teamdigitale/italia-app

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ts/utils/walletv2.ts

Summary

Maintainability
B
4 hrs
Test Coverage

Function convertWalletV2toWalletV1 has 36 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const convertWalletV2toWalletV1 = (
  walletV2: PatchedWalletV2
): Wallet => {
  const paymentMethodInfo = fromPatchedWalletV2ToRawPaymentMethod(walletV2);
  const card =
Severity: Minor
Found in ts/utils/walletv2.ts - About 1 hr to fix

    Avoid too many return statements within this function.
    Open

      return undefined;
    Severity: Major
    Found in ts/utils/walletv2.ts - About 30 mins to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      const isWalletV2PayPal = (
        wallet: PatchedWalletV2,
        paymentMethodInfo: PatchedPaymentMethodInfo
      ): paymentMethodInfo is PayPalInfo =>
        paymentMethodInfo && wallet.walletType === WalletTypeEnum.PayPal;
      Severity: Major
      Found in ts/utils/walletv2.ts and 1 other location - About 1 hr to fix
      ts/utils/walletv2.ts on lines 53..57

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 56.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      const isWalletV2Bancomat = (
        wallet: PatchedWalletV2,
        paymentMethodInfo: PatchedPaymentMethodInfo
      ): paymentMethodInfo is CardInfo =>
        paymentMethodInfo && wallet.walletType === WalletTypeEnum.Bancomat;
      Severity: Major
      Found in ts/utils/walletv2.ts and 1 other location - About 1 hr to fix
      ts/utils/walletv2.ts on lines 46..50

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 56.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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