File Helpers.php
has 718 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace App\Util\ActivityPub;
use App\Instance;
Function statusFirstOrFetch
has a Cognitive Complexity of 73 (exceeds 5 allowed). Consider refactoring. Open
public static function statusFirstOrFetch($url, $replyTo = false)
{
$url = self::validateUrl($url);
if ($url == false) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method statusFirstOrFetch
has 155 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function statusFirstOrFetch($url, $replyTo = false)
{
$url = self::validateUrl($url);
if ($url == false) {
return;
Method storeStatus
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function storeStatus($url, $profile, $activity)
{
$originalUrl = $url;
$id = isset($activity['id']) ? self::pluckval($activity['id']) : self::pluckval($activity['url']);
$url = isset($activity['url']) && is_string($activity['url']) ? self::pluckval($activity['url']) : self::pluckval($id);
Function normalizeAudience
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
public static function normalizeAudience($data, $localOnly = true)
{
if (! isset($data['to'])) {
return;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function storeStatus
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public static function storeStatus($url, $profile, $activity)
{
$originalUrl = $url;
$id = isset($activity['id']) ? self::pluckval($activity['id']) : self::pluckval($activity['url']);
$url = isset($activity['url']) && is_string($activity['url']) ? self::pluckval($activity['url']) : self::pluckval($id);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method profileUpdateOrCreate
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function profileUpdateOrCreate($url)
{
$res = self::fetchProfileFromUrl($url);
if (! $res || isset($res['id']) == false) {
return;
Helpers
has 22 functions (exceeds 20 allowed). Consider refactoring. Open
class Helpers
{
public static function validateObject($data)
{
$verbs = ['Create', 'Announce', 'Like', 'Follow', 'Delete', 'Accept', 'Reject', 'Undo', 'Tombstone'];
Method importNoteAttachment
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function importNoteAttachment($data, Status $status)
{
if (self::verifyAttachments($data) == false) {
// \Log::info('importNoteAttachment::failedVerification.', [$data['id']]);
$status->viewType();
Function profileUpdateOrCreate
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public static function profileUpdateOrCreate($url)
{
$res = self::fetchProfileFromUrl($url);
if (! $res || isset($res['id']) == false) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function importNoteAttachment
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public static function importNoteAttachment($data, Status $status)
{
if (self::verifyAttachments($data) == false) {
// \Log::info('importNoteAttachment::failedVerification.', [$data['id']]);
$status->viewType();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateUrl
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function validateUrl($url)
{
if (is_array($url)) {
$url = $url[0];
}
Method storePoll
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static function storePoll($profile, $res, $url, $ts, $reply_to, $cw, $scope, $id)
{
if (! isset($res['endTime']) || ! isset($res['oneOf']) || ! is_array($res['oneOf']) || count($res['oneOf']) > 4) {
return;
}
Function validateUrl
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public static function validateUrl($url)
{
if (is_array($url)) {
$url = $url[0];
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getScope
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public static function getScope($activity, $url)
{
$id = isset($activity['id']) ? self::pluckval($activity['id']) : self::pluckval($url);
$url = isset($activity['url']) ? self::pluckval($activity['url']) : self::pluckval($id);
$urlDomain = parse_url(self::pluckval($url), PHP_URL_HOST);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method normalizeAudience
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function normalizeAudience($data, $localOnly = true)
{
if (! isset($data['to'])) {
return;
}
Method verifyAttachments
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function verifyAttachments($data)
{
if (! isset($data['object']) || empty($data['object'])) {
$data = ['object' => $data];
}
Method storePoll
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
private static function storePoll($profile, $res, $url, $ts, $reply_to, $cw, $scope, $id)
Consider simplifying this complex logical expression. Open
if (config('instance.timeline.network.cached') &&
$status->in_reply_to_id === null &&
$status->reblog_of_id === null &&
in_array($status->type, ['photo', 'photo:album', 'video', 'video:album', 'photo:video:album']) &&
$status->created_at->gt(now()->subHours(config('instance.timeline.network.max_hours_old'))) &&
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return $valid;
Avoid too many return
statements within this method. Open
return $status;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return $profile;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return self::profileUpdateOrCreate($url);
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return $o && isset($o['type']) && $o['type'] == 'Person';
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return $status;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return;
Avoid too many return
statements within this method. Open
return $url;
Avoid too many return
statements within this method. Open
return;
Function profileFirstOrNew
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public static function profileFirstOrNew($url)
{
$url = self::validateUrl($url);
if ($url == false) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (config('autospam.live_filters.enabled')) {
$filters = config('autospam.live_filters.filters');
if (! empty($filters) && isset($res['content']) && ! empty($res['content']) && strlen($filters) > 3) {
$filters = array_map('trim', explode(',', $filters));
$content = $res['content'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 181.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (is_array($data['to']) && ! empty($data['to'])) {
foreach ($data['to'] as $to) {
if ($to == 'https://www.w3.org/ns/activitystreams#Public') {
$scope = 'public';
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (is_array($data['cc']) && ! empty($data['cc'])) {
foreach ($data['cc'] as $cc) {
if ($cc == 'https://www.w3.org/ns/activitystreams#Public') {
$scope = 'unlisted';
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (isset($res['to']) == true) {
if (is_array($res['to']) && in_array('https://www.w3.org/ns/activitystreams#Public', $res['to'])) {
$scope = 'public';
}
if (is_string($res['to']) && $res['to'] == 'https://www.w3.org/ns/activitystreams#Public') {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 94.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (isset($activity['to']) == true) {
if (is_array($activity['to']) && in_array('https://www.w3.org/ns/activitystreams#Public', $activity['to'])) {
$scope = 'public';
}
if (is_string($activity['to']) && $activity['to'] == 'https://www.w3.org/ns/activitystreams#Public') {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 94.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (isset($res['cc']) == true) {
if (is_array($res['cc']) && in_array('https://www.w3.org/ns/activitystreams#Public', $res['cc'])) {
$scope = 'unlisted';
}
if (is_string($res['cc']) && $res['cc'] == 'https://www.w3.org/ns/activitystreams#Public') {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 94.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
if (isset($activity['cc']) == true) {
if (is_array($activity['cc']) && in_array('https://www.w3.org/ns/activitystreams#Public', $activity['cc'])) {
$scope = 'unlisted';
}
if (is_string($activity['cc']) && $activity['cc'] == 'https://www.w3.org/ns/activitystreams#Public') {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 94.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76