Showing 1,982 of 1,982 total issues
Function parseObjectMember
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
parseObjectMember(
isPattern: boolean,
refExpressionErrors?: ?ExpressionErrors,
): N.ObjectMember | N.SpreadElement | N.RestElement {
let decorators = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkReservedWord
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
checkReservedWord(
word: string,
startLoc: number,
checkKeywords: boolean,
isBinding: boolean,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toAssignableList
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
toAssignableList(
exprList: Expression[],
trailingCommaPos?: ?number,
): $ReadOnlyArray<Pattern> {
let end = exprList.length;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toAssignable
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
toAssignable(node: Node): Node {
let parenthesized = undefined;
if (node.type === "ParenthesizedExpression" || node.extra?.parenthesized) {
parenthesized = unwrapParenthesizedExpression(node);
if (
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function verifyUsedFeatures
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export function verifyUsedFeatures(path, file) {
if (hasOwnDecorators(path.node)) {
if (!hasFeature(file, FEATURES.decorators)) {
throw path.buildCodeFrameError(
"Decorators are not enabled." +
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isBinding
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export default function isBinding(
node: Object,
parent: Object,
grandparent?: Object,
): boolean {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ObjectTypeAnnotation
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export function ObjectTypeAnnotation(node: Object) {
if (node.exact) {
this.token("{|");
} else {
this.token("{");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function crawl
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
crawl() {
const path = this.path;
this.references = Object.create(null);
this.bindings = Object.create(null);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function replaceWith
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export function replaceWith(replacement) {
this.resync();
if (this.removed) {
throw new Error("You can't replace this node, we've already removed it");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getScopeInformation
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function getScopeInformation(fnPath) {
const thisPaths = [];
const argumentsPaths = [];
const newTargetPaths = [];
const superProps = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wrapClosure
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
wrapClosure() {
if (this.throwIfClosureRequired) {
throw this.blockPath.buildCodeFrameError(
"Compiling let/const in this block would add a closure " +
"(throwIfClosureRequired).",
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
withTopicPermittingContext<T>(callback: () => T): T {
const outerContextTopicState = this.state.topicContext;
this.state.topicContext = {
// Enable the use of the primary topic reference.
maxNumOfResolvableTopics: 1,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
withTopicForbiddingContext<T>(callback: () => T): T {
const outerContextTopicState = this.state.topicContext;
this.state.topicContext = {
// Disable the use of the primary topic reference.
maxNumOfResolvableTopics: 0,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function parseMaybeAssign
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
parseMaybeAssign(...args): N.Expression {
// Note: When the JSX plugin is on, type assertions (`<T> x`) aren't valid syntax.
let state: ?State;
let jsx;
Function checkExport
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
checkExport(
node: N.ExportNamedDeclaration,
checkNames?: boolean,
isDefault?: boolean,
isFrom?: boolean,
Function loadPrivatePartialConfig
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function* loadPrivatePartialConfig(
inputOpts: mixed,
): Handler<PrivPartialConfig | null> {
if (
inputOpts != null &&
Function validate
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function validate(opts: mixed): TemplateOpts {
if (opts != null && typeof opts !== "object") {
throw new Error("Unknown template options.");
}
Function mergeSourceMap
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function mergeSourceMap(
inputMap: SourceMap,
map: SourceMap,
): SourceMap {
const input = buildMappingData(inputMap);
Function _guessExecutionStatusRelativeTo
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function _guessExecutionStatusRelativeTo(
target: NodePath,
): RelativeExecutionStatus {
// check if the two paths are in different functions, we can't track execution of these
const funcParent = {
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (this.match(tt.braceL)) {
this.scope.enter(SCOPE_TS_MODULE);
this.prodParam.enter(PARAM);
node.body = this.tsParseModuleBlock();
this.prodParam.exit();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76