Showing 2,233 of 2,233 total issues
Avoid using static access to class '\FML\Script\Builder' in method 'getScriptText'. Open
$toggledControlId = Builder::escapeText($this->toggledControl->getId());
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method getOnInitScriptText uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$scriptText = "declare ToggleInterfaceControl <=> Page.MainFrame;";
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\FML\Script\Builder' in method 'getPageButtonsArrayText'. Open
return Builder::getArray($pageButtons, true);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The 'getRememberState()' method which returns a boolean should be named 'is...()' or 'has...()' Open
public function getRememberState()
{
return $this->rememberState;
}
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BooleanGetMethodName
Since: 0.2
Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.
Example
class Foo {
/**
* @return boolean
*/
public function getFoo() {} // bad
/**
* @return bool
*/
public function isFoo(); // ok
/**
* @return boolean
*/
public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}
Source https://phpmd.org/rules/naming.html#booleangetmethodname
Avoid using static access to class '\FML\Script\Builder' in method 'getKeyPressScriptText'. Open
$keyValue = Builder::getText($this->keyName);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\FML\Script\Builder' in method 'getScriptText'. Open
$togglingControlId = Builder::escapeText($this->togglingControl->getId());
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- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The 'getOnlyShow()' method which returns a boolean should be named 'is...()' or 'has...()' Open
public function getOnlyShow()
{
return $this->onlyShow;
}
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BooleanGetMethodName
Since: 0.2
Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.
Example
class Foo {
/**
* @return boolean
*/
public function getFoo() {} // bad
/**
* @return bool
*/
public function isFoo(); // ok
/**
* @return boolean
*/
public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}
Source https://phpmd.org/rules/naming.html#booleangetmethodname
Avoid using static access to class '\FML\Script\Builder' in method 'getOnInitScriptText'. Open
$controlId = Builder::escapeText($this->control->getId());
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- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\FML\Script\Builder' in method 'prepareRadioButtonIdsConstant'. Open
$radioButtonIds[$radioButton->getName()] = Builder::getId($radioButton->getQuad());
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The 'getOnlyHide()' method which returns a boolean should be named 'is...()' or 'has...()' Open
public function getOnlyHide()
{
return $this->onlyHide;
}
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BooleanGetMethodName
Since: 0.2
Looks for methods named 'getX()' with 'boolean' as the return type. The convention is to name these methods 'isX()' or 'hasX()'.
Example
class Foo {
/**
* @return boolean
*/
public function getFoo() {} // bad
/**
* @return bool
*/
public function isFoo(); // ok
/**
* @return boolean
*/
public function getFoo($bar); // ok, unless checkParameterizedMethods=true
}
Source https://phpmd.org/rules/naming.html#booleangetmethodname
Avoid using static access to class '\FML\Script\Builder' in method 'prepareRadioButtonClickScript'. Open
declare RadioButtonGroupEntry <=> (Page.GetFirstChild(\"" . Builder::getId($this->entry) . "\") as CMlEntry);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\FML\Script\Builder' in method 'getScriptText'. Open
$controlId = Builder::escapeText($this->control->getId());
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- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\FML\Script\Builder' in method 'getPageButtonsArrayText'. Open
return Builder::getArray(array('' => 0), true);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Constant PhaseChange should be defined in uppercase Open
const PhaseChange = "PhaseChange";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant EndMatch should be defined in uppercase Open
const EndMatch = "EndMatch";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant VAR_LastTick should be defined in uppercase Open
const VAR_LastTick = "FML_LastTick";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant Custom4 should be defined in uppercase Open
const Custom4 = "Custom4";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant Silence should be defined in uppercase Open
const Silence = "Silence";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant Checkpoint should be defined in uppercase Open
const Checkpoint = "Checkpoint";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant Finish should be defined in uppercase Open
const Finish = "Finish";
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}