Showing 12 of 14 total issues
Class Spinner
has 36 methods (exceeds 20 allowed). Consider refactoring. Open
class Spinner
include Formats
include MonitorMixin
# @raised when attempting to join dead thread
File spinner.rb
has 300 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "monitor"
require "tty-cursor"
require_relative "spinner/version"
require_relative "spinner/formats"
Class Multi
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
class Multi
include Enumerable
include MonitorMixin
extend Forwardable
File formats.rb
has 272 lines of code (exceeds 250 allowed). Consider refactoring. Open
module TTY
module Formats
FORMATS = {
classic: {
interval: 10,
Method execute_on_line
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def execute_on_line
if @multispinner
@multispinner.synchronize do
if @first_run
@row ||= @multispinner.next_row
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method register
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def register(pattern_or_spinner, **options, &job)
observable = options.delete(:observable) { true }
spinner = nil
synchronize do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method auto_spin
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def auto_spin
CURSOR_LOCK.synchronize do
start
sleep_time = 1.0 / @interval
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method stop
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def stop(stop_message = "", mark: nil)
mon_enter
return if done?
clear_line
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def initialize(*args)
super()
@options = args.last.is_a?(::Hash) ? args.pop : {}
message = args.empty? ? nil : args.pop
@inset_opts = @options.delete(:style) { DEFAULT_INSET }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method error_handler
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def error_handler
proc do
if error?
@top_spinner.error if @top_spinner
@fired ||= emit(:error) # fire once
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method done_handler
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def done_handler
proc do
if done?
@top_spinner.stop if @top_spinner && !error? && !success?
emit(:done)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method write
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def write(data, clear_first = false)
return unless tty? # write only to terminal
execute_on_line do
output.print(TTY::Cursor.column(1)) if clear_first
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"