mambax7/mymenus

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Showing 115 of 115 total issues

Function _mouseDrag has 119 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        _mouseDrag: function (event) {

            //Compute the helpers position
            this.position = this._generatePosition(event);
            this.positionAbs = this._convertPositionTo("absolute");
Severity: Major
Found in assets/js/nestedSortable.js - About 4 hrs to fix

    Function listBlocks has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring.
    Open

        public function listBlocks()
        : void
        {
            global $xoopsModule, $pathIcon16;
            require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
    Severity: Minor
    Found in class/Common/Blocksadmin.php - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                if (nextItem != null) {
                    while (nextItem[0].nodeName.toLowerCase() != 'li' || nextItem[0] == this.currentItem[0] || nextItem[0] == this.helper[0]) {
                        if (nextItem[0].nextSibling) {
                            nextItem = $(nextItem[0].nextSibling);
                        } else {
    Severity: Major
    Found in assets/js/nestedSortable.js and 1 other location - About 4 hrs to fix
    assets/js/nestedSortable.js on lines 152..161

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 116.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                if (previousItem != null) {
                    while (previousItem[0].nodeName.toLowerCase() != 'li' || previousItem[0] == this.currentItem[0] || previousItem[0] == this.helper[0]) {
                        if (previousItem[0].previousSibling) {
                            previousItem = $(previousItem[0].previousSibling);
                        } else {
    Severity: Major
    Found in assets/js/nestedSortable.js and 1 other location - About 4 hrs to fix
    assets/js/nestedSortable.js on lines 165..174

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 116.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method render has 97 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public function render(?array $block = null)
        {
            \xoops_load('XoopsFormLoader');
            \xoops_loadLanguage('common', $this->moduleDirNameUpper);
    
    
    Severity: Major
    Found in class/Common/Blocksadmin.php - About 3 hrs to fix

      Method mymenus_block_show has 95 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function mymenus_block_show($options)
      {
          global $xoopsTpl, $xoopsLogger;
      
          if (!class_exists(Helper::class)) {
      Severity: Major
      Found in blocks/mymenus_block.php - About 3 hrs to fix

        File nestedSortable.js has 311 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        /*
         * jQuery UI Nested Sortable
         * v 1.3.5 / 21 jun 2012
         * http://mjsarfatti.com/code/nestedSortable
         *
        Severity: Minor
        Found in assets/js/nestedSortable.js - About 3 hrs to fix

          Function mymenus_block_show has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.
          Open

          function mymenus_block_show($options)
          {
              global $xoopsTpl, $xoopsLogger;
          
              if (!class_exists(Helper::class)) {
          Severity: Minor
          Found in blocks/mymenus_block.php - About 3 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method editLink has 78 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              public static function editLink($id = null, $pid = null, $mid = null)
              {
                  $helper = Helper::getInstance();
                  //
                  // Disable xoops debugger in dialog window
          Severity: Major
          Found in class/LinksUtility.php - About 3 hrs to fix

            Function createUpdateTable has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
            Open

                public static function createUpdateTable($table, $tablename, \XoopsObject $module)
                {
                    if (!InfoTableExists($GLOBALS['xoopsDB']->prefix($module->getInfo('dirname')) . $tablename)) {
                        $sql = 'CREATE TABLE ' . $GLOBALS['xoopsDB']->prefix($module->getInfo('dirname')) . $tablename . ' (';
                        foreach ($table as $s => $w) {
            Severity: Minor
            Found in class/Updater.php - About 3 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    $cache_select->addOptionArray([
                                                      0       => _NOCACHE,
                                                      30      => \sprintf(_SECONDS, 30),
                                                      60      => _MINUTE,
                                                      300     => \sprintf(_MINUTES, 5),
            Severity: Major
            Found in class/Common/Blocksadmin.php and 1 other location - About 2 hrs to fix
            class/Common/Blocksadmin.php on lines 124..136

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 140.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    $cachetimes = [
                        0       => _NOCACHE,
                        30      => \sprintf(_SECONDS, 30),
                        60      => _MINUTE,
                        300     => \sprintf(_MINUTES, 5),
            Severity: Major
            Found in class/Common/Blocksadmin.php and 1 other location - About 2 hrs to fix
            class/Common/Blocksadmin.php on lines 687..699

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 140.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Function updateBlock has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
            Open

                public function updateBlock(int $bid, string $btitle, string $bside, string $bweight, string $bvisible, string $bcachetime, ?array $bmodule, ?array $options, ?array $groups)
                : void {
                    $myblock = new \XoopsBlock($bid);
                    $myblock->setVar('title', $btitle);
                    $myblock->setVar('weight', $bweight);
            Severity: Minor
            Found in class/Common/Blocksadmin.php - About 2 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function orderBlock has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
            Open

                public function orderBlock(
                    array $bid,
                    array $oldtitle,
                    array $oldside,
                    array $oldweight,
            Severity: Minor
            Found in class/Common/Blocksadmin.php - About 2 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function checkVerModule has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
            Open

                public static function checkVerModule(\Xmf\Module\Helper $helper, ?string $source = 'github', ?string $default = 'master'): ?array
                {
                    $moduleDirName      = \basename(\dirname(__DIR__, 2));
                    $moduleDirNameUpper = \mb_strtoupper($moduleDirName);
                    $update             = '';
            Severity: Minor
            Found in class/Common/VersionChecks.php - About 2 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method mymenus_block_edit has 68 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            function mymenus_block_edit($options)
            {
                /** @var \XoopsModules\Mymenus\Helper $helper */
                $helper = Helper::getInstance();
            
            
            Severity: Major
            Found in blocks/mymenus_block.php - About 2 hrs to fix

              Function getSkinInfo has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
              Open

                  public static function getSkinInfo($moduleSkin = 'default', $useThemeSkin = false, $themeSkin = '')
                  {
                      //    require __DIR__ . '/common.php';
                      /** @var \XoopsModules\Mymenus\Helper $helper */
                      $helper = Helper::getInstance();
              Severity: Minor
              Found in class/Utility.php - About 2 hrs to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method truncateHtml has 63 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
                  {
                      if ($considerHtml) {
                          // if the plain text is shorter than the maximum length, return the whole text
                          if (mb_strlen(\preg_replace('/<.*?' . '>/', '', $text)) <= $length) {
              Severity: Major
              Found in class/Common/SysUtility.php - About 2 hrs to fix

                Method xoops_module_update_mymenus has 61 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                function xoops_module_update_mymenus(\XoopsObject $xoopsModule, $previousVersion)
                {
                    if ($previousVersion < 151) {
                        //if (!checkInfoTemplates($xoopsModule)) return false;
                        if (!Updater::checkInfoTable($xoopsModule)) {
                Severity: Major
                Found in include/onupdate.php - About 2 hrs to fix

                  Function deleteDirectory has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
                  Open

                      public static function deleteDirectory($src)
                      {
                          // Only continue if user is a 'global' Admin
                          if (!($GLOBALS['xoopsUser'] instanceof \XoopsUser) || !$GLOBALS['xoopsUser']->isAdmin()) {
                              return false;
                  Severity: Minor
                  Found in class/Common/FilesManagement.php - About 2 hrs to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

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