Showing 65 of 65 total issues
Class has too many lines. [324/250] Open
class Parser < Lexer
def self.keywords(*names)
names.each do |name|
rule("#{name}_keyword") { str(name.to_s).as(:keyword) >> spaces? }
end
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- Exclude checks
This cop checks if the length a class exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method compile
has a Cognitive Complexity of 57 (exceeds 5 allowed). Consider refactoring. Open
def compile
children = @node.children.dup
operator = children.shift.to_s
insert_parens = @parent.node.type == :op && !@parent.node.children.first.to_s.end_with?("=")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File compiler.rb
has 518 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "spoon/util/namespace"
module Spoon
class Compiler
attr_reader :name
Method has too many lines. [73/30] Open
def compile
children = @node.children.dup
operator = children.shift.to_s
insert_parens = @parent.node.type == :op && !@parent.node.children.first.to_s.end_with?("=")
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
File parser.rb
has 331 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "parslet"
require "parslet/convenience"
require "spoon/lexer"
Method compile
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def compile
children = @node.children.dup
if @node.option :is_interpolated
children.each do |child|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for compile is too high. [21/6] Open
def compile
children = @node.children.dup
operator = children.shift.to_s
insert_parens = @parent.node.type == :op && !@parent.node.children.first.to_s.end_with?("=")
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method scope_name
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def scope_name(node)
content = subtree(node)
is_self = node.option :is_self
is_this = node.option :is_this
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method compile
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
def compile
children = @node.children.dup
operator = children.shift.to_s
insert_parens = @parent.node.type == :op && !@parent.node.children.first.to_s.end_with?("=")
Cyclomatic complexity for compile is too high. [13/6] Open
def compile
children = @node.children.dup
if @node.option :is_interpolated
children.each do |child|
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for scope_name is too high. [12/6] Open
def scope_name(node)
content = subtree(node)
is_self = node.option :is_self
is_this = node.option :is_this
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method has too many lines. [35/30] Open
def scope_name(node)
content = subtree(node)
is_self = node.option :is_self
is_this = node.option :is_this
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method has too many lines. [33/30] Open
def compile
children = @node.children.dup
if @node.option :is_interpolated
children.each do |child|
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method compile
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def compile
@compiler.scope.add
children = @node.children.dup
type = (@node.option(:is_typed) ? children.shift : false)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for to_op is too high. [8/6] Open
def to_op
str = trim
return "..." if str == ".." || str == "to"
return "!" if str == "not"
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for compile is too high. [8/6] Open
def compile
@compiler.scope.add
children = @node.children.dup
@content << "#" unless @parent.node.type == :ifdef
@content << "if (#{subtree(children.shift)})\n"
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method has too many lines. [32/30] Open
def initialize(path = "main")
@name = File.basename(path, ".*")
.split('-')
.collect(&:capitalize)
.join
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Cyclomatic complexity for check_indentation is too high. [7/6] Open
def check_indentation(source)
@current = 0
while source.matches?(@matcher)
source.consume(1)
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for compile is too high. [7/6] Open
def compile
@compiler.scope.add
children = @node.children.dup
type = (@node.option(:is_typed) ? children.shift : false)
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method compile
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def compile
@compiler.scope.add
children = @node.children.dup
@content << "#" unless @parent.node.type == :ifdef
@content << "if (#{subtree(children.shift)})\n"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"