Showing 143 of 143 total issues
Method 'buildschema' has a complexity of 12. Open
buildschema(parent) {
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- Exclude checks
Limit Cyclomatic Complexity (complexity)
Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.
function a(x) {
if (true) {
return x; // 1st path
} else if (false) {
return x+1; // 2nd path
} else {
return 4; // 3rd path
}
}
Rule Details
This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20
).
Examples of incorrect code for a maximum of 2:
/*eslint complexity: ["error", 2]*/
function a(x) {
if (true) {
return x;
} else if (false) {
return x+1;
} else {
return 4; // 3rd path
}
}
Examples of correct code for a maximum of 2:
/*eslint complexity: ["error", 2]*/
function a(x) {
if (true) {
return x;
} else {
return 4;
}
}
Options
Optionally, you may specify a max
object property:
"complexity": ["error", 2]
is equivalent to
"complexity": ["error", { "max": 2 }]
Deprecated: the object property maximum
is deprecated. Please use the property max
instead.
When Not To Use It
If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.
Further Reading
Related Rules
- [max-depth](max-depth.md)
- [max-len](max-len.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Identical blocks of code found in 2 locations. Consider refactoring. Open
"limit where order let".split(" ").forEach(function(name){
newQuery[name] = function(){
debug(this.query);
this.query[name].apply(this.query, arguments);
return this;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
"limit where order let".split(" ").forEach(function(name){
newQuery[name] = function(){
debug(this.query);
this.query[name].apply(this.query, arguments);
return this;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Model
has 21 functions (exceeds 20 allowed). Consider refactoring. Open
export default class Model extends EventEmitter {
constructor (name, schema, connection, options, callback) {
super()
if(!name) {
throw new Error('Model name is not defined');
Method 'buildschema' has too many statements (34). Maximum allowed is 30. Open
buildschema(parent) {
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- Exclude checks
enforce a maximum number of statements allowed in function blocks (max-statements)
The max-statements
rule allows you to specify the maximum number of statements allowed in a function.
function foo() {
var bar = 1; // one statement
var baz = 2; // two statements
var qux = 3; // three statements
}
Rule Details
This rule enforces a maximum number of statements allowed in function blocks.
Options
This rule has a number or object option:
-
"max"
(default10
) enforces a maximum number of statements allows in function blocks
Deprecated: The object property maximum
is deprecated; please use the object property max
instead.
This rule has an object option:
-
"ignoreTopLevelFunctions": true
ignores top-level functions
max
Examples of incorrect code for this rule with the default { "max": 10 }
option:
/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/
function foo() {
var foo1 = 1;
var foo2 = 2;
var foo3 = 3;
var foo4 = 4;
var foo5 = 5;
var foo6 = 6;
var foo7 = 7;
var foo8 = 8;
var foo9 = 9;
var foo10 = 10;
var foo11 = 11; // Too many.
}
let foo = () => {
var foo1 = 1;
var foo2 = 2;
var foo3 = 3;
var foo4 = 4;
var foo5 = 5;
var foo6 = 6;
var foo7 = 7;
var foo8 = 8;
var foo9 = 9;
var foo10 = 10;
var foo11 = 11; // Too many.
};
Examples of correct code for this rule with the default { "max": 10 }
option:
/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/
function foo() {
var foo1 = 1;
var foo2 = 2;
var foo3 = 3;
var foo4 = 4;
var foo5 = 5;
var foo6 = 6;
var foo7 = 7;
var foo8 = 8;
var foo9 = 9;
var foo10 = 10;
return function () {
// The number of statements in the inner function does not count toward the
// statement maximum.
return 42;
};
}
let foo = () => {
var foo1 = 1;
var foo2 = 2;
var foo3 = 3;
var foo4 = 4;
var foo5 = 5;
var foo6 = 6;
var foo7 = 7;
var foo8 = 8;
var foo9 = 9;
var foo10 = 10;
return function () {
// The number of statements in the inner function does not count toward the
// statement maximum.
return 42;
};
}
ignoreTopLevelFunctions
Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true }
options:
/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
function foo() {
var foo1 = 1;
var foo2 = 2;
var foo3 = 3;
var foo4 = 4;
var foo5 = 5;
var foo6 = 6;
var foo7 = 7;
var foo8 = 8;
var foo9 = 9;
var foo10 = 10;
var foo11 = 11;
}
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-len](max-len.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md) Source: http://eslint.org/docs/rules/
Function normalizeOptions
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
normalizeOptions(options) {
if(!options) {
return null;
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
static (name, fn) {
if(_.isObject(name)) {
for (var index in name) {
this.statics[index] = name[index];
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
method(name, fn) {
if(_.isObject(name)) {
for (var index in name) {
this.methods[index] = name[index];
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Static method 'getConfig' has a complexity of 9. Open
static getConfig(http) {
- Read upRead up
- Exclude checks
Limit Cyclomatic Complexity (complexity)
Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.
function a(x) {
if (true) {
return x; // 1st path
} else if (false) {
return x+1; // 2nd path
} else {
return 4; // 3rd path
}
}
Rule Details
This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20
).
Examples of incorrect code for a maximum of 2:
/*eslint complexity: ["error", 2]*/
function a(x) {
if (true) {
return x;
} else if (false) {
return x+1;
} else {
return 4; // 3rd path
}
}
Examples of correct code for a maximum of 2:
/*eslint complexity: ["error", 2]*/
function a(x) {
if (true) {
return x;
} else {
return 4;
}
}
Options
Optionally, you may specify a max
object property:
"complexity": ["error", 2]
is equivalent to
"complexity": ["error", { "max": 2 }]
Deprecated: the object property maximum
is deprecated. Please use the property max
instead.
When Not To Use It
If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.
Further Reading
Related Rules
- [max-depth](max-depth.md)
- [max-len](max-len.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Function queryLanguage
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
queryLanguage(conditions) {
var items = [];
Object.keys(conditions).forEach(propertyName => {
Similar blocks of code found in 2 locations. Consider refactoring. Open
_preDeserialize(value) {
if(value === null && this._handleNull) {
return value;
} else if(typeof value === 'undefined' && this._handleUndefined) {
return value;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
_preSerialize(value) {
if(value === null && this._handleNull) {
return value;
} else if(typeof value === 'undefined' && this._handleUndefined) {
return value;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _reverseLocate
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
schema.static("findBy"+name, function _reverseLocate(id){
if ( id._id ) {
id = id._id;
}
var self = this;
Function createComparisonQuery
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
createComparisonQuery(propertyName, operator, value) {
var param;
var type = this.schema.getSchemaType(propertyName);
if ( value && true === value.__orientose_raw__ ) {
param = value;
Function _getRelation
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
schema.method(methodName, function _getRelation(){
var self = this;
var query = this._orientose()
._db
.select()
Function createClass
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
static createClass (model) {
class DocumentModel extends Document {
constructor(properties) {
super(model, properties);
}
Function save
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
save(callback) {
var hooks = this._model.schema.hooks;
var self = this;
return new Promise(function(resolve, reject){
hooks.execPre('validate', self, error => {
Function setPath
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
setPath(path, options) {
// ignore {_id: false}
if(options === false) {
return this;
}
Function virtual
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
virtual(path, options) {
options = options || {};
var schema = this;
var pos = path.indexOf('.');
Function constructor
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor (name, schema, connection, options, callback) {
super()
if(!name) {
throw new Error('Model name is not defined');
}