muneebalam/scrapenhl2

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Function add has 72 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    add: function( elem, types, handler, data, selector ) {

        var handleObjIn, eventHandle, tmp,
            events, t, handleObj,
            special, handlers, type, namespaces, origType,
Severity: Major
Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

    Function splitChars has 72 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    var splitChars = (function() {
        var result = {};
        var singles = [96, 180, 187, 191, 215, 247, 749, 885, 903, 907, 909, 930, 1014, 1648,
             1748, 1809, 2416, 2473, 2481, 2526, 2601, 2609, 2612, 2615, 2653, 2702,
             2706, 2729, 2737, 2740, 2857, 2865, 2868, 2910, 2928, 2948, 2961, 2971,
    Severity: Major
    Found in docs/build/_static/searchtools.js - About 2 hrs to fix

      Function matcherFromGroupMatchers has 72 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function matcherFromGroupMatchers( elementMatchers, setMatchers ) {
          var bySet = setMatchers.length > 0,
              byElement = elementMatchers.length > 0,
              superMatcher = function( seed, context, xml, results, outermost ) {
                  var elem, j, matcher,
      Severity: Major
      Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        def get_raw_toi(season, game):
            """
            Loads the compressed json file containing this game's shifts from disk.
        
            :param season: int, the season
        Severity: Major
        Found in scrapenhl2/scrape/scrape_toi.py and 1 other location - About 2 hrs to fix
        scrapenhl2/scrape/scrape_pbp.py on lines 108..119

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        def get_raw_pbp(season, game):
            """
            Loads the compressed json file containing this game's play by play from disk.
        
            :param season: int, the season
        Severity: Major
        Found in scrapenhl2/scrape/scrape_pbp.py and 1 other location - About 2 hrs to fix
        scrapenhl2/scrape/scrape_toi.py on lines 147..158

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function resolve has 69 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                            function resolve( depth, deferred, handler, special ) {
                                return function() {
                                    var that = this,
                                        args = arguments,
                                        mightThrow = function() {
        Severity: Major
        Found in docs/build/html/_static/jquery-3.1.0.js - About 2 hrs to fix

          Function resolve has 69 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                              function resolve( depth, deferred, handler, special ) {
                                  return function() {
                                      var that = this,
                                          args = arguments,
                                          mightThrow = function() {
          Severity: Major
          Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

            Function _game_h2h_chart has 69 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            def _game_h2h_chart(season, game, corsi, toi, orderh, orderr, numf_h=None, numf_r=None, save_file=None):
                """
                This method actually does the plotting for game_h2h
            
                :param season: int, the season
            Severity: Major
            Found in scrapenhl2/plot/game_h2h.py - About 2 hrs to fix

              Function player_as_id has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
              Open

              def player_as_id(playername, filterids=None, dob=None):
                  """
                  A helper method. If player entered is int, returns that. If player is str, returns integer id of that player.
              
                  :param playername: int, or str, the player whose names you want to retrieve
              Severity: Minor
              Found in scrapenhl2/scrape/players.py - About 2 hrs to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if cfca is None:
                          gamedf.loc[gamedf.Team1 == 'R', 'HomeCorsi'] = gamedf.loc[gamedf.Team1 == 'R', 'HomeCorsi'] * -1
              Severity: Major
              Found in scrapenhl2/manipulate/combos.py and 1 other location - About 2 hrs to fix
              scrapenhl2/manipulate/manipulate.py on lines 1477..1478

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  timeh2h = int(toi[(toi.PlayerID1 == orderh[0]) & (toi.PlayerID2 == orderr[0])].Secs.iloc[0])
              Severity: Major
              Found in scrapenhl2/plot/game_h2h.py and 1 other location - About 2 hrs to fix
              scrapenhl2/plot/game_h2h.py on lines 200..200

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if cfca is None:
                          pairs.loc[pairs.Team1 == 'R', 'HomeCorsi'] = pairs.loc[pairs.Team1 == 'R', 'HomeCorsi'] * -1
              Severity: Major
              Found in scrapenhl2/manipulate/manipulate.py and 1 other location - About 2 hrs to fix
              scrapenhl2/manipulate/combos.py on lines 101..102

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  shoth2h = int(corsi[(corsi.PlayerID1 == orderh[0]) & (corsi.PlayerID2 == orderr[0])].HomeCorsi.iloc[0])
              Severity: Major
              Found in scrapenhl2/plot/game_h2h.py and 1 other location - About 2 hrs to fix
              scrapenhl2/plot/game_h2h.py on lines 199..199

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Function done has 67 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      function done( status, nativeStatusText, responses, headers ) {
                          var isSuccess, success, error, response, modified,
                              statusText = nativeStatusText;
              
                          // Ignore repeat invocations
              Severity: Major
              Found in docs/build/html/_static/jquery-3.1.0.js - About 2 hrs to fix

                Function done has 67 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        function done( status, nativeStatusText, responses, headers ) {
                            var isSuccess, success, error, response, modified,
                                statusText = nativeStatusText;
                
                            // Ignore repeat invocations
                Severity: Major
                Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

                  Consider simplifying this complex logical expression.
                  Open

                                          if ( forward && useCache ) {
                  
                                              // Seek `elem` from a previously-cached index
                  
                                              // ...in a gzip-friendly way
                  Severity: Critical
                  Found in docs/build/html/_static/jquery-3.1.0.js - About 2 hrs to fix

                    Consider simplifying this complex logical expression.
                    Open

                                            if ( forward && useCache ) {
                    
                                                // Seek `elem` from a previously-cached index
                    
                                                // ...in a gzip-friendly way
                    Severity: Critical
                    Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

                      Function setMatcher has 66 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                      function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
                          if ( postFilter && !postFilter[ expando ] ) {
                              postFilter = setMatcher( postFilter );
                          }
                          if ( postFinder && !postFinder[ expando ] ) {
                      Severity: Major
                      Found in docs/build/html/_static/jquery-3.1.0.js - About 2 hrs to fix

                        Function setMatcher has 66 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                        function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
                            if ( postFilter && !postFilter[ expando ] ) {
                                postFilter = setMatcher( postFilter );
                            }
                            if ( postFinder && !postFinder[ expando ] ) {
                        Severity: Major
                        Found in docs/build/_static/jquery-3.1.0.js - About 2 hrs to fix

                          Function superMatcher has 65 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                                  superMatcher = function( seed, context, xml, results, outermost ) {
                                      var elem, j, matcher,
                                          matchedCount = 0,
                                          i = "0",
                                          unmatched = seed && [],
                          Severity: Major
                          Found in docs/build/html/_static/jquery-3.1.0.js - About 2 hrs to fix
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