leafjs/orient

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Method 'buildschema' has a complexity of 12.
Open

    buildschema(parent) {
Severity: Minor
Found in lib/index.js by eslint

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                                "limit where order let".split(" ").forEach(function(name){
                                    newQuery[name] = function(){
                                        debug(this.query);
                                        this.query[name].apply(this.query, arguments);
                                        return this;
Severity: Major
Found in lib/index.js and 1 other location - About 2 hrs to fix
lib/index.js on lines 166..172

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 79.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                                "limit where order let".split(" ").forEach(function(name){
                                    newQuery[name] = function(){
                                        debug(this.query);
                                        this.query[name].apply(this.query, arguments);
                                        return this;
Severity: Major
Found in lib/index.js and 1 other location - About 2 hrs to fix
lib/index.js on lines 128..134

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 79.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Model has 21 functions (exceeds 20 allowed). Consider refactoring.
Open

export default class Model extends EventEmitter {
    constructor (name, schema, connection, options, callback) {
        super()
        if(!name) {
            throw new Error('Model name is not defined');
Severity: Minor
Found in src/model.js - About 2 hrs to fix

    Method 'buildschema' has too many statements (34). Maximum allowed is 30.
    Open

        buildschema(parent) {
    Severity: Minor
    Found in lib/index.js by eslint

    enforce a maximum number of statements allowed in function blocks (max-statements)

    The max-statements rule allows you to specify the maximum number of statements allowed in a function.

    function foo() {
      var bar = 1; // one statement
      var baz = 2; // two statements
      var qux = 3; // three statements
    }

    Rule Details

    This rule enforces a maximum number of statements allowed in function blocks.

    Options

    This rule has a number or object option:

    • "max" (default 10) enforces a maximum number of statements allows in function blocks

    Deprecated: The object property maximum is deprecated; please use the object property max instead.

    This rule has an object option:

    • "ignoreTopLevelFunctions": true ignores top-level functions

    max

    Examples of incorrect code for this rule with the default { "max": 10 } option:

    /*eslint max-statements: ["error", 10]*/
    /*eslint-env es6*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
    
      var foo11 = 11; // Too many.
    }
    
    let foo = () => {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
    
      var foo11 = 11; // Too many.
    };

    Examples of correct code for this rule with the default { "max": 10 } option:

    /*eslint max-statements: ["error", 10]*/
    /*eslint-env es6*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      return function () {
    
        // The number of statements in the inner function does not count toward the
        // statement maximum.
    
        return 42;
      };
    }
    
    let foo = () => {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      return function () {
    
        // The number of statements in the inner function does not count toward the
        // statement maximum.
    
        return 42;
      };
    }

    ignoreTopLevelFunctions

    Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

    /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
    
    function foo() {
      var foo1 = 1;
      var foo2 = 2;
      var foo3 = 3;
      var foo4 = 4;
      var foo5 = 5;
      var foo6 = 6;
      var foo7 = 7;
      var foo8 = 8;
      var foo9 = 9;
      var foo10 = 10;
      var foo11 = 11;
    }

    Related Rules

    • [complexity](complexity.md)
    • [max-depth](max-depth.md)
    • [max-len](max-len.md)
    • [max-nested-callbacks](max-nested-callbacks.md)
    • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

    Function normalizeOptions has 52 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        normalizeOptions(options) {
            if(!options) {
                return null;
            }
    
    
    Severity: Major
    Found in src/schemas/index.js - About 2 hrs to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          static (name, fn) {
              if(_.isObject(name)) {
                  for (var index in name) {
                      this.statics[index] = name[index];
                  }
      Severity: Major
      Found in src/schemas/index.js and 1 other location - About 2 hrs to fix
      src/schemas/index.js on lines 226..236

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 76.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          method(name, fn) {
              if(_.isObject(name)) {
                  for (var index in name) {
                      this.methods[index] = name[index];
                  }
      Severity: Major
      Found in src/schemas/index.js and 1 other location - About 2 hrs to fix
      src/schemas/index.js on lines 238..248

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 76.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Static method 'getConfig' has a complexity of 9.
      Open

          static getConfig(http) {
      Severity: Minor
      Found in lib/index.js by eslint

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function queryLanguage has 47 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          queryLanguage(conditions) {
              var items = [];
      
              Object.keys(conditions).forEach(propertyName => {
      
      
      Severity: Minor
      Found in src/query.js - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            _preDeserialize(value) {
                if(value === null && this._handleNull) {
                    return value;
                } else if(typeof value === 'undefined' && this._handleUndefined) {
                    return value;
        Severity: Major
        Found in src/types/type.js and 1 other location - About 1 hr to fix
        src/types/type.js on lines 61..69

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            _preSerialize(value) {
                if(value === null && this._handleNull) {
                    return value;
                } else if(typeof value === 'undefined' && this._handleUndefined) {
                    return value;
        Severity: Major
        Found in src/types/type.js and 1 other location - About 1 hr to fix
        src/types/type.js on lines 71..79

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function _reverseLocate has 39 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                                    schema.static("findBy"+name, function _reverseLocate(id){
                                        if ( id._id ) {
                                            id = id._id;
                                        }
                                        var self = this;
        Severity: Minor
        Found in lib/index.js - About 1 hr to fix

          Function createComparisonQuery has 38 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              createComparisonQuery(propertyName, operator, value) {
                  var param;
                  var type = this.schema.getSchemaType(propertyName);
                  if ( value && true === value.__orientose_raw__ ) {
                      param = value;
          Severity: Minor
          Found in src/query.js - About 1 hr to fix

            Function _getRelation has 38 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                                        schema.method(methodName, function _getRelation(){
                                            var self = this;
                                            var query = this._orientose()
                                                    ._db
                                                    .select()
            Severity: Minor
            Found in lib/index.js - About 1 hr to fix

              Function createClass has 37 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  static createClass (model) {
                      class DocumentModel extends Document {
                          constructor(properties) {
                              super(model, properties);
                          }
              Severity: Minor
              Found in src/document.js - About 1 hr to fix

                Function save has 36 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    save(callback) {
                        var hooks = this._model.schema.hooks;
                        var self = this;
                        return new Promise(function(resolve, reject){
                            hooks.execPre('validate', self, error => {
                Severity: Minor
                Found in src/document.js - About 1 hr to fix

                  Function setPath has 36 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      setPath(path, options) {
                          // ignore {_id: false}
                          if(options === false) {
                              return this;
                          }
                  Severity: Minor
                  Found in src/schemas/index.js - About 1 hr to fix

                    Function virtual has 34 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        virtual(path, options) {
                            options = options || {};
                    
                            var schema = this;
                            var pos = path.indexOf('.');
                    Severity: Minor
                    Found in src/schemas/index.js - About 1 hr to fix

                      Function constructor has 32 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          constructor (name, schema, connection, options, callback) {
                              super()
                              if(!name) {
                                  throw new Error('Model name is not defined');
                              }
                      Severity: Minor
                      Found in src/model.js - About 1 hr to fix
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