supergraphql/graphql-static-binding

View on GitHub
src/generators/graphcool-ts.ts

Summary

Maintainability
F
6 days
Test Coverage

File graphcool-ts.ts has 273 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import {
  GraphQLUnionType,
  GraphQLWrappingType,
  GraphQLObjectType,
  GraphQLInputObjectType,
Severity: Minor
Found in src/generators/graphcool-ts.ts - About 2 hrs to fix

    Function renderRootType has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    function renderRootType(type: GraphQLObjectType): string {
      const fieldDefinition = Object.keys(type.getFields())
        .map(f => {
          const field = type.getFields()[f]
          return `  ${field.name}: (args: {${field.args.length > 0 ? ' ' : ''}${field.args
    Severity: Minor
    Found in src/generators/graphcool-ts.ts - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function renderRootType(type: GraphQLObjectType): string {
      const fieldDefinition = Object.keys(type.getFields())
        .map(f => {
          const field = type.getFields()[f]
          return `  ${field.name}: (args: {${field.args.length > 0 ? ' ' : ''}${field.args
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 1 day to fix
    src/generators/binding-ts.ts on lines 73..88

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 243.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function renderSubscriptionType(type: GraphQLObjectType): string {
      const fieldDefinition = Object.keys(type.getFields())
        .map(f => {
          const field = type.getFields()[f]
          return `  ${field.name}: (args: {${field.args.length > 0 ? ' ' : ''}${field.args
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 1 day to fix
    src/generators/binding-ts.ts on lines 32..45

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 223.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function renderInputObjectType(
      type: GraphQLObjectType | GraphQLInputObjectType | GraphQLInterfaceType
    ): string {
      const fieldDefinition = Object.keys(type.getFields())
        .map(f => {
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 7 hrs to fix
    src/generators/graphcool-ts.ts on lines 204..220

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 176.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function renderObjectType(
      type: GraphQLObjectType | GraphQLInputObjectType | GraphQLInterfaceType
    ): string {
      const fieldDefinition = Object.keys(type.getFields())
        .map(f => {
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 7 hrs to fix
    src/generators/graphcool-ts.ts on lines 222..238

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 176.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export function renderMainMethodFields(operation: string, fields: GraphQLFieldMap<any, any>): string {
      return Object.keys(fields)
        .map(f => {
          const field = fields[f]
          return `    ${field.name}: (args, info): Promise<${renderFieldType(field.type)}${
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 5 hrs to fix
    src/generators/binding-ts.ts on lines 90..99

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 136.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function renderMainMethod(
      queryType: GraphQLObjectType,
      mutationType?: GraphQLObjectType | null,
      subscriptionType?: GraphQLObjectType | null
    ) {
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 5 hrs to fix
    src/generators/prisma-ts.ts on lines 33..68

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 135.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export function renderMainSubscriptionMethodFields(fields: GraphQLFieldMap<any, any>): string {
      return Object.keys(fields)
        .map(f => {
          const field = fields[f]
          return `    ${field.name}: (args, infoOrQuery): Promise<AsyncIterator<${renderFieldType(field.type)}>> => super.delegateSubscription('${field.name}', args, {}, infoOrQuery)`
    Severity: Major
    Found in src/generators/graphcool-ts.ts and 1 other location - About 3 hrs to fix
    src/generators/binding-ts.ts on lines 101..108

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 107.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      return `${(type as GraphQLNamedType).name}${(type as GraphQLNamedType).name === 'ID' ? '_Input' : ''}`
    Severity: Minor
    Found in src/generators/graphcool-ts.ts and 1 other location - About 35 mins to fix
    src/generators/graphcool-ts.ts on lines 251..251

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      return `${(type as GraphQLNamedType).name}${(type as GraphQLNamedType).name === 'ID' ? '_Output' : ''}`
    Severity: Minor
    Found in src/generators/graphcool-ts.ts and 1 other location - About 35 mins to fix
    src/generators/graphcool-ts.ts on lines 262..262

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Shadowed name: 'f'
    Open

            .map(f => `${renderFieldName(f)}: ${renderFieldType(f.type)}`)
    Severity: Minor
    Found in src/generators/graphcool-ts.ts by tslint

    Rule: no-shadowed-variable

    Disallows shadowing variable declarations.

    Rationale

    When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

    const a = 'no shadow';
    function print() {
        console.log(a);
    }
    print(); // logs 'no shadow'.
    const a = 'no shadow';
    function print() {
        const a = 'shadow'; // TSLint will complain here.
        console.log(a);
    }
    print(); // logs 'shadow'.

    ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

    Config

    You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

    The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

    The following example shows how the "temporalDeadZone" option changes the linting result:

    function fn(value) {
        if (value) {
            const tmp = value; // no error on this line if "temporalDeadZone" is false
            return tmp;
        }
        let tmp = undefined;
        if (!value) {
            const tmp = value; // this line always contains an error
            return tmp;
        }
    }
    Examples
    "no-shadowed-variable": true
    "no-shadowed-variable": true,[object Object]
    Schema
    {
      "type": "object",
      "properties": {
        "class": {
          "type": "boolean"
        },
        "enum": {
          "type": "boolean"
        },
        "function": {
          "type": "boolean"
        },
        "import": {
          "type": "boolean"
        },
        "interface": {
          "type": "boolean"
        },
        "namespace": {
          "type": "boolean"
        },
        "typeAlias": {
          "type": "boolean"
        },
        "typeParameter": {
          "type": "boolean"
        },
        "temporalDeadZone": {
          "type": "boolean"
        },
        "underscore": {
          "type": "boolean"
        }
      }
    }

    For more information see this page.

    Shadowed name: 'f'
    Open

            .map(f => `${renderFieldName(f)}: ${renderFieldType(f.type)}`)
    Severity: Minor
    Found in src/generators/graphcool-ts.ts by tslint

    Rule: no-shadowed-variable

    Disallows shadowing variable declarations.

    Rationale

    When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

    const a = 'no shadow';
    function print() {
        console.log(a);
    }
    print(); // logs 'no shadow'.
    const a = 'no shadow';
    function print() {
        const a = 'shadow'; // TSLint will complain here.
        console.log(a);
    }
    print(); // logs 'shadow'.

    ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

    Config

    You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

    The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

    The following example shows how the "temporalDeadZone" option changes the linting result:

    function fn(value) {
        if (value) {
            const tmp = value; // no error on this line if "temporalDeadZone" is false
            return tmp;
        }
        let tmp = undefined;
        if (!value) {
            const tmp = value; // this line always contains an error
            return tmp;
        }
    }
    Examples
    "no-shadowed-variable": true
    "no-shadowed-variable": true,[object Object]
    Schema
    {
      "type": "object",
      "properties": {
        "class": {
          "type": "boolean"
        },
        "enum": {
          "type": "boolean"
        },
        "function": {
          "type": "boolean"
        },
        "import": {
          "type": "boolean"
        },
        "interface": {
          "type": "boolean"
        },
        "namespace": {
          "type": "boolean"
        },
        "typeAlias": {
          "type": "boolean"
        },
        "typeParameter": {
          "type": "boolean"
        },
        "temporalDeadZone": {
          "type": "boolean"
        },
        "underscore": {
          "type": "boolean"
        }
      }
    }

    For more information see this page.

    There are no issues that match your filters.

    Category
    Status