Showing 1,982 of 1,982 total issues
Function traverseSimpleImpl
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function traverseSimpleImpl<T>(
node: Object,
enter: ?Function,
exit: ?Function,
state: ?T,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function assertOptionalChainStart
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function assertOptionalChainStart(): Validator {
function validate(node) {
let current = node;
while (node) {
const { type } = current;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildFieldsInitNodes
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function buildFieldsInitNodes(
ref,
superRef,
props,
privateNamesMap,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ImportDeclaration
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function ImportDeclaration(node: Object) {
this.word("import");
this.space();
if (node.importKind === "type" || node.importKind === "typeof") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function needsWhitespace
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function needsWhitespace(node, parent, type) {
if (!node) return 0;
if (t.isExpressionStatement(node)) {
node = node.expression;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isInStrictMode
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function isInStrictMode() {
const start = this.isProgram() ? this : this.parentPath;
const strictParent = start.find(path => {
if (path.isProgram({ sourceType: "module" })) return true;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _guessExecutionStatusRelativeTo
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function _guessExecutionStatusRelativeTo(
target: NodePath,
): RelativeExecutionStatus {
// check if the two paths are in different functions, we can't track execution of these
const funcParent = {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ReferencedIdentifier
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
ReferencedIdentifier(path, state) {
// Don't hoist regular JSX identifiers ('div', 'span', etc).
// We do have to consider member expressions for hoisting (e.g. `this.component`)
if (
path.isJSXIdentifier() &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _getAttachmentPath
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
_getAttachmentPath() {
const scopes = this.scopes;
const scope = scopes.pop();
// deopt: no compatible scopes
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function insertBefore
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function insertBefore(nodes) {
this._assertUnremoved();
nodes = this._verifyNodeList(nodes);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function splitExportDeclaration
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export default function splitExportDeclaration(exportDeclaration) {
if (!exportDeclaration.isExportDeclaration()) {
throw new Error("Only export declarations can be splitted.");
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function exit
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
exit(path) {
const { scope, bindingNames } = this;
const arg = path.get("argument");
if (!arg.isIdentifier()) return;
Function readToken_pipe_amp
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
readToken_pipe_amp(code: number): void {
// '||' '&&' '||=' '&&='
const next = this.input.charCodeAt(this.state.pos + 1);
if (next === code) {
Function valueToNode
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function valueToNode(value: any): Object {
// undefined
if (value === undefined) {
return identifier("undefined");
}
Function loadScripts
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function loadScripts(transformFn, scripts) {
const result = [];
const count = scripts.length;
function check() {
Function ForOfStatement
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
ForOfStatement(path) {
const { scope } = path;
const { left, right, await: isAwait } = path.node;
if (isAwait) {
return;
File rest.js
has 253 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { template, types as t } from "@babel/core";
const buildRest = template(`
for (var LEN = ARGUMENTS.length,
ARRAY = new Array(ARRAY_LEN),
Similar blocks of code found in 2 locations. Consider refactoring. Open
export function ImportNamespaceSpecifier(node: Object) {
this.token("*");
this.space();
this.word("as");
this.space();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
export function ExportNamespaceSpecifier(node: Object) {
this.token("*");
this.space();
this.word("as");
this.space();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (this.state.inParameters) {
this.raise(node.start, Errors.YieldInParameter);
} else if (this.state.yieldPos === -1) {
this.state.yieldPos = node.start;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76