Showing 10 of 10 total issues
Table
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
@classic
export default class Table extends EmberObject.extend({
/**
* @property columns
* @type {Ember.Array}
Function onRowClick
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
onRowClick(row, e) {
let rows = this.table.rows;
let multiSelect = this.multiSelect;
let multiSelectRequiresKeyboard = this.multiSelectRequiresKeyboard;
let canSelect = this.canSelect;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onRowClick
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
onRowClick(row, e) {
let rows = this.table.rows;
let multiSelect = this.multiSelect;
let multiSelectRequiresKeyboard = this.multiSelectRequiresKeyboard;
let canSelect = this.canSelect;
Function _mouseMove
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
_mouseMove(e) {
if (this.isResizing) {
e.preventDefault();
e.stopPropagation();
Function onMediaChange
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
onMediaChange: observer('table.allColumns.[]', function () {
let responsive = this.responsive;
let matches = this.media.matches;
let breakpoints = this.breakpoints;
let table = this.table;
Function setupScrollOffset
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
setupScrollOffset: action(function (element) {
let { scrollTo, _scrollTo, scrollToRow, _scrollToRow } = this;
let targetScrollOffset = null;
this.setProperties({ _scrollTo: scrollTo, _scrollToRow: scrollToRow });
Function setupScrollOffset
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
setupScrollOffset: action(function (element) {
let { scrollTo, _scrollTo, scrollToRow, _scrollToRow } = this;
let targetScrollOffset = null;
this.setProperties({ _scrollTo: scrollTo, _scrollToRow: scrollToRow });
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onColumnClick
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
onColumnClick(column) {
if (column.sortable && this.sortOnClick) {
if (column.sorted) {
column.toggleProperty('ascending');
} else {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _mouseMove
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
_mouseMove(e) {
if (this.isResizing) {
e.preventDefault();
e.stopPropagation();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function totalWidth
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
totalWidth: computed('visibleColumns.@each.width', function () {
let visibleColumns = this.visibleColumns;
let widths = visibleColumns.getEach('width');
let unit = (widths[0] || '').match(/\D+$/);
let totalWidth = 0;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"