silentbalanceyh/vertx-zero

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Method read has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    @SuppressWarnings("all")
    <T> T read(final String key) {
        /*
         * Async convert to type
         */

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initSync has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    private static JsonObject initSync(final String name, final JsonObject options) {
        if (!CLIENTS_SYNC.containsKey(name)) {
            final String host = options.getString(YmlCore.redis.HOST);
            final Integer port = options.getInteger(YmlCore.redis.PORT);
            // Fix New Version Issue

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method itRow has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public static void itRow(final Row row,
                             final ExBound bound,
                             final BiConsumer<Cell, Integer> consumer,
                             final Predicate<Cell> predicate) {
        final int start = bound.getStart();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method checkMatches has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    private boolean checkMatches(final boolean inbound, final String address, final Object body) {

        final List<PermittedOptions> matches = inbound ? this.options.getInboundPermitteds() : this.options.getOutboundPermitteds();

        for (final PermittedOptions matchHolder : matches) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method values has 10 arguments (exceeds 4 allowed). Consider refactoring.
Open

    public TOaTrainingRecord values(String value1, String value2, LocalDateTime value3, LocalDateTime value4, String value5, String value6, String value7, String value8, String value9, String value10) {

    Method analyzeRegion has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

        private static RegionType analyzeRegion(final JsonObject reference) {
            /* Extract Data Object */
            final Object value = reference.getValue("data");
            if (Objects.nonNull(value)) {
                if (Ut.isJArray(value)) {

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method values has 10 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        public OAccessTokenRecord values(String value1, byte[] value2, byte[] value3, Long value4, byte[] value5, String value6, Boolean value7, String value8, LocalDateTime value9, String value10) {

      Method adjust has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          static XNumber adjust(final XNumber number, final Integer count) {
              final boolean renewal = !Objects.isNull(number.getRenewal()) && number.getRenewal();
              final int step = Objects.isNull(number.getStep()) ? 1 : number.getStep();
              final long adjust = (long) count * step;
              final boolean decrement = Objects.isNull(number.getDecrement()) || number.getDecrement();

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method normalize has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          Object normalize(final Kv<String, Object> kv, final HRecord record, final JsonObject combineData) {
              final String cat3Key;
              final String cat2Key;
              final String cat3Identifier;
              final String cat2Identifier;

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method transferIn has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public Future<Apt> transferIn(final ActIn request) {
              /*
               * 导入专用
               */

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method zipData has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          private void zipData(final BiConsumer<String, String> joinFn) {
      
              final KJoin connect = this.module.getConnect();
              // Source Key
              final String sourceKey;

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method build has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public IxWeb build(final Envelop envelop) {
              /*
               *  All the apis support the first parameter of actor
               *  Here we create the first module ( active module )
               */

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          @java.lang.Override
          public boolean equals(final java.lang.Object obj) {
              if (obj == this) {
                  return true;
              }

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      package io.vertx.up.backbone.regular;
      
      import io.horizon.eon.VValue;
      import io.horizon.exception.WebException;
      import io.vertx.up.atom.Rule;
      vertx-gaia/vertx-up/src/main/web/io/vertx/up/backbone/regular/MinLengthRuler.java on lines 1..30

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 85.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      package io.vertx.up.backbone.regular;
      
      import io.horizon.eon.VValue;
      import io.horizon.exception.WebException;
      import io.vertx.up.atom.Rule;
      vertx-gaia/vertx-up/src/main/web/io/vertx/up/backbone/regular/MaxLengthRuler.java on lines 1..30

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 85.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method module has 31 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          @Override
          @SuppressWarnings("all")
          public AbstractModule module(final ConcurrentMap<Class<I>, Set<Class<T>>> tree,
                                       final Set<Class<T>> flat) {
              final Set<Class<?>> classes = this.pointers;

        Method toParameter has 31 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            static Object toParameter(final Envelop envelop, final Class<?> type,
                                      final Mission mission, final Refer underway) {
                if (Envelop.class == type) {
                    /*
                     * Envelop
        Severity: Minor
        Found in vertx-gaia/vertx-up/src/main/java/io/vertx/up/unity/Web.java - About 1 hr to fix

          Method registryServer has 31 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              private void registryServer(final HttpServerOptions options,
                                          final Router router) {
                  final Integer port = options.getPort();
                  final AtomicInteger out = ZeroOption.ATOMIC_LOG.get(port);
                  if (VValue.ZERO == out.getAndIncrement()) {

            Method buildExpressionFactory has 31 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                private static ExpressionFactory buildExpressionFactory() {
                    if (canLoadExpressionFactory()) {
                        final ExpressionFactory expressionFactory = ELManager.getExpressionFactory();
                        LOGGER.debug("Loaded expression factory via original TCCL");
                        return expressionFactory;

              Method extractDynamic has 31 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  private Future<JsonArray> extractDynamic(final JsonArray dataArray, final String name) {
                      /* Source Processing */
                      if (Objects.isNull(this.tenant)) {
                          return Ux.future(dataArray);
                      } else {
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