marionebl/jogwheel

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'options' is assigned a value but never used.
Open

module.exports = function (gulp, paths, options) {
Severity: Minor
Found in tasks/build.js by eslint

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and parameters of functions.

A variable is considered to be used if any of the following are true:

  • It represents a function that is called (doSomething())
  • It is read (var y = x)
  • It is passed into a function as an argument (doSomething(x))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz) {
    return baz;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var lint = require('./lint').apply(null, args);
Severity: Minor
Found in tasks/build.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected named function 'clean'.
Open

    return function clean() {
Severity: Minor
Found in tasks/clean.js by eslint

Require or disallow named function expressions (func-names)

A pattern that's becoming more common is to give function expressions names to aid in debugging. For example:

Foo.prototype.bar = function bar() {};

Adding the second bar in the above example is optional. If you leave off the function name then when the function throws an exception you are likely to get something similar to anonymous function in the stack trace. If you provide the optional name for a function expression then you will get the name of the function expression in the stack trace.

Rule Details

This rule can enforce or disallow the use of named function expressions.

Options

This rule has a string option:

  • "always" (default) requires function expressions to have a name
  • "as-needed" requires function expressions to have a name, if the name cannot be assigned automatically in an ES6 environment
  • "never" disallows named function expressions, except in recursive functions, where a name is needed

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

as-needed

ECMAScript 6 introduced a name property on all functions. The value of name is determined by evaluating the code around the function to see if a name can be inferred. For example, a function assigned to a variable will automatically have a name property equal to the name of the variable. The value of name is then used in stack traces for easier debugging.

Examples of incorrect code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

var bar = function() {};

(function bar() {
    // ...
}())

never

Examples of incorrect code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

Examples of correct code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Further Reading

Compatibility

Unexpected var, use let or const instead.
Open

            var plugin = util.colors.red('[' + err.plugin + ']');
Severity: Minor
Found in tasks/helpers/on-error.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        names.forEach(function (name) {
Severity: Minor
Found in tasks/helpers/task.js by eslint

Suggest using arrow functions as callbacks. (prefer-arrow-callback)

Arrow functions are suited to callbacks, because:

  • this keywords in arrow functions bind to the upper scope's.
  • The notation of the arrow function is shorter than function expression's.

Rule Details

This rule is aimed to flag usage of function expressions in an argument list.

The following patterns are considered problems:

/*eslint prefer-arrow-callback: "error"*/

foo(function(a) { return a; });
foo(function() { return this.a; }.bind(this));

The following patterns are not considered problems:

/*eslint prefer-arrow-callback: "error"*/
/*eslint-env es6*/

foo(a => a);
foo(function*() { yield; });

// this is not a callback.
var foo = function foo(a) { return a; };

// using `this` without `.bind(this)`.
foo(function() { return this.a; });

// recursively.
foo(function bar(n) { return n && n + bar(n - 1); });

Options

This rule takes one optional argument, an object which is an options object.

allowNamedFunctions

This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

Examples of correct code for the { "allowNamedFunctions": true } option:

/*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/

foo(function bar() {});

allowUnboundThis

This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

Examples of incorrect code for the { "allowUnboundThis": false } option:

/*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
/*eslint-env es6*/

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Expected property shorthand.
Open

                navigation: navigation,
Severity: Minor
Found in tasks/html.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unexpected named function 'lint'.
Open

    return function lint() {
Severity: Minor
Found in tasks/lint.js by eslint

Require or disallow named function expressions (func-names)

A pattern that's becoming more common is to give function expressions names to aid in debugging. For example:

Foo.prototype.bar = function bar() {};

Adding the second bar in the above example is optional. If you leave off the function name then when the function throws an exception you are likely to get something similar to anonymous function in the stack trace. If you provide the optional name for a function expression then you will get the name of the function expression in the stack trace.

Rule Details

This rule can enforce or disallow the use of named function expressions.

