Showing 90 of 90 total issues
File intersectionObserver.polyfill.src.js
has 869 lines of code (exceeds 250 allowed). Consider refactoring. Open
if (!window.getComputedStyle) {
/**
* @param {(Element|null)} e
* @param {(null|string)=} t
* @return {(CSSStyleDeclaration|null)}
File CreativeWorkTrait.php
has 686 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\web\jsonld;
use luya\helpers\ObjectHelper;
File OrganizationTrait.php
has 465 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\web\jsonld;
/**
File PersonTrait.php
has 458 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\web\jsonld;
use luya\helpers\ObjectHelper;
Function generateRules
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
public function generateRules($table)
{
$types = [];
$lengths = [];
foreach ($table->columns as $column) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textToSpeech
has 106 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.textToSpeech = function(options) {
var settings = $.extend(
{
text: '',
playEvent: 'textToSpeech:play',
File PlaceTrait.php
has 335 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\web\jsonld;
/**
Function actionInit
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
public function actionInit()
{
// username
$username = $this->getConfig(self::CONFIG_VAR_USERNAME);
if (!$username) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getInternalResolverArray
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
protected function getInternalResolverArray()
{
if ($this->_resolved === null) {
$requestPathInfo = $this->trailingPathInfo();
$newRegex = $this->buildRegexPattern();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generateRules
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function generateRules($table)
{
$types = [];
$lengths = [];
foreach ($table->columns as $column) {
Function actionIndex
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public function actionIndex()
{
// opcache reset should run in web context, but might be helpfull as well.
if (function_exists('opcache_reset')) {
@opcache_reset();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildTraceItem
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
private function buildTraceItem(array $item)
{
$file = $item['file'] ?? null;
$line = $item['line'] ?? null;
$contextLine = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File EventTrait.php
has 282 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\web\jsonld;
use luya\helpers\ObjectHelper;
Similar blocks of code found in 2 locations. Consider refactoring. Open
function removeEvent(node, event, fn, opt_useCapture) {
if (typeof node.removeEventListener == 'function') {
node.removeEventListener(event, fn, opt_useCapture || false);
}
else if (typeof node.detatchEvent == 'function') {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 84.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function addEvent(node, event, fn, opt_useCapture) {
if (typeof node.addEventListener == 'function') {
node.addEventListener(event, fn, opt_useCapture || false);
}
else if (typeof node.attachEvent == 'function') {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 84.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function selectModule
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public function selectModule(array $options = [])
{
$modules = [];
foreach (Yii::$app->getModules() as $id => $object) {
if (!$object instanceof \luya\base\Module) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getExceptionArray
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getExceptionArray($exception)
{
$_message = 'Uknonwn exception object, not instance of \Exception.';
$_file = 'unknown';
$_line = 0;
Composition
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
class Composition extends Component implements \ArrayAccess
{
public const VAR_LANG_SHORT_CODE = 'langShortCode';
/**
JsonLd
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
class JsonLd extends BaseObject
{
/**
* Register new Article.
*
Method actionInit
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function actionInit()
{
// username
$username = $this->getConfig(self::CONFIG_VAR_USERNAME);
if (!$username) {