The class AbstractImportModel has an overall complexity of 66 which is very high. The configured complexity threshold is 50. Open
abstract class AbstractImportModel
{
use TraitInitActiveLang;
const EVENT_BEFORE_IMPORT = 'model.beforeImport';
- Exclude checks
Function importImageList
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
protected function importImageList()
{
if (!$this->bNeedUpdateImageList) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method importImageList
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function importImageList()
{
if (!$this->bNeedUpdateImageList) {
return;
}
Method importPreviewImage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function importPreviewImage()
{
if (!$this->bNeedUpdatePreviewImage) {
return;
}
Function importPreviewImage
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
protected function importPreviewImage()
{
if (!$this->bNeedUpdatePreviewImage) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function processModelObject
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
protected function processModelObject()
{
$arActiveLangList = $this->getActiveLangList();
if (empty($arActiveLangList) || empty($this->obModel)) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fireBeforeImportEvent
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
protected function fireBeforeImportEvent()
{
$arEventData = [static::MODEL_CLASS, $this->arImportData];
$arEventData = Event::fire(self::EVENT_BEFORE_IMPORT, $arEventData);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method importPreviewImage() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10. Open
protected function importPreviewImage()
{
if (!$this->bNeedUpdatePreviewImage) {
return;
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method importImageList() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10. Open
protected function importImageList()
{
if (!$this->bNeedUpdateImageList) {
return;
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Refactor this function to reduce its Cognitive Complexity from 22 to the 15 allowed. Open
protected function importImageList()
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.
See
Avoid using empty try-catch blocks in importImageList. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
Avoid using empty try-catch blocks in importImageList. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
Avoid using empty try-catch blocks in importPreviewImage. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
Avoid using empty try-catch blocks in removeAllImages. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
Either remove or fill this block of code. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.
Noncompliant Code Example
for ($i = 0; $i < 42; $i++){} // Empty on purpose or missing piece of code ?
Exceptions
When a block contains a comment, this block is not considered to be empty.
Either remove or fill this block of code. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.
Noncompliant Code Example
for ($i = 0; $i < 42; $i++){} // Empty on purpose or missing piece of code ?
Exceptions
When a block contains a comment, this block is not considered to be empty.
Either remove or fill this block of code. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.
Noncompliant Code Example
for ($i = 0; $i < 42; $i++){} // Empty on purpose or missing piece of code ?
Exceptions
When a block contains a comment, this block is not considered to be empty.
Either remove or fill this block of code. Open
} catch (\Exception $obException) {}
- Read upRead up
- Exclude checks
Most of the time a block of code is empty when a piece of code is really missing. So such empty block must be either filled or removed.
Noncompliant Code Example
for ($i = 0; $i < 42; $i++){} // Empty on purpose or missing piece of code ?
Exceptions
When a block contains a comment, this block is not considered to be empty.
Define a constant instead of duplicating this literal "active" 3 times. Open
$bActive = array_get($this->arImportData, 'active');
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
function run() { prepare('action1'); // Non-Compliant - 'action1' is duplicated 3 times execute('action1'); release('action1'); }
Compliant Solution
ACTION_1 = 'action1'; function run() { prepare(ACTION_1); execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Newline required after opening brace Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Newline required after opening brace Open
} catch (\Exception $obException) {}
- Exclude checks
Newline required after opening brace Open
} catch (\Exception $obException) {}
- Exclude checks
Newline required after opening brace Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks
Closing brace must be on a line by itself Open
} catch (\Exception $obException) {}
- Exclude checks