satoyos/Shuffle100

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app/screens/five_colors_screen.rb

Summary

Maintainability
A
2 hrs
Test Coverage

Method pushed_button_of_color has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def pushed_button_of_color(color_sym)
    puts "+ 「#{str_of_color(color_sym)}グループ」ボタンが押された!" if BW2.debug?
    alert = UIAlertController.alertControllerWithTitle(
        "#{str_of_color(color_sym)}色の20首をどうしますか?",
        message: nil,
Severity: Minor
Found in app/screens/five_colors_screen.rb - About 1 hr to fix

    Method selected_status_of_color has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

      def selected_status_of_color(color_sym)
        raise "Invalid argument type #{color_sym}" unless color_sym.is_a? Symbol
        numbers = numbers_of_color(color_sym)
        raise "Couldn't get Numbers for Color [#{color_sym}]" if numbers.empty?
        if numbers.inject(true){|result, num| result &&= status100.of_number(num)}
    Severity: Minor
    Found in app/screens/five_colors_screen.rb - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method pushed_button_of_color has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def pushed_button_of_color(color_sym)
        puts "+ 「#{str_of_color(color_sym)}グループ」ボタンが押された!" if BW2.debug?
        alert = UIAlertController.alertControllerWithTitle(
            "#{str_of_color(color_sym)}色の20首をどうしますか?",
            message: nil,
    Severity: Minor
    Found in app/screens/five_colors_screen.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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