Options

This rule has a string option:

  • "always" (default) requires function expressions to have a name
  • "as-needed" requires function expressions to have a name, if the name cannot be assigned automatically in an ES6 environment
  • "never" disallows named function expressions, except in recursive functions, where a name is needed

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

as-needed

ECMAScript 6 introduced a name property on all functions. The value of name is determined by evaluating the code around the function to see if a name can be inferred. For example, a function assigned to a variable will automatically have a name property equal to the name of the variable. The value of name is then used in stack traces for easier debugging.

Examples of incorrect code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

var bar = function() {};

(function bar() {
    // ...
}())

never

Examples of incorrect code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

Examples of correct code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Further Reading

Compatibility

Unexpected function expression.
Open

        }).sort(function (a, b) {
Severity: Minor
Found in tasks/list.js by eslint

Suggest using arrow functions as callbacks. (prefer-arrow-callback)

Arrow functions are suited to callbacks, because:

  • this keywords in arrow functions bind to the upper scope's.
  • The notation of the arrow function is shorter than function expression's.

Rule Details

This rule is aimed to flag usage of function expressions in an argument list.

The following patterns are considered problems:

/*eslint prefer-arrow-callback: "error"*/

foo(function(a) { return a; });
foo(function() { return this.a; }.bind(this));

The following patterns are not considered problems:

/*eslint prefer-arrow-callback: "error"*/
/*eslint-env es6*/

foo(a => a);
foo(function*() { yield; });

// this is not a callback.
var foo = function foo(a) { return a; };

// using `this` without `.bind(this)`.
foo(function() { return this.a; });

// recursively.
foo(function bar(n) { return n && n + bar(n - 1); });

Options

This rule takes one optional argument, an object which is an options object.

allowNamedFunctions

This is a boolean option and it is false by default. When set to true, the rule doesn't warn on named functions used as callbacks.

Examples of correct code for the { "allowNamedFunctions": true } option:

/*eslint prefer-arrow-callback: ["error", { "allowNamedFunctions": true }]*/

foo(function bar() {});

allowUnboundThis

This is a boolean option and it is true by default. When set to false, this option allows the use of this without restriction and checks for dynamically assigned this values such as when using Array.prototype.map with a context argument. Normally, the rule will flag the use of this whenever a function does not use bind() to specify the value of this constantly.

Examples of incorrect code for the { "allowUnboundThis": false } option:

/*eslint prefer-arrow-callback: ["error", { "allowUnboundThis": false }]*/
/*eslint-env es6*/

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function (itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about function expressions in an argument list, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

var rc = require('rc');
Severity: Minor
Found in gulpfile.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

var task = require('./tasks/helpers/task')(gulp);
Severity: Minor
Found in gulpfile.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var transpile = require('./transpile').apply(null, args);
Severity: Minor
Found in tasks/build.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected named function 'copy'.
Open

    return function copy() {
Severity: Minor
Found in tasks/copy.js by eslint

Require or disallow named function expressions (func-names)

A pattern that's becoming more common is to give function expressions names to aid in debugging. For example:

Foo.prototype.bar = function bar() {};

Adding the second bar in the above example is optional. If you leave off the function name then when the function throws an exception you are likely to get something similar to anonymous function in the stack trace. If you provide the optional name for a function expression then you will get the name of the function expression in the stack trace.

Rule Details

This rule can enforce or disallow the use of named function expressions.

Options

This rule has a string option:

  • "always" (default) requires function expressions to have a name
  • "as-needed" requires function expressions to have a name, if the name cannot be assigned automatically in an ES6 environment
  • "never" disallows named function expressions, except in recursive functions, where a name is needed

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "always" option:

/*eslint func-names: ["error", "always"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

as-needed

ECMAScript 6 introduced a name property on all functions. The value of name is determined by evaluating the code around the function to see if a name can be inferred. For example, a function assigned to a variable will automatically have a name property equal to the name of the variable. The value of name is then used in stack traces for easier debugging.

