padrino/padrino-framework

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Method expand has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def expand(params)
        params = @default_values.merge(params) if @default_values.is_a?(Hash)
        params, query = params.each_with_object([{}, {}]) do |(key, val), parts|
          parts[handler.names.include?(key.to_s) ? 0 : 1][key] = val
        end
Severity: Minor
Found in padrino-core/lib/padrino-core/path_router/matcher.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method list_app_routes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

def list_app_routes(app, args)
  app_routes = app.named_routes
  app_routes.reject! { |r| r.identifier.to_s !~ /#{args.query}/ } if args.query && !args.query.empty?
  app_routes.map! { |r| [r.verb, r.name, r.path] }
  return if app_routes.empty?
Severity: Minor
Found in padrino-core/lib/padrino-core/cli/rake_tasks.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method render has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def render(engine, data=nil, options={}, locals={}, &block)
        # If engine is nil, ignore engine parameter and shift up all arguments
        # render nil, "index", { :layout => true }, { :localvar => "foo" }
        engine, data, options = data, options, locals if engine.nil? && data

Severity: Minor
Found in padrino-helpers/lib/padrino/rendering.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_task has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def create_task
        validate_namespace name
        self.destination_root = options[:root]
        if in_app_root?
          app        = options[:app]
Severity: Minor
Found in padrino-gen/lib/padrino-gen/generators/task.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method registered has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def registered(app)
          app.register Padrino::Admin unless app.extensions.include?(Padrino::Admin)
          app.set :session_id, "_padrino_#{Padrino.env}_#{app.app_name}" unless app.respond_to?(:session_id)
          app.set :admin_model, 'Account' unless app.respond_to?(:admin_model)
          app.helpers Padrino::Admin::Helpers::AuthenticationHelpers
Severity: Minor
Found in padrino-admin/lib/padrino-admin/access_control.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method deep_dup has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def deep_dup(object)
      case object
      when Array
        object.map{ |value| deep_dup(value) }
      when Hash
Severity: Minor
Found in padrino-support/lib/padrino-support/utils.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setup_default_middleware has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def setup_default_middleware(builder)
        setup_sessions builder
        builder.use Sinatra::ExtendedRack           if defined?(EventMachine)
        builder.use Padrino::ShowExceptions         if show_exceptions?
        builder.use Padrino::Logger::Rack, uri_root if Padrino.logger && logging?
Severity: Minor
Found in padrino-core/lib/padrino-core/application/application_setup.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method prepare has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def prepare(task)
        if options.help?
          help(task.to_s)
          exit
        end
Severity: Minor
Found in padrino-core/lib/padrino-core/cli/launcher.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method already_exists? has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def already_exists?(name, project_name = nil)
        project_name = project_name ? (Object.const_get(project_name) rescue nil) : nil
        Object.const_defined?(name) || (project_name && project_name.const_defined?(name))
      end
Severity: Minor
Found in padrino-gen/lib/padrino-gen/generators/actions.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method number_with_delimiter has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def number_with_delimiter(number, *args)
        options = args.last.is_a?(Hash) ? Utils.symbolize_keys(args.pop) : {}

        defaults = I18n.translate(:'number.format', :locale => options[:locale], :raise => true) rescue {}

Severity: Minor
Found in padrino-helpers/lib/padrino-helpers/number_helpers.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method fetch_layout_path has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def fetch_layout_path(given_layout, layouts_path=views)
        layout_name = (given_layout || @layout || :application).to_s
        cache_layout_path(layout_name) do
          if Pathname.new(layout_name).absolute? && Dir["#{layout_name}.*"].any? || Dir["#{layouts_path}/#{layout_name}.*"].any?
            layout_name
Severity: Minor
Found in padrino-helpers/lib/padrino/rendering.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method glob_templates has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def glob_templates(views_path, template_path)
        parts = []
        parts << views_path if views_path
        if respond_to?(:request) && request.respond_to?(:controller) && request.controller && Pathname.new(template_path).relative?
          parts << "{,#{request.controller}}"
Severity: Minor
Found in padrino-helpers/lib/padrino/rendering.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method to_proc has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def to_proc
      if @args.empty? && @options.empty?
        block
      else
        filter = self
Severity: Minor
Found in padrino-core/lib/padrino-core/filter.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method csrf_protection has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def csrf_protection(enabled)
        return unless enabled
        condition do
          if request.env['protection.csrf.failed']
            message = settings.protect_from_csrf.kind_of?(Hash) && settings.protect_from_csrf[:message] || 'Forbidden'
Severity: Minor
Found in padrino-core/lib/padrino-core/application/routing.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method rake has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def rake(*args)
        prepare :rake
        args << "-T" if options[:list]
        args << options[:list]  unless options[:list].nil? || options[:list].to_s == "list"
        args << "--trace" if options[:trace]
Severity: Minor
Found in padrino-core/lib/padrino-core/cli/base.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method generate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def generate(*args)
        
          # We try to load the vendored padrino-gen if exist
          padrino_gen_path = File.expand_path('../../../../padrino-gen/lib', __dir__)
          $:.unshift(padrino_gen_path) if File.directory?(padrino_gen_path) && !$:.include?(padrino_gen_path)
Severity: Minor
Found in padrino-core/lib/padrino-core/cli/base.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_helper has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def create_helper
        validate_namespace name
        self.destination_root = options[:root]
        if in_app_root?
          app = options[:app]
Severity: Minor
Found in padrino-gen/lib/padrino-gen/generators/helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method remove_constant has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def remove_constant(const)
      return if constant_excluded?(const)
      base, _, object = const.to_s.rpartition('::')
      base = base.empty? ? Object : base.constantize
      base.send :remove_const, object
Severity: Minor
Found in padrino-core/lib/padrino-core/reloader.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method map has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def map(options={})
      path = options[:path] || "/"
      host = options[:host]
      app  = options[:to]

Severity: Minor
Found in padrino-core/lib/padrino-core/router.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method grouped_options_for_select has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def grouped_options_for_select(collection, state = {})
          collection.map do |item|
            caption = item.shift
            attributes = item.last.kind_of?(Hash) ? item.pop : {}
            value = item.flatten(1)
Severity: Minor
Found in padrino-helpers/lib/padrino-helpers/form_helpers/options.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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