lib/Scene.tsx
File Scene.tsx
has 300 lines of code (exceeds 250 allowed). Consider refactoring. Open
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import * as React from "react";
import { ReactNode, RefObject, PureComponent } from "react";
import SceneRenderer, { sceneDefaultProps } from "./SceneRenderer";
import Sidepanel from "./Sidepanel";
import View, { CommonViewClass } from "./View";
Scene
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
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export default class Scene<P extends SceneProps = SceneProps, S extends SceneState = SceneState>
extends PureComponent<P, S>
implements CommonViewClass {
static defaultProps = {
...sceneDefaultProps,
Function getFreshViewConfig
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
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getFreshViewConfig<T>(
view: string | ViewsConfigItem<T>,
props: CommonViewProps | {} = {}
): ViewsConfigItem<T> {
if (typeof view === "string" && view in this.viewsConfig) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"