Class SourceController
has 81 methods (exceeds 20 allowed). Consider refactoring. Open
class SourceController < ApplicationController
include MaintenanceHelper
include ValidationHelper
include Source::Errors
Method project_command_copy
has a Cognitive Complexity of 36 (exceeds 8 allowed). Consider refactoring. Open
def project_command_copy
project_name = params[:project]
@project = Project.find_by_name(project_name)
raise CmdExecutionNoPermission, "no permission to execute command 'copy'" unless (@project && User.session.can_modify?(@project)) ||
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method verify_release_targets!
has a Cognitive Complexity of 24 (exceeds 8 allowed). Consider refactoring. Open
def verify_release_targets!(pro, filter_architecture = nil)
repo_matches = nil
repo_bad_type = nil
pro.repositories.each do |repo|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method package_command
has a Cognitive Complexity of 23 (exceeds 8 allowed). Consider refactoring. Open
def package_command
params[:user] = User.session.login
raise MissingParameterError, 'POST request without given cmd parameter' unless params[:cmd]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method project_command_copy
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
def project_command_copy
project_name = params[:project]
@project = Project.find_by_name(project_name)
raise CmdExecutionNoPermission, "no permission to execute command 'copy'" unless (@project && User.session.can_modify?(@project)) ||
Method package_command_release
has a Cognitive Complexity of 16 (exceeds 8 allowed). Consider refactoring. Open
def package_command_release
pkg = Package.get_by_project_and_name(params[:project], params[:package],
follow_project_links: false,
follow_multibuild: true,
follow_project_scmsync_links: true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method package_command
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def package_command
params[:user] = User.session.login
raise MissingParameterError, 'POST request without given cmd parameter' unless params[:cmd]
Method package_command_release
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
def package_command_release
pkg = Package.get_by_project_and_name(params[:project], params[:package],
follow_project_links: false,
follow_multibuild: true,
follow_project_scmsync_links: true)
Method validate_target_for_package_command_exists!
has a Cognitive Complexity of 13 (exceeds 8 allowed). Consider refactoring. Open
def validate_target_for_package_command_exists!
@project = nil
@package = nil
follow_project_links = SOURCE_UNTOUCHED_COMMANDS.include?(@command)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update_file
has a Cognitive Complexity of 11 (exceeds 8 allowed). Consider refactoring. Open
def update_file
check_permissions_for_file
raise PutFileNoPermission, "Insufficient permissions to store file in package #{@package_name}, project #{@project_name}" unless @allowed
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete_project_pubkey
has a Cognitive Complexity of 10 (exceeds 8 allowed). Consider refactoring. Open
def delete_project_pubkey
params[:user] = User.session.login
path = pubkey_path
# check for permissions
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method package_command_rebuild
has a Cognitive Complexity of 10 (exceeds 8 allowed). Consider refactoring. Open
def package_command_rebuild
repo_name = params[:repo]
arch_name = params[:arch]
# check for sources in this or linked project
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method package_command_instantiate
has a Cognitive Complexity of 9 (exceeds 8 allowed). Consider refactoring. Open
def package_command_instantiate
project = Project.get_by_name(params[:project])
opackage = Package.get_by_project_and_name(project.name, params[:package], check_update_project: true)
raise RemoteProjectError, 'Instantiation from remote project is not supported' unless opackage
raise CmdExecutionNoPermission, 'package is already intialized here' if project == opackage.project
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
raise Project::ForbiddenError if params[:flag] == 'access' && params[:status] == 'enable' && !@project.enabled_for?('access', params[:repository], params[:arch])
if params[:flag] == 'sourceaccess' && params[:status] == 'enable' &&
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if params[:flag] == 'sourceaccess' && params[:status] == 'enable' &&
!@project.enabled_for?('sourceaccess', params[:repository], params[:arch])
raise Project::ForbiddenError
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76