service/pushbullet/pushbullet.go
package pushbullet
import (
"context"
"fmt"
"github.com/cschomburg/go-pushbullet"
)
// Pushbullet struct holds necessary data to communicate with the Pushbullet API.
type Pushbullet struct {
client *pushbullet.Client
deviceNicknames []string
}
// New returns a new instance of a Pushbullet notification service.
// For more information about Pushbullet api token:
//
// -> https://docs.pushbullet.com/#api-overview
func New(apiToken string) *Pushbullet {
client := pushbullet.New(apiToken)
pb := &Pushbullet{
client: client,
deviceNicknames: []string{},
}
return pb
}
// AddReceivers takes Pushbullet device nicknames and adds them to the internal deviceNicknames list.
// The Send method will send a given message to all those devices.
func (pb *Pushbullet) AddReceivers(deviceNicknames ...string) {
pb.deviceNicknames = append(pb.deviceNicknames, deviceNicknames...)
}
// Send takes a message subject and a message body and sends them to all valid devices.
// you will need Pushbullet installed on the relevant devices
// (android, chrome, firefox, windows)
// see https://www.pushbullet.com/apps
func (pb Pushbullet) Send(ctx context.Context, subject, message string) error {
for _, deviceNickname := range pb.deviceNicknames {
select {
case <-ctx.Done():
return ctx.Err()
default:
dev, err := pb.client.Device(deviceNickname)
if err != nil {
return fmt.Errorf("get device with nickname %q: %w", deviceNickname, err)
}
if err = dev.PushNote(subject, message); err != nil {
return fmt.Errorf("send push to %q: %w", deviceNickname, err)
}
}
}
return nil
}