patrickfav/under-the-hood

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Showing 108 of 108 total issues

File DefaultProperties.java has 505 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 *  Copyright 2016 Patrick Favre-Bulle
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.

    DefaultProperties has 52 methods (exceeds 20 allowed). Consider refactoring.
    Open

    public final class DefaultProperties {
    
        private static final String TAG = DefaultProperties.class.getName();
    
        private DefaultProperties() {

      Method getNetworkConnectivityState has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
      Open

          public static ConnectionState getNetworkConnectivityState(@NonNull Context context) {
              if (ContextCompat.checkSelfPermission(context, Manifest.permission.ACCESS_NETWORK_STATE) == PackageManager.PERMISSION_GRANTED) {
                  ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
                  NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
      
      
      Severity: Minor
      Found in hood-core/src/main/java/at/favre/lib/hood/util/DeviceStatusUtil.java - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      DefaultButtonDefinitions has 31 methods (exceeds 20 allowed). Consider refactoring.
      Open

      public final class DefaultButtonDefinitions {
      
          private DefaultButtonDefinitions() {
          }
      
      

        File KeyValueEntry.java has 323 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        package at.favre.lib.hood.internal.entries;
        
        import android.app.Activity;
        import android.content.Intent;
        import android.os.Handler;

          Method getPageData has 90 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              @NonNull
              @Override
              public Pages getPageData(@NonNull Pages pages) {
                  Page firstPage = pages.addNewPage("General");
          
          
          Severity: Major
          Found in app/src/main/java/at/favre/app/hood/demo/DebugDarkActivity.java - About 3 hrs to fix

            File PackageInfoAssembler.java has 296 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            /*
             *  Copyright 2016 Patrick Favre-Bulle
             *
             *  Licensed under the Apache License, Version 2.0 (the "License");
             *  you may not use this file except in compliance with the License.

              Method getPageData has 76 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  @NonNull
                  @Override
                  public Pages getPageData(@NonNull Pages pages) {
                      Page firstPage = pages.addNewPage("General");
              
              

                Method createSectionTelephonyManger has 60 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    public static Section.HeaderSection createSectionTelephonyManger(@Nullable Context context) {
                        Section.ModifiableHeaderSection section = Hood.ext().createSection("Telephony Status");
                        if (context != null) {
                            if (ContextCompat.checkSelfPermission(context, Manifest.permission.READ_PHONE_STATE) != PackageManager.PERMISSION_GRANTED) {
                                section.setErrorMessage("Cannot display data - requires READ_PHONE_STATE permission.");

                  PackageInfoAssembler has 22 methods (exceeds 20 allowed). Consider refactoring.
                  Open

                  public class PackageInfoAssembler {
                      private static final String TAG = PackageInfoAssembler.class.getSimpleName();
                  
                      public enum Type {
                          /**

                    Method onCreate has 56 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        @Override
                        protected void onCreate(@Nullable Bundle savedInstanceState) {
                            super.onCreate(savedInstanceState);
                            ActivityMainBinding binding = DataBindingUtil.setContentView(this, R.layout.activity_main);
                    
                    
                    Severity: Major
                    Found in app/src/main/java/at/favre/app/hood/demo/MainActivity.java - About 2 hrs to fix

                      Method createSectionBatteryInfo has 53 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          public static Section.HeaderSection createSectionBatteryInfo(@Nullable final Context context) {
                              Section.ModifiableHeaderSection section = Hood.ext().createSection("Battery Info");
                              if (context != null) {
                                  final IntentFilter battIntentFilter = new IntentFilter(Intent.ACTION_BATTERY_CHANGED);
                                  final Intent batteryStatus = context.registerReceiver(null, battIntentFilter);

                        Method createSectionConnectivityStatusInfo has 45 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                            public static Section.HeaderSection createSectionConnectivityStatusInfo(@Nullable final Context context, boolean includeNetworkState, boolean includeWifiState, boolean includeBtState, boolean includeNfcState) {
                                Section.ModifiableHeaderSection section = Hood.ext().createSection("Connectivity Status");
                        
                                if (context != null) {
                                    if (includeNetworkState) {

                          Method createPmDeclaredSystemFeatureInfo has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
                          Open

                              public static List<PageEntry<?>> createPmDeclaredSystemFeatureInfo(@NonNull Context context, @NonNull PackageInfo packageInfo) {
                                  try {
                                      Map<CharSequence, String> featureMap = new TreeMap<>();
                                      if (packageInfo.reqFeatures != null && packageInfo.reqFeatures.length > 0) {
                                          for (FeatureInfo reqFeature : packageInfo.reqFeatures) {

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method createDataMap has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
                          Open

                              @Override
                              public Map<String, String> createDataMap() {
                                  Map<String, String> map = new LinkedHashMap<>();
                                  for (PageEntry entry : entries) {
                                      if (entry instanceof KeyValueEntry) {

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                                      section.add(Hood.get().createPropertyEntry("usb-debugging", new DynamicValue<String>() {
                                          @Override
                                          public String getValue() {
                                              int settingsInt;
                                              if (Build.VERSION.SDK_INT > Build.VERSION_CODES.JELLY_BEAN_MR1) {
                          hood-core/src/main/java/at/favre/lib/hood/util/defaults/DefaultProperties.java on lines 517..528

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 113.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                                      section.add(Hood.get().createPropertyEntry("don't keep activities", new DynamicValue<String>() {
                                          @Override
                                          public String getValue() {
                                              int settingsInt;
                                              if (Build.VERSION.SDK_INT > Build.VERSION_CODES.JELLY_BEAN_MR1) {
                          hood-core/src/main/java/at/favre/lib/hood/util/defaults/DefaultProperties.java on lines 505..516

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 113.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Method createSectionAndroidDebugSettings has 42 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                              public static Section.HeaderSection createSectionAndroidDebugSettings(final Context context) {
                                  Section.ModifiableHeaderSection section = Hood.ext().createSection("Android Debug Settings");
                                  if (context != null) {
                                      section.add(Hood.get().createPropertyEntry("developer-mode", new DynamicValue<String>() {
                                          @Override

                            Method createInternalProcessDebugInfo has 40 lines of code (exceeds 25 allowed). Consider refactoring.
                            Open

                                public static Section.HeaderSection createInternalProcessDebugInfo(@Nullable final Context context) {
                                    Section.ModifiableHeaderSection section = Hood.ext().createSection("Process Debug Info");
                            
                                    if (context != null) {
                                        section.add(Hood.get().createPropertyEntry("heap-native", new DynamicValue<String>() {

                              Identical blocks of code found in 4 locations. Consider refactoring.
                              Open

                                  @Override
                                  public boolean equals(Object o) {
                                      if (this == o) return true;
                                      if (o == null || getClass() != o.getClass()) return false;
                              
                              
                              hood-core/src/main/java/at/favre/lib/hood/interfaces/values/SpinnerElement.java on lines 55..65
                              hood-core/src/release/java/at/favre/lib/hood/internal/DebugPages.java on lines 123..133
                              hood-core/src/release/java/at/favre/lib/hood/internal/UnmodifiablePages.java on lines 90..101

                              Duplicated Code

                              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                              Tuning

                              This issue has a mass of 106.

                              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                              Refactorings

                              Further Reading

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