Showing 1,100 of 1,100 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
public function ImageMagickSwitchAvailable($switchname)
{
static $IMoptions = null;
if (null === $IMoptions) {
$IMoptions = [];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 289.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public function ImageMagickSwitchAvailable($switchname)
{
static $IMoptions = null;
if (null === $IMoptions) {
$IMoptions = [];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 289.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function pedigree_main
has a Cognitive Complexity of 64 (exceeds 5 allowed). Consider refactoring. Open
function pedigree_main($ID)
{
global $xoopsTpl;
global $xoopsModuleConfig;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File pedigreeUtilities0.php
has 585 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace XoopsModules\Pedigree;
$moduleDirName = \basename(\dirname(__DIR__));
Method SourceImageToGD
has 247 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function SourceImageToGD()
{
if (is_resource($this->gdimg_source) || (is_object($this->gdimg_source) && $this->gdimg_source instanceof \GdImage)) {
$this->source_width = imagesx($this->gdimg_source);
$this->source_height = imagesy($this->gdimg_source);
Method WatermarkText
has 247 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function WatermarkText(&$gdimg, $text, $size, $alignment, $hex_color = '000000', $ttffont = '', $opacity = 100, $margin = 5, $angle = 0, $bg_color = false, $bg_opacity = 0, $fillextend = '', $lineheight = 1.0)
{
// text watermark requested
if (!$text) {
return false;
File Zebra_Image.php
has 574 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Methods used with the {@link resize()} method.
*/
Function gd_info
has a Cognitive Complexity of 62 (exceeds 5 allowed). Consider refactoring. Open
function gd_info()
{
static $gd_info = [];
if (empty($gd_info)) {
// based on code by johnschaefer at gmx dot de
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function createThumbs($filename)
{
/*
require_once __DIR__ . '/phpthumb/phpthumb.class.php';
$thumbnail_widths = array(150, 400);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 280.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static function createThumbs($filename)
{
/*
require_once __DIR__ . '/phpthumb/phpthumb.class.php';
$thumbnail_widths = array(150, 400);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 280.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$querystring .= 'mmm.coi as mmm_coi FROM ' . $GLOBALS['xoopsDB']->prefix('pedigree_registry') . ' d
LEFT JOIN ' . $GLOBALS['xoopsDB']->prefix('pedigree_registry') . ' f ON d.father = f.id
LEFT JOIN ' . $GLOBALS['xoopsDB']->prefix('pedigree_registry') . ' m ON d.mother = m.id
LEFT JOIN ' . $GLOBALS['xoopsDB']->prefix('pedigree_registry') . ' ff ON f.father = ff.id
LEFT JOIN ' . $GLOBALS['xoopsDB']->prefix('pedigree_registry') . ' fff ON ff.father = fff.id
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 275.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$sql = '
SELECT d.Id as d_id,
d.pname as d_pname,
d.roft as d_roft,
d.foto as d_foto,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 275.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method SourceImageToGD
has 236 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function SourceImageToGD()
{
if (is_resource($this->gdimg_source)) {
$this->source_width = imagesx($this->gdimg_source);
$this->source_height = imagesy($this->gdimg_source);
Function menu_block
has a Cognitive Complexity of 59 (exceeds 5 allowed). Consider refactoring. Open
function menu_block()
{
$helper = Helper::getInstance();
[$actlink, $even, $odd, $text, $hovlink, $head, $body, $title] = Utility::getColourScheme();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File functions.php
has 551 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/*
* You may not change or alter any portion of this comment or credits
* of supporting developers from this source code or any supporting source code
* which is considered copyrighted (c) material of the original comment or credit authors.
Method phpThumbDebug
has 228 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function phpThumbDebug($level = '')
{
if ($level && ($this->phpThumbDebug !== $level)) {
return true;
}
File phpThumb.php
has 544 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
//////////////////////////////////////////////////////////////
// phpThumb() by James Heinrich <info@silisoftware.com> //
// available at http://phpthumb.sourceforge.net //
// and/or https://github.com/JamesHeinrich/phpThumb //
Method userfields
has 226 lines of code (exceeds 25 allowed). Consider refactoring. Open
function userfields($field = 0)
{
global $field;
require_once __DIR__ . '/include/checkoutwizard.php';
Function menu_block
has a Cognitive Complexity of 57 (exceeds 5 allowed). Consider refactoring. Open
function menu_block()
{
$moduleDirName = basename(\dirname(__DIR__));
$helper = Helper::getInstance();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ($this->new) {
$broad_directory_name = mb_strtolower(md5($this->new));
$this->cache_filename .= '_new' . $broad_directory_name;
} elseif ($this->md5s) {
// source image MD5 hash provided
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 261.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76