Function Patrun
has a Cognitive Complexity of 275 (exceeds 5 allowed). Consider refactoring. Open
function Patrun(custom?: any) {
custom = custom || {}
var self: any = {}
var top: any = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Patrun
has 354 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Patrun(custom?: any) {
custom = custom || {}
var self: any = {}
var top: any = {}
File patrun.ts
has 375 lines of code (exceeds 250 allowed). Consider refactoring. Open
/* Copyright (c) 2013-2022 Richard Rodger, MIT License */
// TODO: matchers should accept string[] of key names - only operate on these keys
// TODO: expose walk as method for general purpose
Function add
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.add = function (pat: any, data: any) {
pat = { ...pat }
var customizer =
'function' === typeof custom ? custom.call(self, pat, data) : null
Function find
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.find = function (pat: any, exact: any, collect: any) {
if (null == pat) return null
var keymap: any = top
var data: any = void 0 === top.d ? null : top.d
Function toString
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.toString = function (first: any, second: any) {
var tree = true === first ? true : !!second
var dstr =
'function' === typeof first
Function list
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.list = function (pat: any, exact: boolean) {
pat = pat || {}
function descend(keymap: any, match: any, missing: any, acc: any) {
if (keymap.v) {
Function walk
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
function walk(n: any, o: any, d: any, vs: any) {
var vsc
if (void 0 !== n.d) {
o.push(' ' + dstr(n.d))
Function descend
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
function descend(keymap: any, match: any, missing: any, acc: any) {
if (keymap.v) {
var key = keymap.k
var gexval = Gex(
pat ? (null == pat[key] ? (exact ? null : '*') : pat[key]) : '*',
Function remove
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.remove = function (pat: any) {
var keymap = top
var data = null
var key
var path = []
Avoid deeply nested control flow statements. Open
if (g) {
keymap.s.g = g
}
Avoid deeply nested control flow statements. Open
if (s) {
keymap.s.s = s
}
Avoid deeply nested control flow statements. Open
if (ga[gi].match(val)) {
nextkeymap = ga[gi].keymap
break
}
Avoid deeply nested control flow statements. Open
if (keymap.g) {
keymap.g = {}
}
Avoid deeply nested control flow statements. Open
if (mv) {
var g = (keymap.g = keymap.g || {})
var ga = (g[key] = g[key] || [])
mv = (ga.find((gmv: MatchValue) => gmv.same(mv)) ||
(ga.push(mv), mv)) as MatchValue
Avoid deeply nested control flow statements. Open
if (mvs[mvi].fix === pat[key]) {
path.push({ km: keymap, v: pat[key], mv: mvs[mvi] })
nextkeymap = mvs[mvi].keymap
break
}
Consider simplifying this complex logical expression. Open
if (mv) {
var g = (keymap.g = keymap.g || {})
var ga = (g[key] = g[key] || [])
mv = (ga.find((gmv: MatchValue) => gmv.same(mv)) ||
(ga.push(mv), mv)) as MatchValue
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (mv) {
var g = (keymap.g = keymap.g || {})
var ga = (g[key] = g[key] || [])
mv = (ga.find((gmv: MatchValue) => gmv.same(mv)) ||
(ga.push(mv), mv)) as MatchValue
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (mv) {
var g = (keymap.g = keymap.g || {})
var ga = (g[key] = g[key] || [])
mv = (ga.find((gmv: MatchValue) => gmv.same(mv)) ||
(ga.push(mv), mv)) as MatchValue
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76