rafal-r/airr-react

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Function getFreshViewConfig has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    getFreshViewConfig<T>(
        view: string | ViewsConfigItem<T>,
        props: CommonViewProps | {} = {}
    ): ViewsConfigItem<T> {
        if (typeof view === "string" && view in this.viewsConfig) {
Severity: Minor
Found in lib/Scene.tsx - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function bubbleChildTillParent has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

export function bubbleChildTillParent(
    child: Element,
    parent: Element,
    tillElements: Element[]
): boolean {
Severity: Minor
Found in lib/SidepanelHelpers.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getOutAnimTransform has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function getOutAnimTransform(headTo: Placement, width: number, height: number): string {
    let scaleValue: string, translateValue: string;

    if (isTopOrBottomPlacement(headTo)) {
        scaleValue = "0,1";
Severity: Minor
Found in lib/MayerHelper.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getInAnimTransform has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

function getInAnimTransform(appearFrom: Placement, width: number, height: number): string {
    let scaleValue: string, translateValue: string;

    if (isTopOrBottomPlacement(appearFrom)) {
        scaleValue = "0,1";
Severity: Minor
Found in lib/MayerHelper.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function changeView has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    static changeView(
        scene: Scene,
        view: string | ViewConfig<CommonViewProps>,
        viewProps: ViewProps | {} = {},
        sceneProps: SceneProps | {} = {}
Severity: Minor
Found in lib/Scene/ViewsAPIHelper.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function doBackButtonAnimation has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export function doBackButtonAnimation(
    type: "hide" | "show",
    element: HTMLElement,
    animationTime: number
): void {
Severity: Minor
Found in lib/Scene/ItemsAnimationHelpers.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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