lib/tabletop/randomizers/coin.rb
require_relative 'randomizer'
require 'set'
module Tabletop
class Coin < Randomizer
def initialize(keywords={})
super(keywords.merge(:possible_values => [0,1]))
end
def flip
set_to random_value
end
def heads?
value == 1
end
def tails?
value == 0
end
def set_to_heads
set_to(1)
end
def set_to_tails
set_to(0)
end
# Returns either "( )" or "(+)" depending on #value
def to_s
"(#{[' ', '+'][value]})"
end
end
end