Showing 69 of 69 total issues
Method acquire_es_resource
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def acquire_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
Method run
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
response = client.count(build_request_options)
if config[:invert]
if response['count'] < config[:crit]
critical "Query count (#{response['count']}) was below critical threshold. #{kibana_info}"
Method run
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
response = client.search(build_request_options)
if config[:invert]
if response['aggregations']['average']['value'] < config[:crit]
critical "Query average (#{response['aggregations']['average']['value']}) was below critical threshold. #{kibana_info}"
Method run
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
# If only one cluster is given, no need to check the indexes
ok 'All indexes are unique' if config[:cluster].length == 1
port = ':9200'
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method breaker_status
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def breaker_status
breakers = {}
status = if config[:localhost]
get_es_resource('/_nodes/_local/stats/breaker')
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method acquire_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def acquire_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_es_resource
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
node_fs_stats = client.nodes.stats metric: 'fs,indices'
nodes_being_used = node_fs_stats['nodes'].values.select { |node| node['indices']['store']['size_in_bytes'] > 0 }
# TODO: come back and cleanup all these rubocop disables with a little refactor
Method get_es_resource
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
Method run
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
fieldcounts = indexfieldcount
limits = fieldlimitsetting
warnings = {}
Method get_es_resource
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def get_es_resource(resource)
headers = {}
if config[:user] && config[:password]
auth = 'Basic ' + Base64.strict_encode64("#{config[:user]}:#{config[:password]}").chomp
headers = { 'Authorization' => auth }
Method run
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run
es_version = Gem::Version.new(acquire_es_version)
if es_version >= Gem::Version.new('1.0.0')
ln = get_es_resource('/_nodes/_local')
Method run
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def run
stats = acquire_status
if stats.code == 200
if config[:all]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method acquire_heap_usage
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def acquire_heap_usage(heap_used, heap_max, node_name)
if config[:percentage]
heap_usage = ((100 * heap_used) / heap_max).to_i
output = if config[:all]
"Node #{node_name}: Heap used in bytes #{heap_used} (#{heap_usage}% full)\n"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"