Showing 263 of 263 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
button("Goto...") {
prompt("Longitude ?",@lon0.to_s) { |lon|
prompt("Latitude ?",@lat0.to_s) { |lat|
if ask("#{lon.to_f} ; #{lat.to_f}\n Validation ?")
@lonRef,@latRef=lon.to_f,lat.to_f
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method script
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def script(caption="Parameters",nb_column=2,hctx=nil)
$script_pid=nil
@ctx=make_StockDynObject("ctx",hctx) if hctx
stack do
stacki do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method apply_options
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def apply_options(w,options)
w.set_size_request(*options[:size]) if options[:size]
w.set_border_width(options[:margins]) if options[:margins]
w.width_request=(options[:width].to_i) if options[:width]
w.height_request=(options[:height].to_i) if options[:height]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sdata
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def sdata(prefix,str0)
str=if $short
str0&&(str0.length>800 ? str0.slice(0..800) + " ..." : str0)
else
str0||""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method make_example
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def make_example(hdoc,filename)
count= $hexample.size
src=File.dirname(__FILE__)+"/"+filename
ifn="media/snapshot_#{filename}.png"
system('ruby',src,"take-a-snapshot") if ARGV.size==0 || (! File.exists?(ifn))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method video
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def video(url=nil,w=300,h=200)
begin
require "gst"
require "clutter-gtk" # gem install clutter-gtk
require "clutter-gst" # gem install clutter-gstreamer
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method execute
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def execute(err=true,text=nil)
@content= text ? text : @edit.buffer.text
clear_append_to(@demo) {
frame { stack {
eval(@content,binding() ,"<script>",1)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method bench
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def bench(code)
begin
eval( "class Test ; def self.test() #{([code]*100).join(" ; ")} ; end ; end ",$global)
__i=0
istep=100 # number of Test.test() in the while()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _set_gradient
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def cv._set_gradient(cv,cr,acolor,lxy)
type,sens,*data=acolor
return unless type && sens && data && data.size>=2
cr.set_source_rgba(*Ruiby_dsl.cv_color_html("#FFF"))
if type =~ /^g/
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _process_terminal_key
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def _process_terminal_key(w,ev,termBuffer)
char=(ev.keyval.chr rescue nil)
#p ["%08X" % ev.keyval , char]
up=65362
down=65364
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method button
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def button(text,option={},&blk)
if text && text[0,1]=="#"
b=Button.new(:label => nil, :mnemonic => nil, :stock_id => nil);
text,tooltip=text[1..-1].split("//")
b.set_image( get_image(text) )
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tree_grid
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def tree_grid(names,w=0,h=0,options={})
scrolled_win = Gtk::ScrolledWindow.new
scrolled_win.set_policy(:automatic,:automatic)
scrolled_win.set_width_request(w) if w>0
scrolled_win.set_height_request(h) if h>0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _check_append
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def _check_append(name,w,wref)
raise("#{name}(w,r) : Widget ref not created!") unless wref
raise("#{name}(w,r) : new Widget not created!") unless w
parent=wref.parent
raise("#{name}(w,r): r=#{parent.inspect} is not a XBox or Frame !") unless !parent || parent.kind_of?(Container)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prompt
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def prompt(txt,value="")
dialog = Dialog.new(
title: "Message",
parent: self,
flags: [Dialog::DESTROY_WITH_PARENT],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
stacki {haccordion {
aitem("entry 1") {
alabel("xeee1") { alert("x1") }
alabel("xeee2") { alert("x2") }
alabel("xeee3") { alert("x3") }
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method get_image_from
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def get_image_from(name,size=:button)
if name.index('.')
return Image.new(file: name) if File.exists?(name)
return _sub_image(name) if name.index("[")
alert("unknown icone #{name}")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
accordion {
aitem("entry 1") {
alabel("xeee1") { alert("x1") }
alabel("xeee2") { alert("x2") }
alabel("xeee3") { alert("x3") }
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method draw_aig
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def draw_aig(cv,x,y,r,pos,width,color)
Method draw_curve1
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def draw_curve1(curve,i,x0,y0,unit, type, vy)
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(title,width=350,height=600,captions=[["oups"]],data=[["no data"]],options={},&bloc)