cpp/frameSimulator/include/DummyUDPFrame.h
#ifndef FRAMESIMULATOR_DUMMYUDPFRAME_H
#define FRAMESIMULATOR_DUMMYUDPFRAME_H
#include <vector>
#include <iostream>
#include <sstream>
#include <string>
#include <stdint.h>
#include "Packet.h"
namespace FrameSimulator {
struct DummyUDPPacketHeader {
uint32_t frame_number;
uint32_t packet_number_flags;
};
}
#endif //FRAMESIMULATOR_DUMMYUDPFRAME_H