teamdigitale/digital-citizenship-functions

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lib/webhook_queue_handler.ts

Summary

Maintainability
F
4 days
Test Coverage

File webhook_queue_handler.ts has 386 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 * This function will process events triggered by newly created messages.
 *
 * For each new input message, retrieve the URL associated to the webhook
 * from the payload then send an HTTP request to the API Proxy
Severity: Minor
Found in lib/webhook_queue_handler.ts - About 5 hrs to fix

    Function index has 131 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export async function index(
      context: ContextWithBindings
    ): Promise<OutputBindings | Error | void> {
      const logLevel = isProduction ? "info" : "debug";
      configureAzureContextTransport(context, winston, logLevel);
    Severity: Major
    Found in lib/webhook_queue_handler.ts - About 5 hrs to fix

      Function handleNotification has 90 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export async function handleNotification(
        lAppInsightsClient: TelemetryClient,
        lNotificationModel: NotificationModel,
        webhookNotificationEvent: NotificationEvent
      ): Promise<Either<RuntimeError, NotificationEvent>> {
      Severity: Major
      Found in lib/webhook_queue_handler.ts - About 3 hrs to fix

        Function sendToWebhook has 39 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        export async function sendToWebhook(
          webhookEndpoint: HttpsUrl,
          message: NewMessageWithoutContent,
          content: MessageContent,
          senderMetadata: CreatedMessageEventSenderMetadata
        Severity: Minor
        Found in lib/webhook_queue_handler.ts - About 1 hr to fix

          Avoid too many return statements within this function.
          Open

            return right<RuntimeError, NotificationEvent>(webhookNotificationEvent);
          Severity: Major
          Found in lib/webhook_queue_handler.ts - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                return left<RuntimeError, NotificationEvent>(error);
            Severity: Major
            Found in lib/webhook_queue_handler.ts - About 30 mins to fix

              Function handleNotification has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

              export async function handleNotification(
                lAppInsightsClient: TelemetryClient,
                lNotificationModel: NotificationModel,
                webhookNotificationEvent: NotificationEvent
              ): Promise<Either<RuntimeError, NotificationEvent>> {
              Severity: Minor
              Found in lib/webhook_queue_handler.ts - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                return handleNotification(
                  appInsightsClient,
                  notificationModel,
                  webhookNotificationEvent
                )
              Severity: Major
              Found in lib/webhook_queue_handler.ts and 1 other location - About 1 day to fix
              lib/emailnotifications_queue_handler.ts on lines 459..522

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 249.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                const appInsightsClient = getCustomTelemetryClient(
                  {
                    operationId: webhookNotificationEvent.notificationId,
                    operationParentId: webhookNotificationEvent.message.id,
                    serviceId: NonEmptyString.is(serviceId) ? serviceId : undefined
              Severity: Major
              Found in lib/webhook_queue_handler.ts and 1 other location - About 2 hrs to fix
              lib/emailnotifications_queue_handler.ts on lines 447..457

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 77.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                if (isLeft(errorOrMaybeNotification)) {
                  const error = errorOrMaybeNotification.value;
                  // we got an error while fetching the notification
                  return left<RuntimeError, NotificationEvent>(
                    TransientError(
              Severity: Major
              Found in lib/webhook_queue_handler.ts and 1 other location - About 1 hr to fix
              lib/emailnotifications_queue_handler.ts on lines 264..274

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 71.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                if (isLeft(errorOrWebhookNotification)) {
                  const error = readableReport(errorOrWebhookNotification.value);
                  return left<RuntimeError, NotificationEvent>(
                    PermanentError(
                      `Wrong format for webhook notification|notification=${notificationId}|message=${
              Severity: Major
              Found in lib/webhook_queue_handler.ts and 1 other location - About 1 hr to fix
              lib/emailnotifications_queue_handler.ts on lines 294..303

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 67.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                if (isLeft(errorOrActiveMessage)) {
                  // if the message is expired no more processing is necessary
                  return left<RuntimeError, NotificationEvent>(
                    ExpiredError(
                      `Message expired|notification=${notificationId}|message=${message.id}`
              Severity: Minor
              Found in lib/webhook_queue_handler.ts and 1 other location - About 50 mins to fix
              lib/emailnotifications_queue_handler.ts on lines 249..256

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 52.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                if (isNone(maybeWebhookNotification)) {
                  // it may happen that the object is not yet visible to this function due to latency
                  // as the notification object is retrieved from database (?)
                  return left<RuntimeError, NotificationEvent>(
                    TransientError(
              Severity: Minor
              Found in lib/webhook_queue_handler.ts and 1 other location - About 50 mins to fix
              lib/emailnotifications_queue_handler.ts on lines 278..288

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 51.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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