kopterio/vue-auth-cognito

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Showing 388 of 388 total issues

Function actionsFactory has 223 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export default function actionsFactory(config) {
  const cognitoUserPool = new CognitoUserPool({
    UserPoolId: config.UserPoolId,
    ClientId: config.ClientId,
    Paranoia: 6,
Severity: Major
Found in src/actions.js - About 1 day to fix

    Function cssLoaders has 36 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    exports.cssLoaders = function (options) {
      options = options || {}
    
      var cssLoader = {
        loader: 'css-loader',
    Severity: Minor
    Found in examples/build/utils.js - About 1 hr to fix

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

              if (state.user === null || (state.user && state.user.tokens === null)) {
                reject({
                  message: 'User is unauthenticated',
                });
                return;
      Severity: Major
      Found in src/actions.js and 3 other locations - About 1 hr to fix
      src/actions.js on lines 206..211
      src/actions.js on lines 241..246
      src/actions.js on lines 277..282

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 55.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

              if (state.user === null || (state.user && state.user.tokens === null)) {
                reject({
                  message: 'User is unauthenticated',
                });
                return;
      Severity: Major
      Found in src/actions.js and 3 other locations - About 1 hr to fix
      src/actions.js on lines 176..181
      src/actions.js on lines 241..246
      src/actions.js on lines 277..282

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 55.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

              if (state.user === null || (state.user && state.user.tokens === null)) {
                reject({
                  message: 'User is unauthenticated',
                });
                return;
      Severity: Major
      Found in src/actions.js and 3 other locations - About 1 hr to fix
      src/actions.js on lines 176..181
      src/actions.js on lines 206..211
      src/actions.js on lines 241..246

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 55.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

              if (state.user === null || (state.user && state.user.tokens === null)) {
                reject({
                  message: 'User is unauthenticated',
                });
                return;
      Severity: Major
      Found in src/actions.js and 3 other locations - About 1 hr to fix
      src/actions.js on lines 176..181
      src/actions.js on lines 206..211
      src/actions.js on lines 277..282

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 55.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function exports has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      module.exports = function () {
        var warnings = []
        for (var i = 0; i < versionRequirements.length; i++) {
          var mod = versionRequirements[i]
          if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) {
      Severity: Minor
      Found in examples/build/check-versions.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function cssLoaders has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      exports.cssLoaders = function (options) {
        options = options || {}
      
        var cssLoader = {
          loader: 'css-loader',
      Severity: Minor
      Found in examples/build/utils.js - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Unexpected var, use let or const instead.
      Open

      var ora = require('ora')
      Severity: Minor
      Found in examples/build/build.js by eslint

      require let or const instead of var (no-var)

      ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

      var count = people.length;
      var enoughFood = count > sandwiches.length;
      
      if (enoughFood) {
          var count = sandwiches.length; // accidentally overriding the count variable
          console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
      }
      
      // our count variable is no longer accurate
      console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

      Rule Details

      This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

      Examples

      Examples of incorrect code for this rule:

      /*eslint no-var: "error"*/
      
      var x = "y";
      var CONFIG = {};

      Examples of correct code for this rule:

      /*eslint no-var: "error"*/
      /*eslint-env es6*/
      
      let x = "y";
      const CONFIG = {};

      When Not To Use It

      In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

      All 'var' declarations must be at the top of the function scope.
      Open

      var rm = require('rimraf')
      Severity: Minor
      Found in examples/build/build.js by eslint

      Require Variable Declarations to be at the top of their scope (vars-on-top)

      The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

      Rule Details

      This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

      Examples of incorrect code for this rule:

      /*eslint vars-on-top: "error"*/
      
      // Variable declarations in a block:
      function doSomething() {
          var first;
          if (true) {
              first = true;
          }
          var second;
      }
      
      // Variable declaration in for initializer:
      function doSomething() {
          for (var i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      // Variables after other statements:
      f();
      var a;

      Examples of correct code for this rule:

      /*eslint vars-on-top: "error"*/
      
      function doSomething() {
          var first;
          var second; //multiple declarations are allowed at the top
          if (true) {
              first = true;
          }
      }
      
      function doSomething() {
          var i;
          for (i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      var a;
      f();
      /*eslint vars-on-top: "error"*/
      
      // Directives may precede variable declarations.
      "use strict";
      var a;
      f();
      
      // Comments can describe variables.
      function doSomething() {
          // this is the first var.
          var first;
          // this is the second var.
          var second
      }

      Further Reading

      Unexpected require().
      Open

        return require('child_process').execSync(cmd).toString().trim()
      Severity: Minor
      Found in examples/build/check-versions.js by eslint

      Enforce require() on the top-level module scope (global-require)

      In Node.js, module dependencies are included using the require() function, such as:

      var fs = require("fs");

      While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

      function foo() {
      
          if (condition) {
              var fs = require("fs");
          }
      }

      Since require() does a synchronous load, it can cause performance problems when used in other locations.

      Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

      Rule Details

      This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

      Examples of incorrect code for this rule:

      /*eslint global-require: "error"*/
      /*eslint-env es6*/
      
      // calling require() inside of a function is not allowed
      function readFile(filename, callback) {
          var fs = require('fs');
          fs.readFile(filename, callback)
      }
      
      // conditional requires like this are also not allowed
      if (DEBUG) { require('debug'); }
      
      // a require() in a switch statement is also flagged
      switch(x) { case '1': require('1'); break; }
      
      // you may not require() inside an arrow function body
      var getModule = (name) => require(name);
      
      // you may not require() inside of a function body as well
      function getModule(name) { return require(name); }
      
      // you may not require() inside of a try/catch block
      try {
          require(unsafeModule);
      } catch(e) {
          console.log(e);
      }

      Examples of correct code for this rule:

      /*eslint global-require: "error"*/
      
      // all these variations of require() are ok
      require('x');
      var y = require('y');
      var z;
      z = require('z').initialize();
      
      // requiring a module and using it in a function is ok
      var fs = require('fs');
      function readFile(filename, callback) {
          fs.readFile(filename, callback)
      }
      
      // you can use a ternary to determine which module to require
      var logger = DEBUG ? require('dev-logger') : require('logger');
      
      // if you want you can require() at the end of your module
      function doSomethingA() {}
      function doSomethingB() {}
      var x = require("x"),
          z = require("z");

      When Not To Use It

      If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

      'i' used outside of binding context.
      Open

          for (var i = 0; i < warnings.length; i++) {
      Severity: Minor
      Found in examples/build/check-versions.js by eslint

      Treat var as Block Scoped (block-scoped-var)

      The block-scoped-var rule generates warnings when variables are used outside of the block in which they were defined. This emulates C-style block scope.

      Rule Details

      This rule aims to reduce the usage of variables outside of their binding context and emulate traditional block scope from other languages. This is to help newcomers to the language avoid difficult bugs with variable hoisting.

      Examples of incorrect code for this rule:

      /*eslint block-scoped-var: "error"*/
      
      function doIf() {
          if (true) {
              var build = true;
          }
      
          console.log(build);
      }
      
      function doIfElse() {
          if (true) {
              var build = true;
          } else {
              var build = false;
          }
      }
      
      function doTryCatch() {
          try {
              var build = 1;
          } catch (e) {
              var f = build;
          }
      }

      Examples of correct code for this rule:

      /*eslint block-scoped-var: "error"*/
      
      function doIf() {
          var build;
      
          if (true) {
              build = true;
          }
      
          console.log(build);
      }
      
      function doIfElse() {
          var build;
      
          if (true) {
              build = true;
          } else {
              build = false;
          }
      }
      
      function doTryCatch() {
          var build;
          var f;
      
          try {
              build = 1;
          } catch (e) {
              f = build;
          }
      }

      Further Reading

      Missing semicolon.
      Open

            console.log('  ' + warning)
      Severity: Minor
      Found in examples/build/check-versions.js by eslint

      require or disallow semicolons instead of ASI (semi)

      JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

      var name = "ESLint"
      var website = "eslint.org";

      On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

      In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

      However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

      return
      {
          name: "ESLint"
      };

      This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

      return;
      {
          name: "ESLint";
      }

      Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

      On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

      var globalCounter = { }
      
      (function () {
          var n = 0
          globalCounter.increment = function () {
              return ++n
          }
      })()

      In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

      Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

      1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
      2. The line is -- or ++ (in which case it will decrement/increment the next token.)
      3. It is a for(), while(), do, if(), or else, and there is no {
      4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

      Rule Details

      This rule enforces consistent use of semicolons.

      Options

      This rule has two options, a string option and an object option.

      String option:

      • "always" (default) requires semicolons at the end of statements
      • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

      Object option:

      • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint semi: ["error", "always"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }

      Examples of correct code for this rule with the default "always" option:

      /*eslint semi: "error"*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      never

      Examples of incorrect code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      Examples of correct code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }
      
      var name = "ESLint"
      
      ;(function() {
          // ...
      })()

      omitLastInOneLineBlock

      Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

      /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
      
      if (foo) { bar() }
      
      if (foo) { bar(); baz() }

      When Not To Use It

      If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

      Further Reading

      Related Rules

      • [no-extra-semi](no-extra-semi.md)
      • [no-unexpected-multiline](no-unexpected-multiline.md)
      • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

      Unexpected console statement.
      Open

          console.log()
      Severity: Minor
      Found in examples/build/check-versions.js by eslint

      disallow the use of console (no-console)

      In JavaScript that is designed to be executed in the browser, it's considered a best practice to avoid using methods on console. Such messages are considered to be for debugging purposes and therefore not suitable to ship to the client. In general, calls using console should be stripped before being pushed to production.

      console.log("Made it here.");
      console.error("That shouldn't have happened.");

      Rule Details

      This rule disallows calls to methods of the console object.

