleText));
// prepare the group for the change.
if(buttons != NULL && DoMethod(buttonGroup, MUIM_Group_InitChange))
{
int numButtons;
int i;
char *token;
char *next;
BOOL active = FALSE;
BOOL inputEvent = TRUE;
// first we count how many buttons we have to create
for(numButtons = 1, token = buttons; *token != '\0'; token++)
{
if(*token == '|')
numButtons++;
}
// now we create the buttons for the requester
for(token = buttons, i = 0; i < numButtons; i++, token = next)
{
char *ul;
Object *button;
if((next = strchr(token, '|')) != NULL)
*next++ = '\0';
if(*token == '*')
{
active = TRUE;
token++;
}
if((ul = strchr(token, '_')) != NULL)
inputEvent = FALSE;
// create the button object now.
button = TextObject,
ButtonFrame,
MUIA_CycleChain, 1,
MUIA_Text_Contents, token,
MUIA_Text_PreParse, "\33c",
MUIA_Text_Copy, FALSE,
MUIA_InputMode, MUIV_InputMode_RelVerify,
MUIA_Background, MUII_ButtonBack,
ul ? MUIA_Text_HiIndex : TAG_IGNORE, '_',
ul ? MUIA_ControlChar : TAG_IGNORE, ul ? tolower(*(ul+1)) : 0,
End;
if(button != NULL)
{
int buttonResult;
if(numButtons == 1)
{
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(0));
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(0));
DoMethod(buttonGroup, OM_ADDMEMBER, button);
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(0));
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(0));
set(obj, MUIA_Window_DefaultObject, button);
}
else if(i < numButtons - 1)
{
DoMethod(buttonGroup, OM_ADDMEMBER, button);
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(4));
DoMethod(buttonGroup, OM_ADDMEMBER, HSpace(0));
}
else
{
DoMethod(buttonGroup, OM_ADDMEMBER, button);
}
// which result should this button produce?
if(i < numButtons - 1)
buttonResult = i + 1;
else
buttonResult = 0;
if(inputEvent == TRUE && numButtons == 2)
{
if(i == 0)
{
DoMethod(obj, MUIM_Notify, MUIA_Window_InputEvent, "y", obj, 2, MUIM_GenericRequestWindow_FinishInput, buttonResult);
}
else if(i == numButtons - 1)
{
DoMethod(obj, MUIM_Notify, MUIA_Window_InputEvent, "n", obj, 2, MUIM_GenericRequestWindow_FinishInput, buttonResult);
}
}
if(i < 12)
{
// by default we set it to "-capslock f1" so that we can press f1
// even if the capslock is on.
char fstring[16];
snprintf(fstring, sizeof(fstring), "-capslock f%d", i + 1);
DoMethod(obj, MUIM_Notify, MUIA_Window_InputEvent, fstring, obj, 2, MUIM_GenericRequestWindow_FinishInput, buttonResult);
}
DoMethod(button, MUIM_Notify, MUIA_Pressed, FALSE, obj, 2, MUIM_GenericRequestWindow_FinishInput, buttonResult);
if(active == TRUE)
{
set(obj, MUIA_Window_ActiveObject, button);
active = FALSE;
}
}
}
DoMethod(buttonGroup, MUIM_Group_ExitChange);
if(numButtons >= 2)
{
// use the cursor keys to navigate horizontally
DoMethod(obj, MUIM_Notify, MUIA_Window_InputEvent, "-repeat left", obj, 3, MUIM_Set, MUIA_Window_ActiveObject, MUIV_Window_ActiveObject_Left);
DoMethod(obj, MUIM_Notify, MUIA_Window_InputEvent, "-repeat right", obj, 3, MUIM_Set, MUIA_Window_ActiveObject, MUIV_Window_ActiveObject_Right);
}
}
DoMethod(G->App, OM_ADDMEMBER, obj);
DoMethod(obj, MUIM_Notify, MUIA_Window_CloseRequest, TRUE, obj, 2, MUIM_GenericRequestWindow_FinishInput, 0);
}
else
{
free(titleText);
free(buttons);
}
RETURN(obj);
return (IPTR)obj;
}
///
/// OVERLOAD(OM_DISPOSE)
OVERLOAD(OM_DISPOSE)
{
GETDATA;
ULONG result;
ENTER();
if(data->buttons != NULL)
free(data->buttons);
if(data->titleText != NULL)
free(data->titleText);
// then we call the supermethod to let
// MUI free the rest for us.
result = DoSuperMethodA(cl, obj, msg);
RETURN(result);
return result;
}
///
/// OVERLOAD(OM_GET)
OVERLOAD(OM_GET)
{
GETDATA;
IPTR *store = ((struct opGet *)msg)->opg_Storage;
switch(((struct opGet *)msg)->opg_AttrID)
{
case ATTR(Result):
{
*store = data->result;
return TRUE;
}
}
return DoSuperMethodA(cl, obj, msg);
}
///
/* Private Functions */
/* Public Methods */
/// DECLARE(FinishInput)
//
DECLARE(FinishInput) // ULONG result
{
GETDATA;
ENTER();
data->result = msg->result;
// trigger possible notifications
set(obj, MUIA_GenericRequestWindow_Result, msg->result);
RETURN(0);
return 0;
}
///