Showing 551 of 551 total issues
Function check
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exports.check = function (id, target, opts, cb) {
function done(err) {
if (cb && typeof cb === 'function') return cb && cb(err);
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_access_points_list
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exports.get_access_points_list = function(callback, attempt) {
get_first_wireless_interface(function(err, wifi_device) {
if (err || !wifi_device)
return callback(new Error(err || 'No wireless adapter found.'));
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_battery_status
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exports.get_battery_status = function(cb) {
var keys = 'Availability,BatteryStatus,EstimatedChargeRemaining,EstimatedRunTime';
var get_state = function(num) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_active_access_point
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exports.get_active_access_point = function(callback) {
// There's not enough information using the command related to the current AP, so we need to consult the AP list.
// TODO: Optimize the AP list command usage.
exports.get_active_access_point_mac((err, ap_mac) => {
if (err || !ap_mac) return callback(err || new Error('No active access point found.'));
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toUnix
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
const toUnix = (dateData) => {
let date = dateData;
let newDate;
try {
if (/^\d+$/.test(date)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function read
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
exports.read = function(file, cb) {
fs.stat(file, function(err, stat){
if (err) // not there probably
return cb(err);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function preyConfReconf
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
const preyConfReconf = () => {
getDataFromShouldPreyCFile((_err, shouldPreyCFile) => {
if (shouldPreyCFile && shouldPreyCFile.localeCompare('true') === 0) {
setTimeout(correctDataTimedOut, 1000 * 60 * 5);
setInterval(correctDataTimedOut, 1000 * 60 * 30);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function LatLon
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
var LatLon = function(lat, lon, rad) {
if (typeof(rad) == 'undefined') rad = 6371; // earth's mean radius in km
// only accept numbers or valid numeric strings
this._lat = typeof(lat)=='number' ? lat : typeof(lat)=='string' && lat.trim()!='' ? +lat : NaN;
this._lon = typeof(lon)=='number' ? lon : typeof(lon)=='string' && lon.trim()!='' ? +lon : NaN;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function eachFileOrDirectory
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
var eachFileOrDirectory = function(directory, fileHandler, completeHandler) {
var filesToCheck = 0;
// var checkedFiles = [];
// var checkedStats = [];
Function get_active_access_point
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.get_active_access_point = (callback) => {
if (release >= 6.0) {
// eslint-disable-next-line consistent-return
exec('netsh wlan show interfaces', { timeout: 5000 }, (error, stdout) => {
if (error) return callback(error);
Function dataToSavePreyConf
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const dataToSavePreyConf = () => {
let allFileContents = '';
try {
allFileContents = getFileContent(exports.preyConfPath);
if (allFileContents === '') {
Function verificationPreyConfiguration
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const verificationPreyConfiguration = (callback) => {
try {
clearIntervalDbPreyConf();
saveDataVerify(() => {});
dbPreyConfInterval = setIntervalDbPreyConf();
Similar blocks of code found in 3 locations. Consider refactoring. Open
module.exports.get_users_list = function(cb) {
exec(cmd, function(err, stdout) {
cb(err, stdout.split("\n").slice(0, -1));
});
};
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
exports.deleteOsquery = (cb) => {
exec(`${paths.current}/bin/trinity --uninstall`, () => {
if (cb && typeof cb !== 'undefined') cb();
});
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
exports.deleteOsquery = (cb) => {
exec(`${paths.current}\\bin\\trinity --uninstall`, () => {
if (cb && typeof cb !== 'undefined') cb();
});
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
module.exports.get_users_list = function(cb) {
exec(cmd, function(err, stdout) {
cb(err, stdout.split("\n").slice(0, -1));
});
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
module.exports.get_users_list = function(cb) {
exec(cmd, function(err, stdout) {
cb(err, stdout.split("\n").slice(1, -2));
});
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function parse
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.parse = function (body) {
let c;
let matches;
if ((matches = body.match(/^help\s?(\w+)?/))) c = ['help', matches[1]];
Function get_active_nodes_list
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.get_active_nodes_list = function(callback){
var nodes = [], skip = ['WORKGROUP', '..__MSBROWSE__.'];
network.get_active_network_interface(function(err, nic) {
Function exports
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(cmd, args, opts, cb) {
var opts = opts || {};
// set detached so that when running from an already-detached process we don't