Showing 29 of 29 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace Dota2Api\Mappers;
use Dota2Api\Utils\Request;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 185.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace Dota2Api\Mappers;
use Dota2Api\Models\Item;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 185.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function parseLoadedMatches
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
protected function parseLoadedMatches($leagueLiveMatches)
{
$leagueLiveMatches = $leagueLiveMatches->games;
$liveMatches = array();
if (null === $leagueLiveMatches->game) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Db.php
has 295 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Dota2Api\Utils;
use PDO;
MatchesMapper
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
abstract class MatchesMapper
{
/**
* Search matches with a player name, exact match only
* @var string
Function parseScoreboard
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
private function parseScoreboard(&$liveMatch, $scoreboard, $teamSide)
{
$team = $scoreboard->{$teamSide};
$liveMatch->set($teamSide.'_score', strval($team->score));
$liveMatch->set('tower_status_' . $teamSide, strval($team->tower_state));
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parseLoadedMatches
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function parseLoadedMatches($leagueLiveMatches)
{
$leagueLiveMatches = $leagueLiveMatches->games;
$liveMatches = array();
if (null === $leagueLiveMatches->game) {
Function parse
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public function parse($parseTo = '')
{
$parseTo = str_replace('.', '', $parseTo); // allow to use '6.86' and '686'
$p = __DIR__ . '/../../' . self::PATH . '/';
$fullpath = $p . $this->_filename;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
private static $radiantTowersPositions = array(
array(130, 795), // t4 top
array(150, 810), // t4 bot
array(250, 870), // t3 bot
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 117.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private static $direTowersPositions = array(
array(830, 180), // t4 top
array(860, 205), // t4 bot
array(895, 310), // t3 bot
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 117.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function deletePDO
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public function deletePDO($table, array $where = array(), $limit = 1)
{
$limit = (int)$limit;
if (count($where) === 0) {
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getImage
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public function getImage()
{
$path = __DIR__ . '/../../' . $this->_folder;
$this->_canvas = imagecreatefromjpeg($path . 'dota_map.jpg');
if ($this->_canvas === false) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method insertManyPDO
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function insertManyPDO($table, array $fields, array $data = array(), $update = false)
{
if (count($data) === 0) {
return false;
}
Method updatePDO
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function updatePDO($table, array $data, array $where = array())
{
if (count($data) === 0) {
return false;
Method deletePDO
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function deletePDO($table, array $where = array(), $limit = 1)
{
$limit = (int)$limit;
if (count($where) === 0) {
return false;
Function updatePDO
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function updatePDO($table, array $data, array $where = array())
{
if (count($data) === 0) {
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parseScoreboard
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function parseScoreboard(&$liveMatch, $scoreboard, $teamSide)
{
$team = $scoreboard->{$teamSide};
$liveMatch->set($teamSide.'_score', strval($team->score));
$liveMatch->set('tower_status_' . $teamSide, strval($team->tower_state));
Function insertManyPDO
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function insertManyPDO($table, array $fields, array $data = array(), $update = false)
{
if (count($data) === 0) {
return false;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method insertPDO
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function insertPDO($table, array $data = array())
{
if (count($data) === 0) {
return false;
}
Method getImage
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getImage()
{
$path = __DIR__ . '/../../' . $this->_folder;
$this->_canvas = imagecreatefromjpeg($path . 'dota_map.jpg');
if ($this->_canvas === false) {