Examples of incorrect code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Examples of correct code for this rule with the default "as-needed" option:

/*eslint func-names: ["error", "as-needed"]*/

var bar = function() {};

(function bar() {
    // ...
}())

never

Examples of incorrect code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function bar() {};

(function bar() {
    // ...
}())

Examples of correct code for this rule with the "never" option:

/*eslint func-names: ["error", "never"]*/

Foo.prototype.bar = function() {};

(function() {
    // ...
}())

Further Reading

Compatibility

Expected property shorthand.
Open

        gulp: gulp,
Severity: Minor
Found in tasks/documentation.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unnecessary escape character: \".
Open

                    node.value = node.value.replace(/href=\"\.\/(.*?)\.md\"/g, (match, basename) => {
Severity: Minor
Found in tasks/html.js by eslint

Disallow unnecessary escape usage (no-useless-escape)

Escaping non-special characters in strings, template literals, and regular expressions doesn't have any effect, as demonstrated in the following example:

let foo = "hol\a"; // > foo = "hola"
let bar = `${foo}\!`; // > bar = "hola!"
let baz = /\:/ // same functionality with /:/

Rule Details

This rule flags escapes that can be safely removed without changing behavior.

Examples of incorrect code for this rule:

/*eslint no-useless-escape: "error"*/

"\'";
'\"';
"\#";
"\e";
`\"`;
`\"${foo}\"`;
`\#{foo}`;
/\!/;
/\@/;

Examples of correct code for this rule:

/*eslint no-useless-escape: "error"*/

"\"";
'\'';
"\x12";
"\u00a9";
"\371";
"xs\u2111";
`\``;
`\${${foo}\}`;
`$\{${foo}\}`;
/\\/g;
/\t/g;
/\w\$\*\^\./;

When Not To Use It

If you don't want to be notified about unnecessary escapes, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Expected property shorthand.
Open

                pkg: pkg,
Severity: Minor
Found in tasks/html.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var isAliased = Array.isArray(taskDefinition);
Severity: Minor
Found in gulpfile.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var taskFactory, taskFunction;
Severity: Minor
Found in gulpfile.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Expected space(s) after "catch".
Open

    } catch(err) {
Severity: Minor
Found in gulpfile.js by eslint

enforce consistent spacing before and after keywords (keyword-spacing)

Keywords are syntax elements of JavaScript, such as function and if. These identifiers have special meaning to the language and so often appear in a different color in code editors. As an important part of the language, style guides often refer to the spacing that should be used around keywords. For example, you might have a style guide that says keywords should be always surrounded by spaces, which would mean if-else statements must look like this:

if (foo) {
    // ...
} else {
    // ...
}

Of course, you could also have a style guide that disallows spaces around keywords.

Rule Details

This rule enforces consistent spacing around keywords and keyword-like tokens: as (in module declarations), async (of async functions), await (of await expressions), break, case, catch, class, const, continue, debugger, default, delete, do, else, export, extends, finally, for, from (in module declarations), function, get (of getters), if, import, in, instanceof, let, new, of (in for-of statements), return, set (of setters), static, super, switch, this, throw, try, typeof, var, void, while, with, and yield. This rule is designed carefully not to conflict with other spacing rules: it does not apply to spacing where other rules report problems.

Options

This rule has an object option:

  • "before": true (default) requires at least one space before keywords
  • "before": false disallows spaces before keywords
  • "after": true (default) requires at least one space after keywords
  • "after": false disallows spaces after keywords
  • "overrides" allows overriding spacing style for specified keywords

before

Examples of incorrect code for this rule with the default { "before": true } option:

/*eslint keyword-spacing: ["error", { "before": true }]*/

if (foo) {
    //...
}else if (bar) {
    //...
}else {
    //...
}

Examples of correct code for this rule with the default { "before": true } option:

/*eslint keyword-spacing: ["error", { "before": true }]*/
/*eslint-env es6*/

if (foo) {
    //...
} else if (bar) {
    //...
} else {
    //...
}

// no conflict with `array-bracket-spacing`
let a = [this];
let b = [function() {}];