      Examples of incorrect code for this rule:

      /*eslint no-console: "error"*/
      
      console.log("Log a debug level message.");
      console.warn("Log a warn level message.");
      console.error("Log an error level message.");

      Examples of correct code for this rule:

      /*eslint no-console: "error"*/
      
      // custom console
      Console.log("Hello world!");

      Options

      This rule has an object option for exceptions:

      • "allow" has an array of strings which are allowed methods of the console object

      Examples of additional correct code for this rule with a sample { "allow": ["warn", "error"] } option:

      /*eslint no-console: ["error", { allow: ["warn", "error"] }] */
      
      console.warn("Log a warn level message.");
      console.error("Log an error level message.");

      When Not To Use It

      If you're using Node.js, however, console is used to output information to the user and so is not strictly used for debugging purposes. If you are developing for Node.js then you most likely do not want this rule enabled.

      Related Rules

      Missing semicolon.
      Open

          process.exit(1)
      Severity: Minor
      Found in examples/build/check-versions.js by eslint

      require or disallow semicolons instead of ASI (semi)

      JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

      var name = "ESLint"
      var website = "eslint.org";

      On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

      In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

      However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

      return
      {
          name: "ESLint"
      };

      This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

      return;
      {
          name: "ESLint";
      }

      Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

      On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

      var globalCounter = { }
      
      (function () {
          var n = 0
          globalCounter.increment = function () {
              return ++n
          }
      })()

      In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

      Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

      1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
      2. The line is -- or ++ (in which case it will decrement/increment the next token.)
      3. It is a for(), while(), do, if(), or else, and there is no {
      4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

      Rule Details

      This rule enforces consistent use of semicolons.

      Options

      This rule has two options, a string option and an object option.

      String option:

      • "always" (default) requires semicolons at the end of statements
      • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

      Object option:

      • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint semi: ["error", "always"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }

      Examples of correct code for this rule with the default "always" option:

      /*eslint semi: "error"*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      never

      Examples of incorrect code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      Examples of correct code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }
      
      var name = "ESLint"
      
      ;(function() {
          // ...
      })()

      omitLastInOneLineBlock

      Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

      /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
      
      if (foo) { bar() }
      
      if (foo) { bar(); baz() }

      When Not To Use It

      If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

      Further Reading

      Related Rules

      • [no-extra-semi](no-extra-semi.md)
      • [no-unexpected-multiline](no-unexpected-multiline.md)
      • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

      All 'var' declarations must be at the top of the function scope.
      Open

      var path = require('path')
      Severity: Minor
      Found in examples/build/dev-server.js by eslint

      Require Variable Declarations to be at the top of their scope (vars-on-top)

      The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

      Rule Details

      This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

      Examples of incorrect code for this rule:

      /*eslint vars-on-top: "error"*/
      
      // Variable declarations in a block:
      function doSomething() {
          var first;
          if (true) {
              first = true;
          }
          var second;
      }
      
      // Variable declaration in for initializer:
      function doSomething() {
          for (var i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      // Variables after other statements:
      f();
      var a;

      Examples of correct code for this rule:

      /*eslint vars-on-top: "error"*/
      
      function doSomething() {
          var first;
          var second; //multiple declarations are allowed at the top
          if (true) {
              first = true;
          }
      }
      
      function doSomething() {
          var i;
          for (i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      var a;
      f();
      /*eslint vars-on-top: "error"*/
      
      // Directives may precede variable declarations.
      "use strict";
      var a;
      f();
      
      // Comments can describe variables.
      function doSomething() {
          // this is the first var.
          var first;
          // this is the second var.
          var second
      }

      Further Reading

      Missing semicolon.
      Open

      var path = require('path')
      Severity: Minor
      Found in examples/build/dev-server.js by eslint

      require or disallow semicolons instead of ASI (semi)

      JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

      var name = "ESLint"
      var website = "eslint.org";

      On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

      In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

      However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

      return
      {
          name: "ESLint"
      };

      This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

      return;
      {
          name: "ESLint";
      }

      Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

      On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

      var globalCounter = { }
      
      (function () {
          var n = 0
          globalCounter.increment = function () {
              return ++n
          }
      })()

      In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

      Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

      1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
      2. The line is -- or ++ (in which case it will decrement/increment the next token.)
      3. It is a for(), while(), do, if(), or else, and there is no {
      4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

      Rule Details

      This rule enforces consistent use of semicolons.

