Showing 1,940 of 1,940 total issues
Remove error control operator '@' on line 85. Open
function _recaptcha_http_post($host, $path, $data, $port = 80)
{
$req = _recaptcha_qsencode($data);
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ErrorControlOperator
Error suppression should be avoided if possible as it doesn't just suppress the error, that you are trying to stop, but will also suppress errors that you didn't predict would ever occur. Consider changing error_reporting() level and/or setting up your own error handler.
Example
function foo($filePath) {
$file = @fopen($filPath); // hides exceptions
$key = @$array[$notExistingKey]; // assigns null to $key
}
Source http://phpmd.org/rules/cleancode.html#errorcontroloperator
Function getInputs
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getInputs: function(form, typeName, name) {
form = $(form);
var inputs = form.getElementsByTagName('input');
if (!typeName && !name) return $A(inputs).map(Element.extend);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function inspect
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
inspect: function(object) {
try {
if (Object.isUndefined(object)) return 'undefined';
if (object === null) return 'null';
return object.inspect ? object.inspect() : String(object);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
initialize: function(request){
this.request = request;
var transport = this.transport = request.transport,
readyState = this.readyState = transport.readyState;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getOffsetParent
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getOffsetParent: function(element) {
if (element.offsetParent) return $(element.offsetParent);
if (element == document.body) return $(element);
while ((element = element.parentNode) && element != document.body)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function attrPresence
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
attrPresence: function(nodes, root, attr, combinator) {
if (!nodes) nodes = root.getElementsByTagName("*");
if (nodes && combinator) nodes = this[combinator](nodes);
var results = [];
for (var i = 0, node; node = nodes[i]; i++)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function clonePosition
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
clonePosition: function(element, source) {
var options = Object.extend({
setLeft: true,
setTop: true,
setWidth: true,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function flash
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function flash($name = null, $value = null)
{
if(!defined('SID')) trigger_error("Flash messages can't be used because session isn't enabled", E_USER_WARNING);
static $messages = array();
$args = func_get_args();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function recaptcha_check_answer
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function recaptcha_check_answer($privkey, $remoteip, $challenge, $response, $extra_params = array())
{
if ($privkey == null || $privkey == '') {
die("To use reCAPTCHA you must get an API key from <a href='http://recaptcha.net/api/getkey'>http://recaptcha.net/api/getkey</a>");
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function file_read_chunked
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function file_read_chunked($filename, $retbytes = true)
{
$chunksize = 1*(1024*1024); // how many bytes per chunk
$buffer = '';
$cnt = 0;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The function Dojo_Editform_end() contains an exit expression. Open
$fh = fopen($myFile, 'w') or die("can't open file");
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ExitExpression
Since: 0.2
An exit-expression within regular code is untestable and therefore it should be avoided. Consider to move the exit-expression into some kind of startup script where an error/exception code is returned to the calling environment.
Example
class Foo {
public function bar($param) {
if ($param === 42) {
exit(23);
}
}
}
Source https://phpmd.org/rules/design.html#exitexpression
The function Create_dojo() has an NPath complexity of 1344. The configured NPath complexity threshold is 200. Open
function Create_dojo($dojo, $file = null)
{
Backup_data();
$xml = Load_Xml_data();
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
Avoid unused parameters such as '$errfile'. Open
function server_error($errno, $errstr, $errfile=null, $errline=null)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused parameters such as '$value'. Open
function assert_true($value, $message = '<1> should be TRUE')
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused parameters such as '$value'. Open
function assert_empty($value, $message = '<1> should be empty')
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused parameters such as '$script'. Open
function test_assert_failure($script, $line, $message)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
The method Admin_importjwm uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
echo "<td> </td>";
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Delete_dojo uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// for every other dojo create a new dojo in the newxml file
$newxml .= $dojo->asXML();
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The function Dojo_Editform_end() has 131 lines of code. Current threshold is set to 100. Avoid really long methods. Open
function Dojo_Editform_end()
{
if (!Validate_form($_POST) ) {
$resp = recaptcha_check_answer(
option('recaptcha_private_key'),
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Avoid unused local variables such as '$response'. Open
$response = Save_Xml_data($xml, 'data/test1.xml');
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}