modules/funcs/funcs.go
// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package funcs provides the ability to construct i3bar modules from simple Funcs.
package funcs // import "barista.run/modules/funcs"
import (
"barista.run/base/notifier"
"barista.run/timing"
"time"
"barista.run/bar"
)
// Func receives a bar.Sink and uses it for output.
type Func func(bar.Sink)
// Once constructs a bar module that runs the given function once.
// Useful if the function loops internally.
func Once(f Func) *OnceModule {
return &OnceModule{Func: f}
}
// OnceModule represents a bar.Module that runs a function once.
// If the function sets an error output, it will be restarted on
// the next click.
type OnceModule struct {
Func
}
// Stream starts the module.
func (o *OnceModule) Stream(s bar.Sink) {
forever := make(chan struct{})
o.Func(s)
<-forever
}
// OnClick constructs a bar module that runs the given function
// when clicked. The function is given a Channel to allow
// multiple outputs (e.g. Loading... Done), and when the function
// returns, the next click will call it again.
func OnClick(f Func) *OnclickModule {
return &OnclickModule{f}
}
// OnclickModule represents a bar.Module that runs a function and
// marks the module as finished, causing the next click to start the
// module again.
type OnclickModule struct {
Func
}
// Stream starts the module.
func (o OnclickModule) Stream(s bar.Sink) {
o.Func(s)
}
// Every constructs a bar module that repeatedly runs the given function.
// Useful if the function needs to poll a resource for output.
func Every(d time.Duration, f Func) *RepeatingModule {
r := &RepeatingModule{fn: f, d: d}
r.scheduler = timing.NewScheduler().Every(d)
r.notifyFn, r.notifyCh = notifier.New()
return r
}
// RepeatingModule represents a bar.Module that runs a function at a fixed
// interval (while accounting for bar paused/resumed state).
type RepeatingModule struct {
notifyCh <-chan struct{}
notifyFn func()
fn Func
d time.Duration
scheduler *timing.Scheduler
}
// Stream starts the module.
func (r *RepeatingModule) Stream(s bar.Sink) {
r.fn(s)
for {
select {
case <-r.notifyCh:
r.scheduler.Every(r.d)
r.fn(s)
case <-r.scheduler.C:
r.fn(s)
}
}
}
// Refresh forces a refresh of the data being displayed.
func (r *RepeatingModule) Refresh() {
r.notifyFn()
}