      Options

      This rule has two options, a string option and an object option.

      String option:

      • "always" (default) requires semicolons at the end of statements
      • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

      Object option:

      • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

      always

      Examples of incorrect code for this rule with the default "always" option:

      /*eslint semi: ["error", "always"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }

      Examples of correct code for this rule with the default "always" option:

      /*eslint semi: "error"*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      never

      Examples of incorrect code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint";
      
      object.method = function() {
          // ...
      };

      Examples of correct code for this rule with the "never" option:

      /*eslint semi: ["error", "never"]*/
      
      var name = "ESLint"
      
      object.method = function() {
          // ...
      }
      
      var name = "ESLint"
      
      ;(function() {
          // ...
      })()

      omitLastInOneLineBlock

      Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

      /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
      
      if (foo) { bar() }
      
      if (foo) { bar(); baz() }

      When Not To Use It

      If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

      Further Reading

      Related Rules

      • [no-extra-semi](no-extra-semi.md)
      • [no-unexpected-multiline](no-unexpected-multiline.md)
      • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

      All 'var' declarations must be at the top of the function scope.
      Open

      var compiler = webpack(webpackConfig)
      Severity: Minor
      Found in examples/build/dev-server.js by eslint

      Require Variable Declarations to be at the top of their scope (vars-on-top)

      The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

      Rule Details

      This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

      Examples of incorrect code for this rule:

      /*eslint vars-on-top: "error"*/
      
      // Variable declarations in a block:
      function doSomething() {
          var first;
          if (true) {
              first = true;
          }
          var second;
      }
      
      // Variable declaration in for initializer:
      function doSomething() {
          for (var i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      // Variables after other statements:
      f();
      var a;

      Examples of correct code for this rule:

      /*eslint vars-on-top: "error"*/
      
      function doSomething() {
          var first;
          var second; //multiple declarations are allowed at the top
          if (true) {
              first = true;
          }
      }
      
      function doSomething() {
          var i;
          for (i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      var a;
      f();
      /*eslint vars-on-top: "error"*/
      
      // Directives may precede variable declarations.
      "use strict";
      var a;
      f();
      
      // Comments can describe variables.
      function doSomething() {
          // this is the first var.
          var first;
          // this is the second var.
          var second
      }

      Further Reading

      All 'var' declarations must be at the top of the function scope.
      Open

      var chalk = require('chalk')
      Severity: Minor
      Found in examples/build/build.js by eslint

      Require Variable Declarations to be at the top of their scope (vars-on-top)

      The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

      Rule Details

      This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

      Examples of incorrect code for this rule:

      /*eslint vars-on-top: "error"*/
      
      // Variable declarations in a block:
      function doSomething() {
          var first;
          if (true) {
              first = true;
          }
          var second;
      }
      
      // Variable declaration in for initializer:
      function doSomething() {
          for (var i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      // Variables after other statements:
      f();
      var a;

      Examples of correct code for this rule:

      /*eslint vars-on-top: "error"*/
      
      function doSomething() {
          var first;
          var second; //multiple declarations are allowed at the top
          if (true) {
              first = true;
          }
      }
      
      function doSomething() {
          var i;
          for (i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      var a;
      f();
      /*eslint vars-on-top: "error"*/
      
      // Directives may precede variable declarations.
      "use strict";
      var a;
      f();
      
      // Comments can describe variables.
      function doSomething() {
          // this is the first var.
          var first;
          // this is the second var.
          var second
      }

      Further Reading

      All 'var' declarations must be at the top of the function scope.
      Open

      var webpack = require('webpack')
      Severity: Minor
      Found in examples/build/build.js by eslint

      Require Variable Declarations to be at the top of their scope (vars-on-top)

      The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

      Rule Details

      This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

      Examples of incorrect code for this rule:

      /*eslint vars-on-top: "error"*/
      
      // Variable declarations in a block:
      function doSomething() {
          var first;
          if (true) {
              first = true;
          }
          var second;
      }
      
      // Variable declaration in for initializer:
      function doSomething() {
          for (var i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      // Variables after other statements:
      f();
      var a;

      Examples of correct code for this rule:

      /*eslint vars-on-top: "error"*/
      
      function doSomething() {
          var first;
          var second; //multiple declarations are allowed at the top
          if (true) {
              first = true;
          }
      }
      
      function doSomething() {
          var i;
          for (i=0; i<10; i++) {}
      }
      /*eslint vars-on-top: "error"*/
      
      var a;
      f();
      /*eslint vars-on-top: "error"*/
      
      // Directives may precede variable declarations.
      "use strict";
      var a;
      f();
      
      // Comments can describe variables.
      function doSomething() {
          // this is the first var.
          var first;
          // this is the second var.
          var second
      }

      Further Reading

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      Category
      Status
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