// no conflict with `arrow-spacing`
let a = ()=> this.foo;

// no conflict with `block-spacing`
{function foo() {}}

// no conflict with `comma-spacing`
let a = [100,this.foo, this.bar];

// not conflict with `computed-property-spacing`
obj[this.foo] = 0;

// no conflict with `generator-star-spacing`
function *foo() {}

// no conflict with `key-spacing`
let obj = {
    foo:function() {}
};

// no conflict with `object-curly-spacing`
let obj = {foo: this};

// no conflict with `semi-spacing`
let a = this;function foo() {}

// no conflict with `space-in-parens`
(function () {})();

// no conflict with `space-infix-ops`
if ("foo"in {foo: 0}) {}
if (10+this.foo<= this.bar) {}

// no conflict with `jsx-curly-spacing`
let a = 

Examples of incorrect code for this rule with the { "before": false } option:

/*eslint keyword-spacing: ["error", { "before": false }]*/

if (foo) {
    //...
} else if (bar) {
    //...
} else {
    //...
}

Examples of correct code for this rule with the { "before": false } option:

/*eslint keyword-spacing: ["error", { "before": false }]*/

if (foo) {
    //...
}else if (bar) {
    //...
}else {
    //...
}

after

Examples of incorrect code for this rule with the default { "after": true } option:

/*eslint keyword-spacing: ["error", { "after": true }]*/

if(foo) {
    //...
} else if(bar) {
    //...
} else{
    //...
}

Examples of correct code for this rule with the default { "after": true } option:

/*eslint keyword-spacing: ["error", { "after": true }]*/

if (foo) {
    //...
} else if (bar) {
    //...
} else {
    //...
}

// not conflict with `array-bracket-spacing`
let a = [this];

// not conflict with `arrow-spacing`
let a = ()=> this.foo;

// not conflict with `comma-spacing`
let a = [100, this.foo, this.bar];

// not conflict with `computed-property-spacing`
obj[this.foo] = 0;

// not conflict with `generator-star-spacing`
function* foo() {}

// not conflict with `key-spacing`
let obj = {
    foo:function() {}
};

// not conflict with `func-call-spacing`
class A {
    constructor() {
        super();
    }
}

// not conflict with `object-curly-spacing`
let obj = {foo: this};

// not conflict with `semi-spacing`
let a = this;function foo() {}

// not conflict with `space-before-function-paren`
function() {}

// no conflict with `space-infix-ops`
if ("foo"in{foo: 0}) {}
if (10+this.foo<= this.bar) {}

// no conflict with `space-unary-ops`
function* foo(a) {
    return yield+a;
}

// no conflict with `yield-star-spacing`
function* foo(a) {
    return yield* a;
}

// no conflict with `jsx-curly-spacing`
let a = 

Examples of incorrect code for this rule with the { "after": false } option:

/*eslint keyword-spacing: ["error", { "after": false }]*/

if (foo) {
    //...
} else if (bar) {
    //...
} else {
    //...
}

Examples of correct code for this rule with the { "after": false } option:

/*eslint keyword-spacing: ["error", { "after": false }]*/

if(foo) {
    //...
} else if(bar) {
    //...
} else{
    //...
}

overrides

Examples of correct code for this rule with the { "overrides": { "if": { "after": false }, "for": { "after": false }, "while": { "after": false } } } option:

/*eslint keyword-spacing: ["error", { "overrides": {
  "if": { "after": false },
  "for": { "after": false },
  "while": { "after": false }
} }]*/

if(foo) {
    //...
} else if(bar) {
    //...
} else {
    //...
}

for(;;);

while(true) {
  //...
}

When Not To Use It

If you don't want to enforce consistency on keyword spacing, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var clean = require('./clean').apply(null, args);
Severity: Minor
Found in tasks/build.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var html = require('./html').apply(null, args);
Severity: Minor
Found in tasks/build.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

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